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It's been a while...


Metroid

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what it needs is

 

 

 

 

 

 

 

- more defined light source

 

 

 

- more depth. as of now, there is little to none

 

 

 

- more "flow". i can see you were trying to create it with those lines, but it really just doesnt do it for me. it also looks like you did the cad method :-w cant say i havent tried it myself tho #-o

 

 

 

- prehaps also increce the text's opaquency by ~15-20%?

 

 

 

 

 

 

 

also, sorry for accusing you of ripping a while ago. at that time, i was getting <6 hours of sleep a night, studdieing for 4+hours a night for my mastery tests and standard assesments, while being the starting quarterback for my football team (got injured halfway thru the season, which ended 2 weeks ago), and still trying to get onto the net to talk to my frends, and keep in shape with my pixeling.

 

 

 

 

 

 

 

at that time i was pissed at the world, and would have snapped at anyone, which just happened to be you.

 

 

 

 

 

 

 

again, sorry.

wop wop

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what it needs is

 

 

 

 

 

 

 

- more defined light source

 

 

 

- more depth. as of now, there is little to none

 

 

 

- more "flow". i can see you were trying to create it with those lines, but it really just doesnt do it for me. it also looks like you did the cad method :-w cant say i havent tried it myself tho #-o

 

 

 

- prehaps also increce the text's opaquency by ~15-20%?

 

 

 

 

 

 

 

I agree about the text, lighting, and depth (to a degree)

 

 

 

But the flow is fine for me.

 

 

 

And I didn't use cad's method, infact I am unsure what that method would be.

 

 

 

 

 

 

 

And np about snapping, it happens.

Protect the Light...

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