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When to do Tears of Guthix


baileydafrog

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So yeah, as above, when is the best time or world to do them? I've tried highly populated worlds and it's been slow and low populated and it's been fast, but also the opposite and in between, is there any way to make this easier or just luck of when you're there? cheers :)

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>implying there are full worlds

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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Ok that is what I had initially thought.

 

The strategy that I found works well (~160 tears) is to react purposely slow. When you see a blue wall move from under you do not move to a new one right away, a lot of time you will see that a new blue will appear right on you again. Though of course if you see a green move on you to move immediately.

 

Regarding worlds I cant say I ever bothered paying much mind with it. My thought would be that the more populated world the worse it would be, by the convention that higher worlds have faster spawn rates which to me means that the tears would also hop around more. But I cannot say I ever looked at it enough to see if it effects tear movement.

 

NOTE:

 

If you want to stay longer collecting tears then the more quest points you have the longer you can stay. Also you can make another bowl which boosts your xp gained.

 

"

If the player has 80 Mining and 80 Crafting, Juna will allow you to craft a new bowl for collecting tears. Make your way across the chasm to the mining area as in the quest, and mine a rock to obtain the larger rock. This can be crafted on the spot to create a new ornate bowl. Talk to Juna again (you can jump down to her area of the cave from the mine) to give her the new bowl, which you will always use on every attempt of the game from this point.

The upgraded ornate bowl increases experience rewards by a factor of 5/3, increasing the experience per tear from 180xp to 300xp. Mining the larger rock may take a number of attempts, and use of a high-level pickaxe is advised."

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Been away for some time. How do you upgrade the bowl and what does it do?

Talk to Juna, she'll explain.

 

Essentially, when you hit 80 crafting & mining you can repeat the bowl-making in the quest, getting a bigger bowl. You'll get 5/3 of the xp you gained with the small bowl using the large bowl.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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