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HunterDexter

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HunterDexter last won the day on February 18 2015

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About HunterDexter

  • Birthday 01/31/1992

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  1. Really, you'll love the Mammoths ingame then, they really went overboard with them, from what they've shown me. :p
  2. This is still a MASTER cape, I don't think it's wrong to expect such amounts of work for it.
  3. Indeed, FOTG2 will probably be some sort of high-end culmination of the Mahjarrat, thus Kharsai would play a part most likely. This bumps the reqs into level 90 zone, as the Koschei's Troubles miniquest (and also the Mahjarrat Memories) require 90 prayer and strength.
  4. To me, as they are opposites: Seren is made from the hardest stuff around: crystal, while Zaros is made from the most 'vacuous' thing: air/shadow.
  5. Poll is out since thursday. And Mammoths is more about trying to tire it down with attacks and environmental stuff (trapping it on a weak ice spot, raining collapsing icicles on them etc) while trying to dodge a lot of its attacks and its trunk that acts as an extra "monster" attacking you.
  6. Yey, my idea also made it! Now we just have to hope for the best! :D Too many good quest ideas, really will be a bugger when we have to vote in a poll.
  7. I don't know, they managed to replace all runestones on droptables of all monsters, seems easier to me than coding modificated armour pieces. Alch values are still a whole burden though, unless we keep the rarity of rune items as they are now, by making the rune ore deposits spawn slower and get the influx of rune ores from drops lower. Actually, now I think of it: all droptables are better reworked into stuff like those Dungeoneering backpacks: they are alchable and don't compete with (un)finished resources and products from other skills. Right now spring cleaner is probably the most important source for ores, same goes for rune/pure essence, yew/magic logs and previously runestones, this isn't good for the corresponding skills and the economy. It's better to rework the whole damn thing than to adjust the 'leaking parts' and have a bodged system.
  8. Well, there general drops are quite good, especially when you take the bones and addy bars.
  9. Err, didn't the journal point out he saw the rune dragons being mad at the end, and at Kethsi we see the charred remains of a Dragonkin. I doubt he ever got to his homeplanet for Orikalkum, let alone out of his lab.
  10. I don't think I can go, if all ends well, I start my internship as doctor assistant soon and I will probably have to do a lot of unexpected overtime. :c
  11. Fen Labs is more working on a new programming language at the moment, that Solstrike game is just a bit of trying what the engine can. :p Supposedly the engine is almost done and soon they'll start to building 'real' games, after about 3 years of work.
  12. Or let tank armour have some kind of soak effect for damage reduction.
  13. Yes, that is one of the problems that stay: they can't retcon people like Hazeel, Khazard, Zemouregal and so on without destroying vast amounts of ingame content and lore sadly. It would have helped tremendously is people like Movario, Scorpio (that astromancy ghost), Moia and the Kinshra played a larger role in his forces. They would shift the notion of evil away from Zamorak.
  14. Essiw: Zamorak being the baddy is no longer true since the writing of the sixth age. While he did some questionable things, a lot of that is because that stuff was still written when Jagex saw him as the epitome of evil or because our information comes from Saradominist sources. The Zamorak we saw in DaT showed us a totally different person than we were told to believe he was.
  15. I don't know why people keep saying Zarosians hate Zamorak and his minions, Zaros himself said he holds no grudges against Zamorak. It learned him a valuable lesson. :) I as a Zarosian ingame really wanted to choose Zamorak, until I learned Vorago and his minions are there to represent the Anima Mundi. That seemed like the greater good and pretty selfless. About the event itself: it really shows this development team has no knowledge of how to write lore, so I really want them to stay clear in the future from anything quest and lore related. The Q&A on Reddit and RSOF made this even more clear, lots of nonsense answers and stuff that contradicts preestablished lore. I am also very dissappointed by the fact this is all the event has to offer: the daily stabbing and some subpar WC/agility if you have time to spare. No progression like the other events, not even a cutscene when we logged in on 1st of June. The event seemed so promising during all the streams, they were hyping it big time, yet all we got was this... a massive letdown.
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