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F2P Curse/confuse/weaken training

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i have tons of bodies water and earths and nothing to do on F2P while waiting for mems to kick in at any moment and thought i'd use up these bodies by cursing them while wearing full rune. im sure most of you know what i mean by curse training, so i wont bother boring with details. where is a good place to do thison F2P? i tried lessers, mossy, guards, men. almost everything i thought would have high mage def, including blue and black mages, which end up hitting me for 6's even with my 97 combat and 70 mage. i guess cos i have full rune on. any tips? anywhere you'd recommend?

 

 

 

 

 

 

 

I've seen people do it on men in egde, but i tried men and it doesnt fail enough. i need help!

http://forum.tip.it/viewtopic.php?t=616130 <--- Guide for Cheap 99 Firemaking

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zammy mage under the stair case in varrock castle

Hey Nicrune007 , Whats Your Username?

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99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

  • Author

ok ty, but does he mage back? if he does its useless, i take too much damage from just mages at the stone circle.. ill check it out tho

http://forum.tip.it/viewtopic.php?t=616130 <--- Guide for Cheap 99 Firemaking

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zammy mage is bad idea..

 

 

 

it's really slow because there is only one

 

 

 

try guards (in falador) on world where is many people on them..

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zombies arent good, ive tried them

 

 

 

If you think that zombies aren't good then you aren't doing it right.

 

 

 

or, you expect more than is real.

 

 

 

 

 

 

 

What is you magic attack stat?

 

 

 

It should be -68 or worse.

 

 

 

 

 

 

 

You need to wear (any metal will work) full helm, chest plate, legs,

 

 

 

SoS boots, kite shield, green dragonhide vambraces, and a water or earth staff.

 

 

 

 

 

 

 

Do not wear blue hat, black hat, blue robe, black robe, or magic ammy.

 

 

 

 

 

 

 

If you cast from the key room in the Varrock across the water at the

 

 

 

4 zombies in the ladder room then that's as good as it gets.

 

 

 

-- You are perfectly safe, no monster will touch you in the key room

 

 

 

-- It's a multi-combat zone, so you can attack a monster even if another player is fighting it.

 

 

 

That means that you will (almost) always have a target.

 

 

 

-- It's a busy area so you can chat with other players

 

 

 

 

 

 

 

There are other places that will work well.

 

 

 

Caged Red monk under the Varrock palace stairs, caged lesser demon

 

 

 

in the top of the wizzy tower, Port Sarim jail prisoners, white

 

 

 

knights in the screen room, river ducks, etc.

 

 

 

 

 

 

 

Keep in mind that Curse gives more magic exp (29) than any mind rune (Strike)

 

 

 

based spell and gives much more exp per gp spent than Chaos or Death runes.

 

 

 

 

 

 

 

Hope this helps

Ducks are good, so many of them that you just switch if a curse does take.

 

 

 

 

 

 

 

Chasm mine scorpions, from the rim, are another possibility. A good curse target must not be able to hit back.

 

 

 

 

 

 

 

One possible modification, take some mind and air runes, and if all your targets are cursed, then slip off the metal armor and wipe them out with earth strikes, then rinse & repeat.

 

 

 

 

 

 

 

You can also fail curse the caged Lesser in the wizards tower, if a curse does take, then other players will probably be killing it, but you lose time while it respawns - once again, take some strikes to finish it with if you have to, and also take a telegrab in case it drops the rune med if you do kill it.

... but i tried men and it doesnt fail enough.

 

 

 

I have level 81 magic and I have failed every single one of the last 5000 Curses that I have cast...

 

 

 

 

 

 

 

...i need help!

 

 

 

You just need to wear the right gear...

 

 

 

 

 

 

 

(See my other reply)

well if you using a muddy staff it gives +10 mage

Americans love to fight. All real Americans love the sting of battle.

George S. Patton

1242631666.png

well if you using a muddy staff it gives +10 mage

 

 

 

That's why he needs to wear the green dragonhide vambraces.

 

 

 

 

 

 

 

They give -10 to magic attack to cancel out the effect of the staff...

full rune

 

 

 

Full Bronze works just as well...

 

 

 

 

 

 

 

...and train on the people in port sariam, they have many caged people

 

 

 

Except that it's not a multi-combat zone

 

 

 

so some of those prisoners might not be available.

 

 

 

The entire Varrock sewer is multi-combat with safe spots.

 

 

 

 

 

 

 

...and if u happen to hit all of em...

 

 

 

He will never hit them if he wears the right gear.

 

zombies arent good, ive tried them

 

 

 

If you think that zombies aren't good then you aren't doing it right.

 

 

 

or, you expect more than is real.

 

 

 

 

 

 

 

What is you magic attack stat?

 

 

 

It should be -68 or worse.

 

 

 

 

 

 

 

You need to wear (any metal will work) full helm, chest plate, legs,

 

 

 

SoS boots, kite shield, green dragonhide vambraces, and a water or earth staff.

 

 

 

 

 

 

 

Do not wear blue hat, black hat, blue robe, black robe, or magic ammy.

 

 

 

 

 

 

 

If you cast from the key room in the Varrock across the water at the

 

 

 

4 zombies in the ladder room then that's as good as it gets.

 

 

 

-- You are perfectly safe, no monster will touch you in the key room

 

 

 

-- It's a multi-combat zone, so you can attack a monster even if another player is fighting it.

 

 

 

That means that you will (almost) always have a target.

 

 

 

-- It's a busy area so you can chat with other players

 

 

 

 

 

 

 

There are other places that will work well.

 

 

 

Caged Red monk under the Varrock palace stairs, caged lesser demon

 

 

 

in the top of the wizzy tower, Port Sarim jail prisoners, white

 

 

 

knights in the screen room, river ducks, etc.

 

 

 

 

 

 

 

Keep in mind that Curse gives more magic exp (29) than any mind rune (Strike)

 

 

 

based spell and gives much more exp per gp spent than Chaos or Death runes.

 

 

 

 

 

 

 

Hope this helps

 

 

 

 

 

 

 

I just thought about this and its a great tip. Will it work for 67 mage?

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