OceanZephyr Posted February 12, 2007 Share Posted February 12, 2007 I am currently 48 rune crafting, all from air runes, I'm looking to train to 60, I was just wondering what would be the best way or which rune to craft, if your going to suggest the abyss, I'd preferably craft natures. also could you please leave a step by step and items required to abyss rune crafting. I am 87 combat level and the rest of my stats can be seen on the left with my RSN. Thanks always trading cooked : monkfish and sharks for your raw Link to comment Share on other sites More sharing options...
mchainmail Posted February 12, 2007 Share Posted February 12, 2007 natures are good, as well as airs from w18 if you have the cash. w18 is faster, but costs a bit more. with nats, you can actually make money. Link to comment Share on other sites More sharing options...
Sk4terpunk90 Posted February 12, 2007 Share Posted February 12, 2007 natures are good, as well as airs from w18 if you have the cash. w18 is faster, but costs a bit more. with nats, you can actually make money. Its world 16. And my vote would be nats. I got from 44-63 fairly quick. Link to comment Share on other sites More sharing options...
OceanZephyr Posted February 12, 2007 Author Share Posted February 12, 2007 what about the steps and items required to craft natures threw the abyss? always trading cooked : monkfish and sharks for your raw Link to comment Share on other sites More sharing options...
Sjakie_1_1_3 Posted February 12, 2007 Share Posted February 12, 2007 Use good anti mage armour. I personally prefer mind helm and shield. Ghostly robes top, bottom and gloves. Boots of lightness and a spotted cape. It's a good combination of mage defence bonus and lightweight. Many players use dragonhides as armour, but that's pretty heavy. You could also use no armour. Also wear a glory ammy. Always wear a pickaxe, you'll need it in the abyss. When entering the abyss your ALWAYS either placed between 2 mining entrances, or between 2 agility entrances. So having a pick with you is really usefull. Your inventory should have all the pouches you can use, a 1 click tele and maybe a super energy pot if you want to constantly run. The rest filled with pure essence. For the method to use: Go to edge, run north to the mage and tele. Make sure you have your screen facing NORTH. This way you will see the zamorak mage the easiest. And the nature portal is at the north side of the abyss. You'll enter the abyss, rune a few squares north and you should either see a rock you can "mine", or a narrow gap you can try to pass. Click it, when you fail click again, when you succeed walk to the north side and you should see the nature portal, enter it. Craft your runes and glory tele back to edge. Repeat the whole process. If you see a white dot on the minimap quickly run back and in the direction of the skeletons. Then while having a skeleton attacking you walk slowly north. Try to find out wheter or not the white dot is a abyss pker and if it's lvl is whitin 5 lvl's of yours. If not, then run up to the abyss, if it is then either world hop, just try to enter the abyss and see what'll happen. Or go back and get your fighting armour to kill him :). When your entangled click your 1 click tele asap. Always have your inventory screen up when you run into the wild. If you stop moving and there is a white dot close then tele. If you don't do that quick enough you'll be teleblocked. Just glory back, get on your fighting armour and own the pker. Abyss pkers are usually big noobs. So you won't have much trouble scaring him away. Skill N' Chill - The Hawt Fun Sexy and Cool Skilling Clan!Skill n' chill website: http://skillandchill.freeforums.org/index.php - Clanchat: Skill N C - IRC Chat: #skillnchill Link to comment Share on other sites More sharing options...
Freesia Posted February 12, 2007 Share Posted February 12, 2007 Use good anti mage armour. I personally prefer mind helm and shield. Ghostly robes top, bottom and gloves. Boots of lightness and a spotted cape. It's a good combination of mage defence bonus and lightweight. Many players use dragonhides as armour, but that's pretty heavy. You could also use no armour. Also wear a glory ammy. Always wear a pickaxe, you'll need it in the abyss. When entering the abyss your ALWAYS either placed between 2 mining entrances, or between 2 agility entrances. So having a pick with you is really usefull. Your inventory should have all the pouches you can use, a 1 click tele and maybe a super energy pot if you want to constantly run. The rest filled with pure essence. For the method to use: Go to edge, run north to the mage and tele. Make sure you have your screen facing NORTH. This way you will see the zamorak mage the easiest. And the nature portal is at the north side of the abyss. You'll enter the abyss, rune a few squares north and you should either see a rock you can "mine", or a narrow gap you can try to pass. Click it, when you fail click again, when you succeed walk to the north side and you should see the nature portal, enter it. Craft your runes and glory tele back to edge. Repeat the whole process. If you see a white dot on the minimap quickly run back and in the direction of the skeletons. Then while having a skeleton attacking you walk slowly north. Try to find out wheter or not the white dot is a abyss pker and if it's lvl is whitin 5 lvl's of yours. If not, then run up to the abyss, if it is then either world hop, just try to enter the abyss and see what'll happen. Or go back and get your fighting armour to kill him :). When your entangled click your 1 click tele asap. Always have your inventory screen up when you run into the wild. If you stop moving and there is a white dot close then tele. If you don't do that quick enough you'll be teleblocked. Just glory back, get on your fighting armour and own the pker. Abyss pkers are usually big noobs. So you won't have much trouble scaring him away.For the pickaxe part, do use a MITH pickaxe specifically, it's the only pickaxe that weighs 2kg compared to 3kg of all other pickaxe. You might want to bring a sara brew(4) for teleblockers, it acts as a 2 in 1 "super def pot and food" with 4 doses. Pretty neat Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(. Link to comment Share on other sites More sharing options...
JoeDaStudd Posted February 12, 2007 Share Posted February 12, 2007 Use good anti mage armour. I personally prefer mind helm and shield. Ghostly robes top, bottom and gloves. Boots of lightness and a spotted cape. It's a good combination of mage defence bonus and lightweight. Many players use dragonhides as armour, but that's pretty heavy. You could also use no armour. Also wear a glory ammy. I dont recommend wearing no armour as you'll be asking to be pk'ed. I agree with everything else he says though. I personally use Dhides as it allows me to run fairly free in low to medium pker worlds. When using energy pots I just refill at the bank every 3rd trip which takes about 2 seconds longer, but allows me to take the extra essence everytrip. Nature Runes are fair better exp and money makers, then Air Runes [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
OceanZephyr Posted February 12, 2007 Author Share Posted February 12, 2007 I went into the abyss when i was a lower combat level and got killed by the creatures, i was a really low level though, I'm just wondering if i should worry about the abyssal monsters hurting me, I am currently 86 combat, 70 defence, 70 attack, 70 strength, 72 hp and only 47 agility, so my run will not last very long. I have only been into the abyss once. always trading cooked : monkfish and sharks for your raw Link to comment Share on other sites More sharing options...
Omegaham Posted February 12, 2007 Share Posted February 12, 2007 Your defense is fine. Use dragonhide armor, and carry an ectophial. You should be okay. Link to comment Share on other sites More sharing options...
Sk4terpunk90 Posted February 12, 2007 Share Posted February 12, 2007 A tip for your agility level if your not using energy's: I usually turn my run on right before enering the wildy. I run, tele port, and do my thing until I'm in the center ring of the abyss, where its safe. from there i walk craft tele bank and usually right when i get back to wil i am or am very close to 100%. When you stop running, your probably going to be between 75-80& energy. Link to comment Share on other sites More sharing options...
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