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New sig, C/C appreciated


Patch_umz

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Here we go, my newest so far, i don't, and can't make sigs under the size limits for Tip.it, so i don't even bother trying.

 

 

 

 

 

 

 

patchgdoy7.gif

 

 

 

 

 

 

 

 

 

 

 

EDIT: Another new one

 

 

 

 

 

 

 

papkeboytugx2.gif

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

And a banner i made for a new PC clan (ThatI happen to be in)

 

 

 

 

 

 

 

happyclanip5.gif

El Psy Congroo.

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(I assume you use Photoshop)

 

 

 

 

 

 

 

Have you tried File> Save for the web>30kb?

 

 

 

 

 

 

 

that way the file size will be reduced to 30kb, and you can use it here.

 

 

 

(unless it is to big)

 

 

 

 

 

 

 

About the first sig:

 

 

 

 

 

 

 

It is ok, nothing new really.

 

 

 

The animation could have a longer break at the point where there is no

 

 

 

animation, so you can see the text clearly.

carsignatureis3.jpg

[http://woopidoo2.deviantart.com]

[Tip.it Moderator from Dec 10, 2006 to 03 Sep, 2008]

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Yes, i understand how to lower the sig size, but the animation i always use is always too much, and its meant to blur, and i know everyone can read it at all times, just make your eyes confuzed, lol. (Animation is supposed to keep going, no big breaks)

 

 

 

 

 

 

 

Also, i don't use renders too much, just not my style.. I am a professional Graphics Designer, thats what i get paid for, so i make forum buttons, and stuff for applications usually.

 

 

 

 

 

 

 

 

 

 

 

EDIT: 30KB absolutely nothing when you look at images with or without animation, to be truthful.

El Psy Congroo.

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1st.

 

 

 

  • [*:220oetdd]Text.
     
     
     
    Font = Bad and overused.
     
     
     
    Placement = Ok.
     
     
     
    Blurry animation = Bad. Makes me dizzy and doesn't look appealling atall. If you are going to do that, make it bigger and longer. (Longer in time.)
     
     
     
    Generally you should use a different font for the subtext.
     
     
     
    [*:220oetdd]Focal Point.
     
     
     
    Where? Use gradients to get a focal point.
     
     
     
    [*:220oetdd]Flatness.
     
     
     
    Up the brightness by about 5 and the contrast by about 10~20.
     
     
     
    [*:220oetdd]Border.
     
     
     
    Fine. But lose the white overlay part.
     
     
     
    But if you are going to leave HUEG gaps at top and bottom, it's probably better to do a cinematic border.
     
     
     
    [*:220oetdd]Colouring.
     
     
     
    Looks like a H&S layer to me. Use clouds set to overlay or gradient maps.

 

 

 

 

 

 

 

Middle.

 

 

 

  • [*:220oetdd]Text.
     
     
     
    Animation on this is much better.
     
     
     
    Subtext should be much smaller and a different font.
     
     
     
    Lose the pattern overlay. Or atleast lower it's opacity greatly.
     
     
     
    [*:220oetdd]Focal Point.
     
     
     
    Again, where? Use gradients.
     
     
     
    [*:220oetdd]Border.
     
     
     
    Once again, fine but lose the white overlay parts.
     
     
     
    [*:220oetdd]Render.
     
     
     
    No blending.
     
     
     
    [*:220oetdd]Colouring.
     
     
     
    It's ok, but the colours are just so randomly dotted about (good choices, nonetheless) and makes it quite harsh on the eye. Having a focal point may reduce this.
     
     
     
    [*:220oetdd]Flatness.
     
     
     
    Use a tad more brightness and more contrast.

 

 

 

 

 

 

 

Bottom.

 

 

 

  • [*:220oetdd]Text.
     
     
     
    Placement is.. ok, the animation is ok but should be a bit shorter.
     
     
     
    Having the pattern overlayed on the text against that background makes it hard to read. You should lower it's opacity ALOT.
     
     
     
    [*:220oetdd]Focal Point.
     
     
     
    Ok, ok. It's a banner so it doesn't necessarily need a focal point, but it would be a lot better. Once again, gradients.
     
     
     
    [*:220oetdd]Flatness.
     
     
     
    Again, add some brightness and contrast.
     
     
     
    [*:220oetdd]Border.
     
     
     
    Same again. Use a cinematic to focus around text a bit more and lose the overlay.

 

 

 

 

 

 

 

 

 

 

 

The things aren't great, by any means, but you've really got to lose the border overlay and text problems. Also, don't always use animations.

knkcopy.jpg
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Okay, now to critique your critique... lets start with sig one

 

 

 

 

 

 

 

Text - I just liked it, and i think the way i used it, to be simple (And i like the all caps look, thats how i write normally anyway) - Placement, its meant to be simplistic around the complex variation of shades and tints of the blue in the background - Animation, Its meant to be interestion, not something you look at for 10 minutes, and its meant to be just a short thing, long animations are boring and make people wait for it.

 

 

 

 

 

 

 

Focal point - I refuse to use gradients, just not my style, the focal point is the sig, it stands out.

 

 

 

 

 

 

 

Flatness - The contrast of the deep black/blue is separating itself from the bright white/blues.

 

 

 

 

 

 

 

Border - The border is fine how it is, meant to be stylish, i refuse to use a boring border, like just a black 1 pixel border, or something of that nature. The huge gaps make it more simple, doesn't need to be a crazy border to compensate

 

 

 

 

 

 

 

Coloring - personally, i think the coloring is quite fine (But you are just giving C/C afterall :P)

 

 

 

 

 

 

 

Second sig..

 

 

 

 

 

 

 

Text - Thank you, the animation is meant to be subtle but still there. - Subtext - Well, its meant to be out there and showing off, not just a comment. - Pattern overlay - Well, its meant to just give it more than just a..... white text, and it did, its a gray/blue/white text, very well put together i think, matches with the sig's rapid change in color.

 

 

 

 

 

 

 

Focal Point - Again, i refuse to touch gradients in sigs ( :mrgreen: )

 

 

 

 

 

 

 

Border - Once again, the overlay makes it stylish

 

 

 

 

 

 

 

Render - Much blending, nice, subtle blending, not huge noticable stuff, but if you look, the color is half blended and you can see through the render if you look hard enough, gives it a subtle blend.

 

 

 

 

 

 

 

Coloring - Yeah, i accidentally Overloaded the everywhereness of the color scheme, that'll be the main thing i fix in sigs to come.

 

 

 

 

 

 

 

Flatness - You're right, this sig didn't have nearly enough bright areas, it had too many dark areas, again, fixing that/working on it for later sigs.

 

 

 

 

 

 

 

Last sig/banner..

 

 

 

 

 

 

 

Text - The animation is supposed to be a reverened type of glow - Pattern overlay - Its meant to gve it style, and the point of the animation is to let you read the text, the bright animation over the blackish satin overlay makes a good contrast during the animation.

 

 

 

 

 

 

 

Border - Again (Sorry), but the border is stylish.

 

 

 

 

 

 

 

̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ã

El Psy Congroo.

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Nah, I was just wondering what you all were talking about. Anyway, the middle sig looks really nice, I like it. However, the top one just doesn't have the same appeal, just being a background an text, and the bottom, well, pretty nice, but as mentioned before, the animation goes on for a bit long.

 

 

 

 

 

 

 

7/10 overall, I would say.

Writing in colour was fun while it lasted...

The Tip.It. Furry! :D HappyWolf.png

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Lol, Hai, Slayer, i've been making graphics for about 1 1/2 years or more, sily :P

 

 

 

 

 

 

 

Lalala, Nice to see you around man

 

 

 

 

 

 

 

LOL? more like 1 1/2 minutes unless you mean youve been using paint and just started PS. you should have progressed FAR past brushing and poor text if youve been using PS as long as you say. Cads right, your wrong. you've got a long way to go mate.

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Okay, one - I took the C/C, i just explained why i did it aswell... second, i wanted the first to look basic, not amazingly complex, third i don't have to increase my skills if i want to do what i'm doing, i hate pixeling, and PS is moderately easy to master... unless you want huge complex displays of masterwork in the form of a website (which doesn't take much effert at all, its not like you have to be a professional artist)...

 

 

 

 

 

 

 

So just calm down [wagon]

 

 

 

 

 

 

 

EDIT: and not everything needs a render to look good, the first looks good but it doesn't have a lot to look at..

El Psy Congroo.

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Okay, one - I took the C/C, i just explained why i did it aswell... second, i wanted the first to look basic, not amazingly complex, third i don't have to increase my skills if i want to do what i'm doing, i hate pixeling, and PS is moderately easy to master... unless you want huge complex displays of masterwork in the form of a website (which doesn't take much effert at all, its not like you have to be a professional artist)...

 

 

 

 

 

 

 

So just calm down [wagon]

 

 

 

 

 

 

 

EDIT: and not everything needs a render to look good, the first looks good but it doesn't have a lot to look at..

 

 

 

 

 

 

 

Err, sorry to disagree with you, but making a great website requires quite a bit of skill and coding knowledge.

 

 

 

 

 

 

 

I would also say that PS is defiantly not easy to master.

"We'll bring the sexy back to judging >_>." --Nadril

 

Bleh, once I get off my lazy bum and go to Imageshack, there will be a picture here.

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I'm not going to bother repeating what Cad says [because he's hit the nail on the head] but I will add this:

 

 

 

 

 

 

 

- Get rid of the animations. They may look "cool" but they are pointless and there is no way your going to get something to a correct size with them. It also places the focus on the text which, IMO, should almost never be the case [especialy in this instance].

 

 

 

 

 

 

 

- Depth depth depth! Your sigs are incredibly flat, mostly because they are simply gradient piles. You need to work with that, a lot. Either download a 3D modeling program [blender is a good free one] or learn to simply brush better. Another decent idea is to use a stock photo for some depth, can be done if you choose [for example] a building and build the depth around that.

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