Well, I was mostly being serious...If I am gonna play this game I want to make sure it is actually playable...as opposed to a mildly interactive rip off of Stargate.
"Captain Tim, the Replicators are invading again!"
"Damn, do we still have the Anti-Replicator gun we picked up in series 6?"
"You do, but they have adapted"
"Damn, I open wikipedia and check to see how O'neil defeated them."
"You rolled a success, you discover that he traveled to the Asgard homeworld (read alien crater) and set of a temporal bomb to prevent them from taking over"
"Hmmm, it says here that they failed and it went into super overdrive speed...can we fix it so that can't happen"
"No, it is impossible to deviate from the script"
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You have no captain, as the CIU is in charge of the ship, you could elect one, but in order to commandeer the charge, he or she would have to be a scientist in order to convince the CIU of such.
And why would we need to convince the CIU of anything? Either is obeys orders or we work to disable it in some manner...preferably by replacing its neccessary functions before hand.
Alternatively we abandon Icarus at the earliest convienance, build a base on Mars and then stick Icarus in a hanger so we don't have to screw around with 'CIU, can we go here to colonise' 'No, you may go here, and that is it.'
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The crew section is divided in four, with military personnel closest to the armory, medics near the clinic, engineers near the cargo/fabrication bay and scientists near the computer mainframe (note, not the CIU mainframe). The armory and cargo bay are near the back of the ship, the computer mainframe and the clinic is closer to the middle. The mess hall is situated as a break in the central corridor and the bridge is located at the front with the CIU server located beneath it. The fighter bay is located between the mess hall and the bridge, with the airlock being situated on the belly of the ship.
So basically no engineering? Also no Bridge...No computer interfaces except for the one mainframe? I assume toilets and such are included but not mentioned? (Its important to know if we ever get boarded)
Also, I specifically asked for a map or an image.
I don't really care if it is a line diagram with no scale, I want something I can visualise.
Also, although the map doesn't have to be to scale, I would prefer to know how large the relative rooms are, and how tall the corridors are, and all that sort of jazz.
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Nor can mechanical oscillations be read with anything other than seismometers, or microphones if they produce sound.
Seismometers are fine. Also seeing the shake of walls would be a form of mechanical oscillation, or watching a generator spin. I assume it would all feed into the VISOR, either as HUD or as just a jumble of data that my character would spend several sessions learning how to sort out..
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Amy attempt to create a camera that scans the whole spectrum has failed and likely will continue to be impossible, as microwaves, x-waves and gamma waves still only pass through the pixels, while attempting to look at the radio and EM frequencies only results in seeing a static noise equivalent to that of an empty TV channel in the 1990s.
Right...So filters and processes aren't possible to turn series of pixals into coherant images? Or to turn Radio and EM Frequency readings into something less than static?
You know, because translating radio messages could be as simple as a HUD which relays to the optic nerve, rather than a screen.
I imagine it would be a computer construct based on a multitude of sensors(as opposed to one Camera....), as opposed to 'vision except in radiowaves'.
It also doesn't have to be the entire spectrum...it could simple be infra-red and UV, though I would prefer the ability to see radiation, obviously =P Also microvision and the capability to analyse things.
Though really that is something that can be developed over time, I am just trying to find out what you will let us start with...or if you are gonna say 'Nope'.
Also:
http://en.wikipedia....iki/Synesthesia
http://www.youtube.c...rF9qShweY#t=23s
I would suggest you watch that to get a better idea what I am thinking of. Its not the best video (Give it was made in the 1990s, and given it just basically looks at two people...later in the episode they look at a bulkhead and notice that it is hotter, ect)
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The fighters are for all intents and purposes identical to F-35s, with the exception of being VTOL and working in space. The quantity of explosive weapons for them is virtually infinite, but inaccessible as they are loaded automatically after the airlock has been cleared of air and they are put back into storage before it fills again.
Yeah...Lets assume I don't know that much about the F-35...And don't really want to read through the Wikipedia page and then have you say 'No, its not that, thats different...also that...also that...Oh, and that too'
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The Icarus uses an improved form of Hall effect thrusters for propulsion, but stays in orbit by using magnetic levitation to counteract up to 2G to hover within a planets gravitational reach.
And these Thrusters/Magnetic Levitation Systems are?
Also fuel stores? And what type of gas are we using Xenon?
Also what about Earnshaw's Theorem? While it does allow for serveral methods to overcome it I want to know which is being used.
Also what is powering the ship and how much power being being generated per second, verses how much fuel. Or are we running on batteries?
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Most handheld weapons are still regular firearms, though energy weapons are beginning to take the stage, an evidence of this is the Gauss gun's entry into the sniper rifle category and laser rifles' entry to the assault rifle category, though laser rifles a popularly shunned by the military thanks to their lack of stopping power, and the fact that you have to hit either the heart, brain or skull to actually take out an enemy, since they cauterize the wounds as they cause them, also because they are inefficient at long range thanks to blooming.
So basically the past 100 and something years have been totally worthless? Right....
Ignoring the ridiculo-science, electrolaser, what about Hydrogen fluoride lasers? Or Chemical oxygen iodine lasers? You know, the ones that can be fired continuously for multiple minutes at a time and can cut through stainless steel like it was butter...essentially allowing us to lay down supressing fire that will cut a swash through any who are foolish enough to cross it...
Or are we going with the idea that, in the future, backpacks(To hold the chemicals) are impossible? And minaturisation has entirely bypassed laser tech? Or that the Government of the world has insisted that the only sort of lasers developed are totally unsuitable...Seriously... Assault Laser Rifles is the worst idea imaginable...Would be like developing a a fully automatic, non-recoiless (Though really even a recoiless fully automatic), sniper rifle (would be idiotic...unless it had some form of auto-multiple targeting system).
Why on earth they would develop a rapid firing laser when continous fire makes considerably more sense and can be used as a long range render, as opposed to a long range gun...which unsuprisingly they already have.
I mean, the only real advantage over a conventional assault rifle is the silent/invisible shot aspect...and really that just means you end up shooting the hell out of your own people when they run in front of you...So it makes sense that, unless you were using it for sniping (Which you have already pointed out the problem of long range laser rifles) in which case you wouldn't be using an assault rifle, the beam would also include a coloured tracer...So you are essentially making a silent assault rifle, with less distance and rendered useless by a smoke grenade.
Comparatively, a continous fire laser could burrow through smoke (inefficently yes, but still an advantage over the 'entirely impossible to shoot through' action of the assault rifle.) and apply suppressing fire perfectly. Not to mention that you can make a vast sweeping gesture and cut enemies in half, rather than wasting 15 bullets/charges shot randomly over 180 degrees.
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In robotics, progress has been made technologically but not much in practice. Servos, stepper motors and electric motors are now at their peak, having a strength almost matching their tensile strength when made from steel. This offers little other than fancy prosthetic to military purposes through, as androids have yet to become nimble enough to enter the battlefield and not get shot the instant they meet an enemy.
So...Basically...Humans are entirely inadequant in the 'We need to lift this rock out of the way'... Or punching someone with enough force to break all their ribs, despite being a weedy scientist?
At the same time Androids have advanced in artifical intelligence so as to become at least as effective as an untrained solider...Essentially duplicating the Mass Effect LOKI mechs?
http://masseffect.wi.../wiki/LOKI_Mech
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The first nanobot was created almost half a century ago, though they are still hard to produce, and as such only serve medical purposes as of yet.
Good
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Microphones have reached the level where they rival the human ear.
So they have got less powerful...Brilliant...
Seriously...Microphones are considerably better than the human ear already in terms of sensitivity, of range...I am not sure what you mean here?
...Its like saying 'Cameras are now as good as human eyes' As good at what seeing things?