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Quick question about prayer and construction.


JohnTheCop

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Okay so I am getting pretty close to getting ss and turmoil (i have almost enough money and every skill but 66 thieving for the quests) and since i am 71 construction i was wondering if it would be worth my time and money to get 75 construction, put in a gilded alter and then use that to train my prayer, I value my time at 1mill an hour as the money spent to me is of some importance.

 

also would it be better to spend my 1m free xp on prayer or summoning (assuming i can choose either) atm i am 79 summoning. but using it on prayer saves me roughly 10mill

 

last question, if i used it on summoning, i would be at 83 summoning at it would take roughly 5k crimsons to get 88. so im assuming bursting rock lobsters would do that the fastest, so how many casts and or how much would it cost me to get those charms.

 

thanks in advance

"Happiness depends more on the inward disposition of mind than on outward circumstances."

Benjamin Franklin

 

"Insanity: doing the same thing over and over again and expecting different results."

Albert Einstein

 

 

 

 

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my bullshit level is not very high.

"Happiness depends more on the inward disposition of mind than on outward circumstances."

Benjamin Franklin

 

"Insanity: doing the same thing over and over again and expecting different results."

Albert Einstein

 

 

 

 

G%20I%20Jackass.png

G_I_Jackass.png

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If I were you I would just use someone else's altar for prayer & use the 1m xp on summoning. Bursting rock lobsters is quite fast crimson charms but costs alot of money and is quite annoying without SS for healing, 5k crimson charms should take no more than 25k bursts but I forget the exact numbers :mad: I think its around 1k crimsons per 5k bursts (just a guess based on past experience)

 

If your short on money just slay for your charms & max your account while you are at it ^^

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[spoiler=Rare Drops/Splits (Feb 2013 - ??)]

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I would get the gilded altar, mostly for ease of use. With a crystal saw and +1 boost from tea, you can already build one, so it's just the cost of the altar itself you need to be worried about. Imo, it's quite worth it.

 

And yes, as AHappySeeker aptly put it, rock lobs are worth it if you just want to grind summoning fast. Slayer is better if you want a high slayer level, waterfiends if you want melee xp etc. but for pure summoning, lobs.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

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