Vroqren Posted May 14, 2013 Share Posted May 14, 2013 I have been planning on training all of my melee combat skills (Attack, Strength, Defense, Constitution) to 86 in order to use the new combat abilities made available after The World Wakes Quest. The last time I trained combat, it was all of those skills from 78-82, and I did it at fire giants. It went pretty fast, and I thought that was probably the best way to go. I just had a couple of questions though: ArmorI'm pretty broke, and can't really afford incredible armor. I've got pretty much a 1m budget for armor. I was wondering if I would be fine in my penance armor, or something like dragon platelegs (I already have those) and some cheap top. MonstersAre Fire Giants my best bet? Like I said, I don't have a huge budget, so I don't want to be training against anything that takes a whole ton of food. Ideally, I want to take little to no damage, with Vampyrism active. OrderOut of those skills, is there a particular order I should train them in? Obviously Constitution will be trained as I train the other skills. I was thinking I would start with Strength, then Attack, then Defense, but I don't know. Is there a particular order that is best? WeaponThe ideal weapon of choice is, of course, determined by what monsters I end up fighting. I just remember that while I was training on fire giants, the other people in the room had very diverse opinions in what was best. Some said a quick weapon witha shield or defenders, while others said it was by far best to use heavy, 2-handed weapons. Just wondering which is best for whichever you guys suggest. Thanks in advance! Join FC "w60_find_pen" For Penguins every week, and helpful people! Link to comment Share on other sites More sharing options...
Tempest Mike Posted May 14, 2013 Share Posted May 14, 2013 I'd go with attack or defence first, getting strength up first won't really benefit you as much as attack or defence will. Link to comment Share on other sites More sharing options...
Quyneax Posted May 14, 2013 Share Posted May 14, 2013 The ideal weapon of choice is, of course, determined by what monsters I end up fighting. I just remember that while I was training on fire giants, the other people in the room had very diverse opinions in what was best. Some said a quick weapon witha shield or defenders, while others said it was by far best to use heavy, 2-handed weapons. Just wondering which is best for whichever you guys suggest.This intrigues me. When was the last time you trained combat? There are a few phases:1) Pre-EoC: Fast weapon, defender, max strength bonus.2) Early EoC, pre-dw update: Highest level two-handed weapon.3) Current EoC, post-dw update: Highest level dual wield weapon, ee off-hand. So yeah, use the current best, which is main hand chaotic claw (requires dragon claw and 100k tokens) with enhanced Excalibur as off-hand weapon. Void armour is fine. As always, super potions, boosting prayers etc. are very good. I don't know about fire giants for good xp, currently AoE attacks have advantages, so you'll want to fight stuff that's agressive and tightly packed. Familiars are sadly not very useful at the moment. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Aiel Posted May 14, 2013 Share Posted May 14, 2013 for pure melee xp/hr orks in GWD are a good option (upwards of 450k/hr with maxed stats+drygores). AoE effects are very good there, so bring a 2h to take advantage of it's AoE attacks as well as DWs DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Cheat Posted May 14, 2013 Share Posted May 14, 2013 Is there a particular spot for killing the Orks? Pedicabo ego vos et irrumaboMinigames: Level 5 in All Barbarian Assault Roles PM me in game or on these forums to play. Over 500 Castle Wars Games with 460+ Tickets. Link to comment Share on other sites More sharing options...
Aiel Posted May 14, 2013 Share Posted May 14, 2013 I haven't done much extensive testing, I was just south (? straight away from it in the main section) of the door to the bandos area, but their might be a better spot. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
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