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Experimenting


SAGE

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Very cool idea with the whole makepovertyhistory thing. :D

 

 

 

But it looks amateur and unnatural for a couple reasons:

 

1. There is no background. You've already googled two sprite images, why not a third? :lol: hehe

 

2. The health bars and text are too plain and boring. It's rare to see weak HUD graphics in games (except Runsecape, of course.. but that's beside the point).

 

 

 

From an artistic point of view -- it's creative, but not enough effort was put into it.

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Very cool idea with the whole makepovertyhistory thing. :D

 

 

 

But it looks amateur and unnatural for a couple reasons:

 

1. There is no background. You've already googled two sprite images, why not a third? :lol: hehe

 

2. The health bars and text are too plain and boring. It's rare to see weak HUD graphics in games (except Runsecape, of course.. but that's beside the point).

 

 

 

From an artistic point of view -- it's creative, but not enough effort was put into it.

 

God I love you, Er I mean your C/C. I didn't get to much time to experiment since it is quite late here. Although it is an experiment and I will be experimenting with what I have tomorrow night in my spare time. Thanks for the tips

deadforumslol.png

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The text on top is pixelly font, which is what all old consoles used, since they had none of this high tech stuffs for games...

 

 

 

I remember playing Mario when I was like 10... :P

 

 

 

I'm really surprised you don't know that...

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