cheezekillz Posted February 27, 2007 Share Posted February 27, 2007 I know this may have already been asked but how can drops and clue scrolls be "random" if Jagex made the game? How can the rewards be random too for this same reason? Anyone have an explanation? Link to comment Share on other sites More sharing options...
raylifes Posted February 27, 2007 Share Posted February 27, 2007 Random number generator? :roll: Anyways, this belongs in Help & Advice I guess... Link to comment Share on other sites More sharing options...
anonymouse_ Posted February 27, 2007 Share Posted February 27, 2007 just like rolling the dice or flipping a coin is random, so too are treasure trails, drops, and many other aspects of the game. I'm not sure what you are asking... Link to comment Share on other sites More sharing options...
cheezekillz Posted February 27, 2007 Author Share Posted February 27, 2007 i c... so how would they apply those same techniques in a game? Link to comment Share on other sites More sharing options...
salim123 Posted February 27, 2007 Share Posted February 27, 2007 nothing is really random... its all a code lets put it tthis way rs has a book with 2million different numbers on it, and after all those numbers it repeats its just a pattern but long :P Link to comment Share on other sites More sharing options...
Dalcyte Posted February 28, 2007 Share Posted February 28, 2007 clues aren't random though. You stand a much better chance of a non-TT item than a TT item. If it was random, we'd see a lot more Third age. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Stilev Posted February 28, 2007 Share Posted February 28, 2007 nothing is really random... its all a code lets put it tthis way rs has a book with 2million different numbers on it, and after all those numbers it repeats its just a pattern but long :P sometimes that what they do other times they will make a long math equation, like, they will take the number from how long ago it was last turned on, or if you ever look at a stop watch, the number faster then the seconds (hundrath of a second) they will take that number then add 2, subtract 10, square it, etc until it becomes really randoum and thats how they do it. then with this number you will get coins it its between 1-100, you will get a d chain is like numbers 101-102, etc small number = rarer. the ring of wealth will make it so all the odds of things of less then 10 and change them to 15, and all things that were greater then 10 and subtract 5 from them or coins would be 1-95 and d chian would be 96-102 Link to comment Share on other sites More sharing options...
deciever2 Posted February 28, 2007 Share Posted February 28, 2007 yes /thread Dragon Drops: D spear x 2, D skirt, D half-shield, D axe, D 2hBarrows Rewards: Ahrims hood, Karil's Coif, half key x 6, D med, torags legs, veracs flail Link to comment Share on other sites More sharing options...
Trade_With Posted February 28, 2007 Share Posted February 28, 2007 Dim i As Integer i = txtInput.Text Randomize txtOutput.Text = Fix(i * Rnd) + 1 Exit Sub I know this incorparates putting into a text box, put i just pasted it from one of my projects. Simple bit of code for Visual Basic. And perhaps it's something like If i = 15 THEN item = *third age item* ELSE *something else* Of course, Jagex use their own programming language, but i doubt it would differ highly. So yes, it is random in some sense. EDIT: sometimes that what they do other times they will make a long math equation, like, they will take the number from how long ago it was last turned on, or if you ever look at a stop watch, the number faster then the seconds (hundrath of a second) they will take that number then add 2, subtract 10, square it, etc until it becomes really randoum and thats how they do it. then with this number you will get coins it its between 1-100, you will get a d chain is like numbers 101-102, etc small number = rarer. the ring of wealth will make it so all the odds of things of less then 10 and change them to 15, and all things that were greater then 10 and subtract 5 from them or coins would be 1-95 and d chian would be 96-102 This seems more feasable in a large game like Rs, mine is only a small project :P Same point though. @Trade_With Link to comment Share on other sites More sharing options...
cheezekillz Posted February 28, 2007 Author Share Posted February 28, 2007 bump Link to comment Share on other sites More sharing options...
Stilev Posted February 28, 2007 Share Posted February 28, 2007 Dim i As Integer i = txtInput.Text Randomize txtOutput.Text = Fix(i * Rnd) + 1 Exit Sub I know this incorparates putting into a text box, put i just pasted it from one of my projects. Simple bit of code for Visual Basic. And perhaps it's something like If i = 15 THEN item = *third age item* ELSE *something else* Of course, Jagex use their own programming language, but i doubt it would differ highly. So yes, it is random in some sense. EDIT: sometimes that what they do other times they will make a long math equation, like, they will take the number from how long ago it was last turned on, or if you ever look at a stop watch, the number faster then the seconds (hundrath of a second) they will take that number then add 2, subtract 10, square it, etc until it becomes really randoum and thats how they do it. then with this number you will get coins it its between 1-100, you will get a d chain is like numbers 101-102, etc small number = rarer. the ring of wealth will make it so all the odds of things of less then 10 and change them to 15, and all things that were greater then 10 and subtract 5 from them or coins would be 1-95 and d chian would be 96-102 This seems more feasable in a large game like Rs, mine is only a small project :P Same point though. what i explained is what "rand" does basicly also on a note to cheeze, dont bump threads if they on the first page, but i can see your new, just giving you a heads up Link to comment Share on other sites More sharing options...
cheezekillz Posted February 28, 2007 Author Share Posted February 28, 2007 ok sorry Link to comment Share on other sites More sharing options...
x_bow80 Posted February 28, 2007 Share Posted February 28, 2007 Who cares if its random or not? :roll: 99 Pics - Range, Defence, HP, Attack, Magic, Strength, Cooking Link to comment Share on other sites More sharing options...
salim123 Posted February 28, 2007 Share Posted February 28, 2007 while reading this i got a lvl 3 clue scroll :P random? :P Link to comment Share on other sites More sharing options...
Macmaster92 Posted February 28, 2007 Share Posted February 28, 2007 Well dont you have odds of getting certain rares? Like 1 out of 250 of getting a dragon chain (totaly random number) So after you kill kill around 250 you would get one. Or you get one in lets say 150 kills then you would not get one until 250 kills plues 150 and so on. I think thats only how the barrows works though. Link to comment Share on other sites More sharing options...
phata_elise Posted February 28, 2007 Share Posted February 28, 2007 Well dont you have odds of getting certain rares? Like 1 out of 250 of getting a dragon chain (totaly random number) So after you kill kill around 250 you would get one. Or you get one in lets say 150 kills then you would not get one until 250 kills plues 150 and so on. I think thats only how the barrows works though. Not at all. It's just probability. As mentioned before, compare it with rolling some dice. The odds of rolling a 6 on a dice is 1/6 or 1.667. This obviously doesn't mean that you are guarentied to roll a 6 if you roll the dice 6 times. Nor does it mean that the number you roll is completely random. The number you roll is always between 1 and 6, with equal chances for each number. The same applies to monster drops. Each drop has a certain drop rate (the odds of getting that specific drop). A randomly generated number is then compared to these drop rates and the drop is selected. Each kill the chances for a specific item are equal. Hope this helps :) Link to comment Share on other sites More sharing options...
McGuff1 Posted February 28, 2007 Share Posted February 28, 2007 No one can answer this question other than Jagex. Contact them if you really need an answer. Locking this topic. Link to comment Share on other sites More sharing options...
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