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"fail curse"?


darkwolf143

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Fail curse is one of the easiest ways to level magic cheaply, if you have a lot of spare time. What you do, is dress in the WORST mage bonus you have, equip a mudstaff, and trap a man/something else behind a table or something, so they can't hit you. Then you just cast curse, it fails, you get the xp, and you do it again: so it never hits, and you get the xp.

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what is a fail curse?

 

 

 

Wear any full metal armor. (Bronze will work)

 

 

 

Full helm, chest plate, legs, kite shield, SoS boots (or better)

 

 

 

will get you to about -68 magic attack stat.

 

 

 

If you equip a staff then also wear dragonhide vambraces.

 

 

 

 

 

 

 

I suggest that you Curse in any safe, multi-combat area.

 

 

 

(The key room in the Varrock sewers works well)

 

 

 

 

 

 

 

Curse will always give you the full 29 magic exp.

 

 

 

If you bought all of the runes required, then you earn about

 

 

 

1 magic exp for every 1 gp spent

 

 

 

That's a much better ratio than any Mind, Chaos, or Death rune based spell.

 

 

 

 

 

 

 

Hope this helps

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what is a fail curse?

 

 

 

Wear any full metal armor. (Bronze will work)

 

 

 

Full helm, chest plate, legs, kite shield, SoS boots (or better)

 

 

 

will get you to about -68 magic attack stat.

 

 

 

If you equip a staff then also wear dragonhide vambraces.

 

 

 

 

 

 

 

I suggest that you Curse in any safe, multi-combat area.

 

 

 

(The key room in the Varrock sewers works well)

 

 

 

 

 

 

 

Curse will always give you the full 29 magic exp.

 

 

 

If you bought all of the runes required, then you earn about

 

 

 

1 magic exp for every 1 gp spent

 

 

 

That's a much better ratio than any Mind, Chaos, or Death rune based spell.

 

 

 

 

 

 

 

Hope this helps

 

 

 

 

 

 

 

actually using fire strike on salarin the twisted will always hit 12 wich comes to about 2xp per gp i believe.

Americans love to fight. All real Americans love the sting of battle.

George S. Patton

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actually using fire strike on salarin the twisted will always hit 12 wich comes to about 2xp per gp i believe.

 

 

 

 

 

 

 

Fire Strike requires a fire staff, 2 air runes (30 gp) and 1 mind rune (20 gp)

 

 

 

 

 

 

 

According to the tip.it magic guide, Fire strike yields 11.5 exp for casting, + 24 xp (12 * 2) for the damage. So it gives 1 exp per 1.5 gp. Which is still really good.

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actually using fire strike on salarin the twisted will always hit 12 wich comes to about 2xp per gp i believe.

 

 

 

 

 

 

 

Fire Strike requires a fire staff, 2 air runes (30 gp) and 1 mind rune (20 gp)

 

 

 

 

 

 

 

According to the tip.it magic guide, Fire strike yields 11.5 exp for casting, + 24 xp (12 * 2) for the damage. So it gives 1 exp per 1.5 gp. Which is still really good.

 

 

 

 

 

 

 

Unless you're a pure and want low hitpoints.

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actually using fire strike on salarin the twisted will always hit 12 wich comes to about 2xp per gp i believe.

 

 

 

 

 

 

 

Fire Strike requires a fire staff, 2 air runes (30 gp) and 1 mind rune (20 gp)

 

 

 

 

 

 

 

According to the tip.it magic guide, Fire strike yields 11.5 exp for casting, + 24 xp (12 * 2) for the damage. So it gives 1 exp per 1.5 gp. Which is still really good.

 

 

 

 

 

 

 

Unless you're a pure and wont low hitpoints.

 

 

 

 

 

 

 

low hp means if you splash your entangle your 1 dds spec from death.

Americans love to fight. All real Americans love the sting of battle.

George S. Patton

1242631666.png

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actually using fire strike on salarin the twisted will always hit 12 wich comes to about 2xp per gp i believe.

 

 

 

 

 

 

 

Fire Strike requires a fire staff, 2 air runes (30 gp) and 1 mind rune (20 gp)

 

 

 

 

 

 

 

According to the tip.it magic guide, Fire strike yields 11.5 exp for casting, + 24 xp (12 * 2) for the damage. So it gives 1 exp per 1.5 gp. Which is still really good.

 

 

 

 

 

 

 

Unless you're a pure and wont low hitpoints.

 

 

 

 

 

 

 

low hp means if you splash your entangle your 1 dds spec from death.

 

 

 

 

 

 

 

 

 

 

 

I dont think you quite understand the dimensions of a pure...

 

 

 

 

 

 

 

You obviously aren't going to playerkill with 10 hitpoints... You get the hitpoints from other levels, such as range and strength.

 

 

 

 

 

 

 

Also, splashing curse is considerably cheaper than other methods.

 

 

 

 

 

 

 

Please explain to me why people alch? They get no hitpoint xp from that.

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no clue why?? umm maby money? or just caus?? no clue really. why dont you go ask a pure

 

 

 

 

 

 

 

I have a pure.

 

 

 

In fact, my friend, another 10hitpoints pure, has level 82 mage, still with 10hp... This is why people alch - So they can get high mage levels, with low hitpoint levels. Shes going for the 99 mage cape, with 10hitpoints.

 

 

 

 

 

 

 

Believe me, i have 99 fletching, have sold over 200k yew long bows, all to alchers! Most of the alchers brought the nats, and none of them made them... They want mage levels, without the hitpoint levels.

 

 

 

 

 

 

 

Alching and cursing is also very easy, compared to risking your runes killing NPCS

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