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Godsword?


karnsy81

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There are no differences in stats, they are all the same.

Only difference is looks and I believe the swords randomly activate their previous specials. Unless I'm much mistaken.

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Armadyl godsword has a chance of boosting your attack and strength stat by 1, up to +10% of your level (visible boost, doesn't stack with potions).

 

Saradomin godsword has a chance of restoring a small amount of health and prayer.

 

Bandos godsword has a chance of lowering the target's defence, (I think it is a visible change, affecting actual defence level, but am not sure).

 

Zamorak godsword has a chance of stunning the target, not sure for how long though.

 

The effects trigger on both auto-attacks and abilities, and happen pretty commonly, (not sure on exact percentage, but RuneWiki says 25%).

 

A bgs is good if you are going to be fighting a creature with high defence for a while, (most things you use this on will be hit quite often anyway, so this is a niche-use item).

 

An ags is good if you want to skimp on potions, but they are cheap so it isn't really worth using either.

 

Sgs and zgs are both good for slayer tasks where you take a lot of damage, (the stuns from zgs should mean you get attacked less, although if creatures can attack through a stun then it is useless).

 

The best would be an sgs, but if you decide against it go with the cheapest/coolest looking one.

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As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero.

Ensure you are not a social situation.

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