February 15, 200620 yr But it should be like a mini-game so it's challenging but won't get ppl exploring. Also the defeat of it would gain a prize :D rawr.
February 15, 200620 yr ok some of you need to listen they wouldnt go make monsters that are near citys have more range but like the spiders that guard the respwaning saph that would be nice so some lv 10 noob couldnt go run back and fourth and get rich off it the wildy would be the perfect place to do this becuse no noobs could go there but you could keep the monsters from comeing out of the wildy
February 16, 200620 yr Well, I think that you're just signing your death sentence since it would be harder to escape with your life and even a bit of lag can get you killed. It's like saying makeing monsters more smarter so they don't get stuck. Then archers would not benefit. EST. February 2006Golden Legion wants YOU to join us! 70+ CB, 65+ CB exception.Running for over 10 months!Click on the banner or go to s15.invisionfree.com/Golden_Legion/
February 16, 200620 yr Author Well, I think that you're just signing your death sentence since it would be harder to escape with your life and even a bit of lag can get you killed. It's like saying makeing monsters more smarter so they don't get stuck. Then archers would not benefit. Maybe archers don't have to benefit...hehe...that was the idea behind the karajma dungeon with the metal dragons ya know. Anywho, I'm not saying EVERY monster should be able to run. Obviuosly that would be very bad around lumby...but in far away places it would add a neat flare, I believe. I just like the idea because it allows for more flexibility and variety in runescape, which usually means more fun. :) Runescape Name: "unbug07"Expand your mind.
February 16, 200620 yr I think some of you are misunderstanding. What I think you're trying to say is that they can pursue you with a run, but they cannot leave their wander zone? Anyway, I support.
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