frostbite992 Posted January 30, 2006 Share Posted January 30, 2006 first try at dithering: c&c pls 5 colors if anybody cares :lol: Link to comment Share on other sites More sharing options...
np_tyler Posted January 30, 2006 Share Posted January 30, 2006 Looks nice. Get rid of the black lines, though. The thumb looks a bit short, too, but that might just be me. - Np Tyler Link to comment Share on other sites More sharing options...
frostbite992 Posted January 30, 2006 Author Share Posted January 30, 2006 thumb is short im aware of that 8) Link to comment Share on other sites More sharing options...
Rerg1 Posted January 30, 2006 Share Posted January 30, 2006 Can someone give me the defeniton of dithering? Pl0x :oops: Link to comment Share on other sites More sharing options...
terley Posted January 30, 2006 Share Posted January 30, 2006 no black lines necissery (can't be bothered to check spelling :( ).. good work tho, maybe use another darker shade of that orangey-green to define it more, hint where there would be more of a shadow and point out darker edges.. no one walks around with black lines around them but to our eyes parts look much darker in contrast to the background.. Try it, or don't, up to u :P .. Im not a walking dictionary but im pretty sure that dithering is.... dithering n : the process of representing intermediate colors by patterns of tiny colored dots that simulate the desired color A technique used in quantisation processes such as graphics and audio to reduce or remove the correlation between noise and signal. Dithering is used in computer graphics to create additional colors and shades from an existing palette by interspersing pixels of different colours. On a monochrome display, areas of grey are created by varying the proportion of black and white pixels. In colour displays and printers, colours and textures are created by varying the proportions of existing colours. The different colours can either be distributed randomly or regularly. The higher the resolution of the display, the smoother the dithered colour will appear to the eye. Dithering doesn't reduce resolution. There are three types: regular dithering which uses a very regular predefined pattern; random dither where the pattern is a random noise; and pseudo random dither which uses a very large, very regular, predefined pattern. Dithering is used to create patterns for use as backgrounds, fills and shading, as well as for creating halftones for printing. When used for printing is it very sensitive to paper properties. Dithering can be combined with rasterising. It is not related to anti-aliasing. :lol: rofl ~Ter Link to comment Share on other sites More sharing options...
frostbite992 Posted January 30, 2006 Author Share Posted January 30, 2006 rofl ter :lol: thanks for the advice btw :) Link to comment Share on other sites More sharing options...
jabraulter Posted January 30, 2006 Share Posted January 30, 2006 Godslayer, Terley, and Random are the people to ask about dithering. However, nice job with your first. You definitely don't need the black lines...but that's already been mentioned. It looks like you used a bit of the 'pillow-dithering' shading method. It's just like regular pixel pillow-shading, which is a big no-no, but you dithered. It still looks alright, but it may have turned out better if the dithering were only to one side, and then a slight shadow from the other direction [like backlighting, but backshadowing]. Not bad. Keep on working ;) Link to comment Share on other sites More sharing options...
frostbite992 Posted January 30, 2006 Author Share Posted January 30, 2006 thnx jab i think i didnt really create a definite lightsource so the shading is like on the edges and normal dark spots or something :? anyway thanks for pointing that out Link to comment Share on other sites More sharing options...
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