Big_Stingman Posted August 7, 2013 Share Posted August 7, 2013 Is there any point to the "story missions" that you can do as special voyages? Every time I have had another option for resources or XP. So is there any benefit to doing the story other than just hearing a story? Thanks in advance. Link to comment Share on other sites More sharing options...
homer205 Posted August 7, 2013 Share Posted August 7, 2013 Once you finish the individual storylines you get 50 or so trade goods in a pre-determined good. Then you access dual/triple story missions which again have high trade goods rewards. The rewards areone offs. Link to comment Share on other sites More sharing options...
Big_Stingman Posted August 7, 2013 Author Share Posted August 7, 2013 Once you finish the individual storylines you get 50 or so trade goods in a pre-determined good. Then you access dual/triple story missions which again have high trade goods rewards. The rewards areone offs. So does that mean they are a better option than the resources I could get from them? I'm working on Tetsu atm. Link to comment Share on other sites More sharing options...
homer205 Posted August 7, 2013 Share Posted August 7, 2013 Yes, it's 6 voyages for the first lot of rewards. You do need to be in the final region though (one voyage for each of the storylines per region). Link to comment Share on other sites More sharing options...
Big_Stingman Posted August 7, 2013 Author Share Posted August 7, 2013 Thank you much. Appreciate it. Link to comment Share on other sites More sharing options...
chenw Posted August 7, 2013 Share Posted August 7, 2013 I'd also recommend not doing the story missions until the very last zone due to: 1. Story missions do not get harder if you leave them until next zone (IE a 2000 Morale story will still be a 2000 morale story until you complete that particular story, whether you are in zone 4 or zone 6), which allows you to complete them with greater chance of success. 2. Story Voyages do not contribute to Mileage (and therefore zone progress), so doing them in Zone 6 will negate that downside But, that's assuming if: 1. If you do not need any of the other special voyages available, then do the Story. 2.This does not apply to the first story (you need it to unlock the special voyages). Lastly, scroll voyages follow the rule of the earlier the better. Try not to miss any of the early scroll missions because it'll gradually become a large pain to get later on. 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted August 7, 2013 Share Posted August 7, 2013 good to know, but im still having trouble doing them atm. crazy high requirements =\ [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
Th e Doctor Posted August 7, 2013 Share Posted August 7, 2013 I would argue that doing scrolls early on isn't as important as once you get to pincers and have near maxed pincers crew you can send them out at 90+% chances of success vs. 60-70% at best in the lower regions. Plus you can get telescopes and with 2 or 3 of them its pretty much a scroll voyage 5 days out of 7. It's not like you'll need the scrolls until pincers anyways as you shouldn't have a huge number of trade goods until you get near maxed crew. Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
chenw Posted August 7, 2013 Share Posted August 7, 2013 Actually my experience had been vastly different from yours Tieszen, but mostly thats due to work schedule that I could not send out ships more than twice on weekdays, so towards the end of a region I was getting 80% or so success chance on Scrolls. Also, my view is that once you reach pincers, you should be concentrating on Trade goods since that's where most of your trade goods come from, and Scrolls directly conflicts with that goal. And it's not as if you have anything more important to send out in lower regions that would actually benefit you in the long run. Besides, scrolls, failed or not, also count towards progress into next zone, so I'd get them earlier rather than later, when it becomes a more painful choice of trade goods vs scrolls in pincers. Slayer: If you can get 60% on scrolls, that's enough. It's my general benchmark for sending out on voyages. 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted August 8, 2013 Share Posted August 8, 2013 ok, thanks. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
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