chenw Posted April 20, 2006 Share Posted April 20, 2006 I am training a Mage pure to pk in wildy, 1 quick question: Should i train def and / or hp? thanks 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
EmuPoacher Posted April 20, 2006 Share Posted April 20, 2006 Yes you should train your HP up but certainly not your defense. Not the best way to train mage/HP but on my mage I used fire strike at the Lesser Demon in the Mage Tower to get both. It's cheap with a fire staff only 1 air and 1 mind to cast, easy HP exp sometimes a rune med drop etc. Not quick training but it will give you both HP and mage at a low cost. Thanks to CrazyBoy- for the great sig ^_^ Link to comment Share on other sites More sharing options...
Narakia_1 Posted April 20, 2006 Share Posted April 20, 2006 I've heard of mage pures who level with curse spells so they don't gain HP, that way you look lower level. I suppose if you kill people fast enough so they can't get near you, then HP wouldn't matter. I've never heard of a mage pure with def, so I'd say that's deffinately out. Link to comment Share on other sites More sharing options...
chenw Posted April 20, 2006 Author Share Posted April 20, 2006 hmm... also could anyone give me advice what way is the best to pk in f2p? Should i use bind? and should i use the best spell possible or a lower would be better? i think i am gonna train hp, because i train it while pking anyway... 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Doomster Posted April 20, 2006 Share Posted April 20, 2006 Member mages have some defence related items (Mystic, Infinty or Splitbark), but F2P mages have nothing that requires defence - the best F2P outfit can be worn at 1 defence: Blue Wiz Hat Amulet of Magic (could also use defence or power, but magic is cheapest and strongest attack) Blue/Black Wiz top (unlike the hat, equal in power, and the ragtag blue hat/black top look tends to mislead other players about your effectiveness) Leather chaps (a few points of melee defence and no penalties) Anti-Dragon shield (second choice = wooden) Finish with leather boots, gloves and cape - a few points here and there, but always worth having. If not done already, do Witches potion and Imp catcher for extra magic XP. For training, I tend to use crafted runes and staff only - anything that is not a serious threat (by level or being blocked), warrants no more than Fire strike or Earth strike (Earth uses less airs for only slightly lower hit), starting with a Curse or a Confuse/Weaken/Curse cycle. In PK, I would use the highest spell possible, hit with that first, then bind if your target runs or moves to attack. Use the scenery to block, so that autoretaliate is ineffective (melee). If you carry the runes for it, a curse at the start or middle may be worth a shot. Just depends, if the first spell you use is your strongest attack, you can get a good hit with the advantage of surprise. You could open with a bind, but using that second should enable you to make two hits under the bind, plus the first hit. You could open with a curse, which may improve your damage per second due to fewer misses, but again, loses the surprise. Additionally, if you carry anything other than Staff (spell type), air (unless casting air with an air staff), and missile runes (eg. Mind, Chaos, Death), then you eat into the space for food or Wizard mind bombs. If your attack is air or fire, the curse group of spells need 3 extra runes, while if your attack is water or earth, you need 2 extra runes. Each extra space filled, is one less Lobby, Swordie or Anchovy Pizza to carry. Link to comment Share on other sites More sharing options...
meb Posted April 20, 2006 Share Posted April 20, 2006 hmm... also could anyone give me advice what way is the best to pk in f2p? Should i use bind? and should i use the best spell possible or a lower would be better? i think i am gonna train hp, because i train it while pking anyway... I suggest training attack/strength because you'll get owned by rangers (or anyone in d'hide for that matter) without a 2nd style of attacking. And yes, bind your opponents. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now