Loge_05 Posted September 27, 2006 Share Posted September 27, 2006 Now there is an abundance of Clans at the moment - Each with their own way. But when it comes to leadership, how many do you find to be the most suiting? I've seen Clans with one Leader be successful and Clans with six Leaders be successful. Is there a right amount to have or does it vary from Clan to Clan? Offline and unavailable. Link to comment Share on other sites More sharing options...
tele_block Posted September 27, 2006 Share Posted September 27, 2006 I feel that any number(within reason) can be successful. However I feel that you need to get the right mix to your clan. Like some clans have have 1 or 2 leaders and they are the "big boss". But other clans don't have one main leader and maybe the head of events, head of pking, head of recruitment etc. My opinion is that 2 is the right number. My reason for this is that if one leader has an idea about something and t's not very good at all, then the other leader can knock some sene in to the other. Another reason is that if one leader decides to leave the clan then there is a leader left to run things, then think about who would be the best to be their next partner. Member of Ruthless 25 may 2006 - presentClan website:http://z3.invisionfree.com/Ruthless/index.php? Link to comment Share on other sites More sharing options...
balldude15 Posted September 27, 2006 Share Posted September 27, 2006 yea good idea but my former clan was destroyed by a person who was voted admin who messed up the site so i like the system mine has, 1 admin, and 2 mods, it works Link to comment Share on other sites More sharing options...
riakk Posted September 27, 2006 Share Posted September 27, 2006 any number definatley works yeah, but i like the "top dog" approach. the strongest is claimed leader, within reason, any one who thinks they can beat the big karhoona and does, takes over leadership. however, i think leadership shouldnt mean he/she can kick out who he like when he/she likes, those things come down to a clan vote. but he/she can have negotiating rights between clan battles... Even on my death bed, I'll bare-hand that bloody shark. Link to comment Share on other sites More sharing options...
Grim_Jokes Posted September 28, 2006 Share Posted September 28, 2006 For a small clan, I prefer 1. For a larger clan. 60 - 80. I prefer 2 For clans larger than 80 members, 3 leaders definetly needed. Proud founder of the Myriad Link to comment Share on other sites More sharing options...
dawarriorpk1 Posted September 28, 2006 Share Posted September 28, 2006 umm id say 1 -2 wold be good, 1 is good for smaller clans and clans with admins, or mods, 2 is good for larger clans so one can overrule as a matter of fact there ISN'T anything more important than pking Link to comment Share on other sites More sharing options...
Igna Posted September 28, 2006 Share Posted September 28, 2006 It really depends. I'm fortunate and have excellent friends that I can trust, so I'm usually leading a clan with two co-leaders. For one long stretch though, two of my friends quit and it was just me. The clan worked out fine, but it was a lot more work; so I prefer working with others to even out our load. We all get a bit of slack that way. Link to comment Share on other sites More sharing options...
Azzazeal Posted October 4, 2006 Share Posted October 4, 2006 I think having a main leader and a co-leader is good its also useful to have people in charge of specific aspencts of the clan such as head melee, diplomat, high counciler(3d in command) etc. Link to comment Share on other sites More sharing options...
Bufoman Posted November 17, 2006 Share Posted November 17, 2006 alright heer it goes. you have a king with supreem power then he has 2 dukes. the dukes help him to co rule his kingdome. each duke has 2 counts to follow his commands. the counts leead men into battle and also are assigned 2 barons each. the barons are the lowest ranking lord but lead men into battle as well. togeather they make up the councel of lords and each has equal say. but the king retains executive power to veto anything they try to pass. the dukes take over command in the kings abscence via a co rule system like the councels of old. but they cannot have any legeslature pass such as the changeing of events or code of honour ectra in the kings abscence. should the king mesteriosly dissipear for more than 3 months at a time one of the dukes is declared king by a vote in the councle. he then promotes one of his counts to the rank of duke. so there you have it a effective command structure for a clan of over 100 men. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
Unitedforce Posted November 18, 2006 Share Posted November 18, 2006 I prefer the idea on one leader, because if there is more than one, they can argue over each other then possably cause civil war since they can split up the clan really bad. I do however, endores a higher number of co-leaders, this was if co-leaders have a tie or something the leader can break the tie. EST. February 2006Golden Legion wants YOU to join us! 70+ CB, 65+ CB exception.Running for over 10 months!Click on the banner or go to s15.invisionfree.com/Golden_Legion/ Link to comment Share on other sites More sharing options...
jak722 Posted November 18, 2006 Share Posted November 18, 2006 Our clan has 3 leaders, and quite a handful of support staff. The clan is 2 years old and still chugging. O:) The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak. In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice. Link to comment Share on other sites More sharing options...
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