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Special items value in dps


zoth01

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I'm at that point where I either keep going for maxed melees without things like kiln cape/imbued rings or I waste significant amount of time (especially in the imbued rings) and save time maxing/get benefits when I start pvm.

 

The deal is, what's the value of these items?

 

- Berserker ring, in an hour, what would be the increase on experience (let's assume maxed stats with overloads for the sake of being simpler).

- Berseker ring (i)

- Fight kiln cape

- Blisterwood weapons polearm fully charged (vs uncharged)

 

In terms of experience, what gains would I get by getting those items? Are we talking about a 5% average again, or something really big, like 20%? I have no clue if stats like +8 strength bonus is a big difference or not.

 

On a completely different note, after combat beta will it there be a difference (in combat lvl) when having 50 attack and 50 strength or 50 attack and 1 strength? I made a mage pure some months ago but now that I think about it, there will be no point since he will have more than 100 combat, no longer being a low-lvl account like I wished right?

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If you have x strength bonus, another y strength bonus will be a dps increase equal to y/(x+64) apart from rounding.

 

With Bandos, rapier, dragon boots etc. you quickly reach ~140 strength bonus, so another +4 strength is typically 2% more melee dps.

Blisterwood weapons are altogether not worth it apart from the Morytania task set.

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You differentiate between the berserker ring and the imbued version in your post so I'll say its definitely worth buying the regular one, while the imbued one won't save you the time spent getting it. That might change after EoC.

 

Maxing the blisterwood polearm is really only worth it if you plan on maxing combat at vyrelords.

 

Kiln cape is going to be one of the best capes in game AFTER EoC goes live so that's probably still worth getting, not to mention Fight Kiln is the best gp/hr once maxed and you get good at it.


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