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One? Two? A few?


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Now there is an abundance of Clans at the moment - Each with their own way. But when it comes to leadership, how many do you find to be the most suiting?

 

 

 

I've seen Clans with one Leader be successful and Clans with six Leaders be successful. Is there a right amount to have or does it vary from Clan to Clan?

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I feel that any number(within reason) can be successful. However I feel that you need to get the right mix to your clan. Like some clans have have 1 or 2 leaders and they are the "big boss". But other clans don't have one main leader and maybe the head of events, head of pking, head of recruitment etc.

 

 

 

My opinion is that 2 is the right number. My reason for this is that if one leader has an idea about something and t's not very good at all, then the other leader can knock some sene in to the other. Another reason is that if one leader decides to leave the clan then there is a leader left to run things, then think about who would be the best to be their next partner.

Member of Ruthless 25 may 2006 - present

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any number definatley works yeah, but i like the "top dog" approach.

 

the strongest is claimed leader, within reason, any one who thinks they can beat the big karhoona and does, takes over leadership.

 

however, i think leadership shouldnt mean he/she can kick out who he like when he/she likes, those things come down to a clan vote. but he/she can have negotiating rights between clan battles...

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It really depends. I'm fortunate and have excellent friends that I can trust, so I'm usually leading a clan with two co-leaders. For one long stretch though, two of my friends quit and it was just me. The clan worked out fine, but it was a lot more work; so I prefer working with others to even out our load. We all get a bit of slack that way.

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  • 1 month later...

alright heer it goes.

 

 

 

 

 

 

 

you have a king with supreem power then he has 2 dukes. the dukes help him to co rule his kingdome. each duke has 2 counts to follow his commands. the counts leead men into battle and also are assigned 2 barons each. the barons are the lowest ranking lord but lead men into battle as well. togeather they make up the councel of lords and each has equal say. but the king retains executive power to veto anything they try to pass. the dukes take over command in the kings abscence via a co rule system like the councels of old. but they cannot have any legeslature pass such as the changeing of events or code of honour ectra in the kings abscence. should the king mesteriosly dissipear for more than 3 months at a time one of the dukes is declared king by a vote in the councle. he then promotes one of his counts to the rank of duke.

 

 

 

 

 

 

 

so there you have it a effective command structure for a clan of over 100 men.

Clan Moderator from December 15th 2006- August 20th 2007

Founder of: Terran Gamers, formerly known as Militos Deci

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I prefer the idea on one leader, because if there is more than one, they can argue over each other then possably cause civil war since they can split up the clan really bad. I do however, endores a higher number of co-leaders, this was if co-leaders have a tie or something the leader can break the tie.

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Our clan has 3 leaders, and quite a handful of support staff.

 

 

 

 

 

 

 

The clan is 2 years old and still chugging. O:)

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In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice.

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