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An Alternative Turmoil with 65 Def?


Dusk Souls

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How would having Def 65 impact on a "Turmoil Zerker" account? I was checking the requirement for both WGS and it needs 64 Def. At first I didn't care, I would pass on the opportunity to do what seems to be a really fun quest; but I would still be able to use Dragon Claws so no big deal... but since RotM needs WGS to be started now I am really considering ditching the idea of a Turmoil Zerker and just play normally trying to make the best of my account.

 

But on the other hand playing at CL 33 with just 3 defence has proved to be fun and challenging so maybe trying to get to Def 65 just by questing seems like a nice challenge and that would get me access to other really nice stuff (Bandos armour for example)... but I am still not sure, so I would love to hear some opinions on the subject.

 

Here is a little outdated screenshot of my skills...

TurmoilZerker6.png

except that I trained RC to 15, DG to 5, WC 30, FM 30, LP to 34, Str to 33 and Attack to 34 (I need to take a new screenshot don't I :oops: )

 

Quests done:

Demon Slayer

The Blood Pact

cook's Assistant

Rune Mysteries

Myths of White lands

Restless Ghost

 

Thanks in advance

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65 defence would mean you'd be able to use Storm of Armadyl - if you intend to pk with that I'd say go for it.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I decided to make a Turmoil Zerker cause I read that they were pretty good for both pvm and pvp (even though that isn't my first intention) and for the challenge of the low levels.

 

I mostly intend to hunt monsters, though I am not against pking.

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Well after a quick calculation doing ALL the quest that give Def Experience and some of the quests that let's you choose I "only" get 322462 exp in defence which according to tip.it combat calculator is 61 Def (or 62 if I immediately do Branches of Darkmeyer).

 

Seems like a good challenge to me...

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You'd be a much worse pker per combat level than 40 defense. But whatever, you'll only be fighting other failed mains at that combat level anyway. I'd probably get 70 defense so you can dharoks fight if you're gettin 65 in the first place.

 

I'd personally stick to 40 defense and make a seperate account for questing/making money/maxing. Do the money maker first.

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The thing is that I don't have the time nor the inclination to have two accounts so that would be my main account. As I've said I considered a Turmoil Zerker because it was both able in PVP and PVM, with the second being more important to me. Besides I love questing that is one of the things I get most enjoyment in RS.

 

And finally getting to that level only through questing sounds really really fun for me so I'll try to that way.

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Well you definitely sound like you should get the defence levels :P. However what you should consider is not getting any strength levels (at least, past 90). The most powerful attack in the game is actually Storm of Armadyl (unlocked after Ritual of the Mahjarrat) and if you had, say, 99 magic and less than 149 total attack+strength, you would be magic-based and be able to use Storm at its most powerful. With 70 defence, 99 prayer, 99 constitution and 99 magic/ranged you're 102 combat. With 60 attack, 99 strength, 43 defence, 95 prayer, 99 constitution/magic/ranged you're 98 combat. The same with 80 attack would be 104 combat (with 41 defence so not able to use void - if you wanted to have void with that you'd need to get 105 combat so might as well get 45 defence then).

 

So a Storm of Armadyl pure would be the ultimate quest-based pure and would out-damage chaotic turmoil zerkers at a lower level, while also having more defence.

 

Downsides: Huge cost of Armadyl runes, low (ranged) defence of robes, not many people willing to actually fight you, significant risk required to fight etc. etc.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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