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Skull Sceptre Suggestions

Featured Replies

The Skull Sceptre, the only f2p weapon that can teleport f2p players (are their others?) .It can teleport them to the Barb Village for 5 turns, is quite useful to the Edgeville. But for combat its pretty useless. I think this weapon needs a tweak in its crush attack, armor bonus and charges.

 

 

 

 

 

 

 

The Description says that:

 

 

 

 

 

 

 

A fragile magical sceptre

 

 

 

 

 

 

 

The stats for this weapon are:

 

 

 

 

 

 

 

Attack

 

 

 

Stab 0

 

 

 

Slash -1

 

 

 

Crush +7

 

 

 

Magic +4

 

 

 

Range 0

 

 

 

 

 

 

 

Defence

 

 

 

Stab +2

 

 

 

Slash +3

 

 

 

Crush +1

 

 

 

Magic +4

 

 

 

Range 0

 

 

 

 

 

 

 

Strength +4

 

 

 

Prayer 0

 

 

 

 

 

 

 

Charges 5

 

 

 

 

 

 

 

My sugestions are -

 

 

 

 

 

 

 

Attack

 

 

 

Stab 0

 

 

 

Slash -1

 

 

 

Crush +14

 

 

 

Magic +6

 

 

 

Range 0

 

 

 

 

 

 

 

Defence

 

 

 

Stab +4

 

 

 

Slash +5

 

 

 

Crush +3

 

 

 

Magic +6

 

 

 

Range 0

 

 

 

 

 

 

 

Strength +10

 

 

 

Prayer 0

 

 

 

 

 

 

 

Charges 10

 

 

 

 

 

 

 

And they should be rechargable for 1k per recharge

 

 

 

 

 

 

 

How does that sound?[/b]

PRIVATE CHAT always ON

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ya i hate haveing toregather all the pices once you use up all the charges i only gathered them once actually i was to lazy to get all them again

quest cape achived july 31 2007

all lvls 60+ 9-23-07

1700+ total

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im not sure about the bonus updates because there are much better stafs out there but recharging would be a very good idea instead of having to kill for the pieces every 5 teles

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The sceptre isn't meant for combat... It was meant to be an incentive for people to complete the Stronghold of Security, thus learning how to make their account safer. After they have done that, the only thing that most people use it for is teleporting. Many people use it while pking to save two bank slots in their inventory. It's really not meant to bash heads in combat. :shame:

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[bleep], my parrot has better grammar than you.

{Author of Tip.It Times article}{Founder of the F2P Bankspace Campaign}{Interviewed for the Gielinor Tribune}{F2P Bankspace was ACHIEVED!}

dont make it recharge able... bttr make it a magic staff (auto cast)

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^^ click my sig for my lesser ranging guide ^^

jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.

i dont play anymore... i think rs is ruined

make a new level of the stronghold, that requires a scepter with only 1 charge left to open! (the charge will obviously be used up)

 

 

 

have a mouring ends feeling to it, have a prayer absorption, a food rotting ability, and have all the higher level versions of the new monsters, and a few Demons thrown in (all types, lvl95 combat, 80 hits), the doors would be replaced with rubble, and there would be one rope

 

 

 

also, the way would be a random room chosen by the game, meaning you are the only target (unless a few people stumble on the same room)

 

 

 

 

 

 

 

you could recharge, only 1 scepter could be charged 5 times before the 'magical presence fades'. to recharge, perhaps you could require a new body part from each creature, only it would be 5x less likely than the skull/etc pieces

 

 

 

 

 

 

 

you like?

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good idea!

 

 

 

make it able to autocast Crumble Undead, Curse, Confuse and Weaken!

No! You'll die if you try to kill that farmer!
nah whips should be as left as is. besides theyre the intestine of an abbysal demon (i think) have fun crafting that.

I think I like scruff's idea best. The combat effect's don't matter, but a better way to recharge it would be real nice. My suggestion would proberly be just kill the creatures with the staff in your inv to recharge it. That or the new floor idea with a alter too do it. :P

I Tonysown I - Retired for now...

 

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