dibsen Posted February 12, 2007 Share Posted February 12, 2007 title pretty much says it c/c Link to comment Share on other sites More sharing options...
Hugger_88 Posted February 12, 2007 Share Posted February 12, 2007 title pretty much says it c/c Fixed link :) - 60,023rd to 99 Firemaking on April 29th, 2012 -- 15,152nd to 99 agility on August 21st, 2011 -- 30,569th to 99 Prayer on June 26th, 2011 -- 22,646th to 99 Hunter on Jan 9th, 2011 -1993 Miata; sold - 2001 E46 330i; "totaled" - 2001 E46 325iT; Bags and wheels ;) Link to comment Share on other sites More sharing options...
pryomancer Posted February 12, 2007 Share Posted February 12, 2007 The pattern on the floor is inconsistent, fix that. You need to work on anatomy as well. Link to comment Share on other sites More sharing options...
Hugger_88 Posted February 12, 2007 Share Posted February 12, 2007 The anatomy is off quite a bit, the pattern on the floor isnt right =/ - 60,023rd to 99 Firemaking on April 29th, 2012 -- 15,152nd to 99 agility on August 21st, 2011 -- 30,569th to 99 Prayer on June 26th, 2011 -- 22,646th to 99 Hunter on Jan 9th, 2011 -1993 Miata; sold - 2001 E46 330i; "totaled" - 2001 E46 325iT; Bags and wheels ;) Link to comment Share on other sites More sharing options...
dibsen Posted February 12, 2007 Author Share Posted February 12, 2007 i put a new pattern on the floor and made it moor consistant Link to comment Share on other sites More sharing options...
Darrel104 Posted February 12, 2007 Share Posted February 12, 2007 The person looks too skinny and too much like a stick figure. Don't use the shape tools because it makes things look off like the mask for example. The shoulder things come out a bit too far for then length of the solders, it also comes up a bit too much. The majority of your shading lacks contrast and needs to be a gradation, not one half of the object light and the other half dark, you are also missing shading in a lot of parts(i.e. d-long, bricks) I have not idea what the red wave part of it is. Don't forget you can lower the saturation witch is up/down in paint Your bricks are is just cross hatching made with the line tool. I have no idea why the box of jewelry and weapons is in the top right corner, seems like there is no good idea in this, just your drawling runescape stuff. I don't like the background color, hard to see stuff with it and makes it look worse also there is no "real background" for example a book case or something, just looks monochromatic. Link to comment Share on other sites More sharing options...
Hugger_88 Posted February 12, 2007 Share Posted February 12, 2007 i put a new pattern on the floor and made it moor consistant Again fixed ;) try a different code when posting it Its too straight, try a tutorial on here, or ask other pixelers such as pjb21, Hiimben, Terely, and Born2Die for help. - 60,023rd to 99 Firemaking on April 29th, 2012 -- 15,152nd to 99 agility on August 21st, 2011 -- 30,569th to 99 Prayer on June 26th, 2011 -- 22,646th to 99 Hunter on Jan 9th, 2011 -1993 Miata; sold - 2001 E46 330i; "totaled" - 2001 E46 325iT; Bags and wheels ;) Link to comment Share on other sites More sharing options...
dibsen Posted February 12, 2007 Author Share Posted February 12, 2007 thanks for the advice :D Link to comment Share on other sites More sharing options...
Smapla Posted February 13, 2007 Share Posted February 13, 2007 Your perspective is weird... is the red area supposed to be a carpet or a wall hanging? Link to comment Share on other sites More sharing options...
Sir_Erderik Posted February 18, 2007 Share Posted February 18, 2007 Hmm... It needs quite a bit of work. For starters make the background more detailed, add some shading, it could also use a window, bookcase, etc. etc. Secondly the floor needs work try something like this: Another thing you need to improve on is anatomy, try using the pencil tool or various shape tools, dont just make lines. Try making the chest part of the character broader than the stomach. You could use squares and ellipses for that also, just don't overuse those. Try improving the shading and detail on the weapons too. he ammulets could have a hook for them to hang on, have hooks for the weapons too. One more thing, the ancient staffs pole is too thick, try reducing it a few pixels. The zaros symbol on it is the wrong way too. It should look more like: Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs. Link to comment Share on other sites More sharing options...
razzzzzza Posted February 19, 2007 Share Posted February 19, 2007 your shading is very poor, needs work its too flat, and the floor doesnt look like floor, i think the red bits is a river?? well it would look better if it had banks going down and the sides were not straight. not bad for 2nd attempt though, keep trying. Link to comment Share on other sites More sharing options...
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