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Dragon Sig, RAWR!! With mini tutorial, post your outcomes :)


magictv

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Here it is! C/C appreciated, Thankyou :)

 

 

 

smashrq1.jpg

 

 

 

EDIT: Just realised it might break the rules so I'm gonna have to read them on the newish sig dimensions.

 

 

 

EDIT 2:Apperntly not...

 

 

 

Basic Tutorial thingumiwato

 

 

 

1. Make the new document, whatever size you like I prefer 400 x 110.

 

 

 

2. Fill the background black, with a lens flare where you will put your render, 105mm lens flare set to 100. Get rid of lens flare liney things with a gaussian blur about 5-10 pixels.

 

 

 

3. Make a black to white gradient on a new layer above, with the white in the area the render will be, set this to around 10-30% opacity whatever looks best and not too bright. Make a new layer filled with a colour that should look good with your render, set it to soft light about 20-30% opacity above the gradient.

 

 

 

4. Place your render on the sig on a new layer and duplicate it 5-10 times. (Ctrl+J is shortcut)

 

 

 

5. Select the smudge tool, choose a brush with defined edges I like the tree leaf one(maple?) Change some of the scatter and size jitter setting things to get it scattering about.

 

 

 

6. Hide all render layers but the bottom one, smudge this about with the brush, set to overlay, soft light, colour dodge or linear dodge(or anything else you like the look of) Repeat this for all the render layers but the top one, eventually building up a nice hazy type pattern.

 

 

 

7. With the top render layer you can fade the outside edges but this isn't nessescary just do this if you feel like it.

 

 

 

8. Make a new layer then hit image>apply image. Gaussian blur this image with about 2-6 pixel blur, then set this to lighten. (commonly used in photo manips ;))

 

 

 

9. OPTIONAL: If you think the sig is too blurry now hit image>apply image again then filters>sharpen>sharpen then this should make it more sharp, but sometimes too sharp. If it is too sharp hit edit>fade sharpen then mess about with the percentage slider to get the right level of sharpness on it.

 

 

 

10. Finally add the text to your sig I used a white font all capitatls and hand pencil'd a small line below before motion blurring it.

 

 

 

If some sections of your sig are too dark for your liking you can lighten them up by making a new layer and brushing on it with a soft round brush in the dark areas and setting it to soft light you can then duplicate this layer and play with the opacity and it will lighten certain areas of the sig up.

 

 

 

Thanks to many web tuts on how I learnt most of this.

oversized.jpg[/bads]
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Its ok i guess, i think that the render spoils it, the colors are nice, and the text, but ditch the render IMO.

SkullyTIF.jpeg

Thanks To: Everyone for the siggies, especially Kal for the Pixel.

Currently Playing: FIFA 07, NFS: Carbon, Morrowind and Dungeon Siege II.

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Proabably agree with you there I used the render to get the colour in it but the render itself is really bad cause I wanted to find one quick so I might make one the same style with a dif. render.

 

 

 

Thanks for teh comments they have been noted(mentally) ;)

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Any chance of making a tut on it? :P

 

I Just love it... It's so... mystical and gloweh.

 

 

 

Sure, I'll write one but alot of it is what I have learned from a few different tutorials I have read over the last day or two so all credit goes to them. :)

 

 

 

smash2hv6.jpg

 

 

 

:3> ^Dragon one^ :3>

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The second one is really good, but

 

i still havent discovered the render at the first one, I see a person...? :-k

 

 

 

It's a person crouching with a cape blowing in the wind with a gun.

 

Looks to be an anime character?

 

 

 

Looks great with the dragon, although the render itself seems too contrasted in my opinion.

 

Otherwise, it's great. Perhaps show a render-less version? :P

knkcopy.jpg
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XD By the way this tutorial might not be up till the weekend starting school again tommorow so I dunno if I have time but I should get the time at the weekend.

 

 

 

So I'll outline the basics now without pictures and you can experiment etc.

 

 

 

1. Make the new document, whatever size you like I prefer 400 x 110.

 

 

 

2. Fill the background black, with a lens flare where you will put your render, 105mm lens flare set to 100. Get rid of lens flare liney things with a gaussian blur about 5-10 pixels.

 

 

 

3. Make a black to white gradient on a new layer above, with the white in the area the render will be, set this to around 10-30% opacity whatever looks best and not too bright. Make a new layer filled with a colour that should look good with your render, set it to soft light about 20-30% opacity above the gradient.

 

 

 

4. Place your render on the sig on a new layer and duplicate it 5-10 times. (Ctrl+J is shortcut)

 

 

 

5. Select the smudge tool, choose a brush with defined edges I like the tree leaf one(maple?) Change some of the scatter and size jitter setting things to get it scattering about.

 

 

 

6. Hide all render layers but the bottom one, smudge this about with the brush, set to overlay, soft light, colour dodge or linear dodge(or anything else you like the look of) Repeat this for all the render layers but the top one, eventually building up a nice hazy type pattern.

 

 

 

7. With the top render layer you can fade the outside edges but this isn't nessescary just do this if you feel like it.

 

 

 

8. Make a new layer then hit image>apply image. Gaussian blur this image with about 2-6 pixel blur, then set this to lighten. (commonly used in photo manips ;))

 

 

 

9. OPTIONAL: If you think the sig is too blurry now hit image>apply image again then filters>sharpen>sharpen then this should make it more sharp, but sometimes too sharp. If it is too sharp hit edit>fade sharpen then mess about with the percentage slider to get the right level of sharpness on it.

 

 

 

10. Finally add the text to your sig I used a white font all capitatls and hand pencil'd a small line below before motion blurring it.

 

 

 

If some sections of your sig are too dark for your liking you can lighten them up by making a new layer and brushing on it with a soft round brush in the dark areas and setting it to soft light you can then duplicate this layer and play with the opacity and it will lighten certain areas of the sig up.

 

 

 

Thanks to many web tuts on how I learnt most of this.

 

 

 

 

 

Off Topic: Macintire's(sp?) big sting looks like a laugh tonight.

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Hot, that style is amazing. PM me the tut plox? and i think u should try taking render off 1st and showing us, because i agree with 1st poster that it would look good (i think ;o). one of em 'simple' siggehs.

 

 

 

gj.

 

 

 

I knew the new title would work :P

 

 

 

The tut is two posts above but I will edit to include it in the first post (it's not very detailed and has no pics but you can get by just with the text and an idea of the possible outcome considering you are all more than competent ;))

oversized.jpg[/bads]
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Here we go... Finally...

 

15 layers of smuding; 4 applied image layers, 6 text layers, (2 recolouring layers for the blue one), And 3 background layers.

 

 

 

defy2lb2.jpg

 

The original one, no recolouring.

 

 

 

defy1gg1.jpg

 

Recoloured. Doesn't look as good, I don't think, but I hate green. -_-'

 

 

 

EDIT: Saved as JPEG - I r teh tard. Forgot about JPEG Ne transparent pas.

 

GIF Version, avatar and TIF Version (Tip.It, not TIFF)

 

defysmallll4.gif

 

 

 

defyavna6.gif

 

 

 

defy2ye3.gif

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Hot, that style is amazing. PM me the tut plox? and i think u should try taking render off 1st and showing us, because i agree with 1st poster that it would look good (i think ;o). one of em 'simple' siggehs.

 

 

 

gj.

 

 

 

I knew the new title would work :P

 

 

 

The tut is two posts above but I will edit to include it in the first post (it's not very detailed and has no pics but you can get by just with the text and an idea of the possible outcome considering you are all more than competent ;))

 

 

 

 

 

Awesome, i'll be sure to have a go. I'll find it hard, i'm some what less than competant. :(

 

 

 

 

 

::EDIT::

 

 

 

That green is hawt, Arctic. I much prefer it to the re-coloured version.

knkcopy.jpg
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Yeah, as I said before, i'm really not competant.

 

 

 

cadrikkubz6.jpg

 

 

 

I fail at smudging, but i'll try sometime when I get better.

 

 

 

I got a nice texture to it by using the Coloured Pencil filter, under Artistic. Set it to about 10~20% and overlay.

 

 

 

Oh well.

 

 

 

7 layers of smudging, 3 applied image layers, 3 layers of brushing and a lens flare*.

 

 

 

 

 

*Under the top layer of render, fill with black and add a lens flare where the render is (like the background layer) and set it to screen.

knkcopy.jpg
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