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Java libraries


poiuytreza2

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I know Andrew developped his own libraries for music and graphics in java. Does anybody know if these were ever published or maybe implemented in the java standard libraries?

 

 

 

 

 

 

 

Im making a java game myself ATM - its only 2D and single-player (and faaar from finished) - I will not post it here, at least not now

 

 

 

 

 

 

 

Apart from that, since Andrew is such a penguin fan ( and hopefully unix too ), maybe he should release part of the code so we can help devellop? O:)

 

 

 

(k, that prolly wont happen :( )

 

 

 

 

 

 

 

EDIT: oops wrong forum

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--- Since januari/februari 2001 ---

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What Andrew was create runescript - a totaly unique code exclsuvie to runescape

 

 

 

 

 

 

 

It uses Java to load the runescript system etc then its runs purely off that

 

 

 

 

 

 

 

and even if it was published it'd be nearly completely useless as its a code to make rs game system and graphics do stuff, put onto any other system it would be largely useless

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Why type 'EDIT: oops wrong forum' at the bottom, before you have actually clicked 'Submit'? If you realised you were typing a post in the wrong forum, copy the text and go back, don't just add a bit to the bottom saying 'Wrong Forum' :-k

 

 

 

 

 

 

 

As Paw_Claw said, Runescape was written in Runescript. It is useless for any other application, and why would they want us to develop the game? They have a team of great programmers that they need to keep busy, they wouldn't want players to begin writing their own updates!

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So howcome it doesn't say 'Editted on January 3rd at ....'? :notalk:

 

 

 

 

 

 

 

He made the RS graphics library before he made the game? I don't know then, perhaps posting in the correct forum might yield better results.

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Thats actually strange, I am SURE I edited as soon as i posted :?

 

 

 

 

 

 

 

From a wiki:

 

 

 

Starting in 1997, Andrew became a freelance JAVA programmer, who was paid to create Java-based games for websites. He ported his entire 3D engine to Java and wrote a Java audio and graphics library which included up to 350 functions.

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Just because it's a "library" it doesn't have to be public... most games, in particular, will have some form of "engine" that is at a higher level - it may be public, private, self written, bought in, individual or re-used.

 

 

 

 

 

 

 

The days of having to write finely crafted assembler to fit things in 32k of RAM are long gone, just saying "hello world" today proabably takes 64k at least.

 

 

 

 

 

 

 

To "do stuff" in Java, it may be worth looking into Sun's "Looking Glass 3D" - while it is more powerful in Linux (can host native applications in the LG3D environment), there is also a Windows version, though only with a limited sample application to run in it.

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I am using linux :thumbsup: and I dont see why he would make a library and not publish it after a while.

 

 

 

 

 

 

 

Im doing java now, but I started in C, and probably will again sometime in the near future. I saw one of his C prog codes and it was really neat and clean.

 

 

 

 

 

 

 

EDIT: edit test

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