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Warlover

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Everything posted by Warlover

  1. Congratz, it feels good knowing that at my first like event iv been to since i joined tip.it years ago there is a picture with me in it to remember it by. lol
  2. When fishing for sharks they should jump out the water and try and take a bite out of you. (You watch as fisherdude1342 gets dragged under by a shark) Always perfect weather, all day, no night.
  3. This is a post on the Official RS Forum of the same name, can everyone go on it and support the idea or their spin on the idea "I would like to see some Green dragons somewhere that isnt part of the wilderness, there good training and give decent drops but there in wild so always at risk of being PK'd. You can find Blue Dragons in masses in Taverly Dungeon, You can find Red Dragons in Brimhaven Dungeon, You can find Black Dragons in Taverly Dungeon too! But Green Dragons are hidden in the Wild, i think there should be a place where green dragons can roam that isnt wilderness. " - From the Topic
  4. Was it? Iv only just started again after a few months off, and thought it as a good idea. I didnt know it had been posted already. Sorry
  5. Just a thought this, but the Fairy Ring Netwrok unlocked by doing Fairytale II: Cur a Queen could be used for faster nature crafting then ever before. Method 1 Start off at Edgeville and head over to the log flume guy and theres a fairy ring there, use that to go to C K R which is west of shilo and not far from the Nat Altar, Craft nats, head back and use the ring to go back to edgeville which is D K R Method 2 (slightly faster) Use the above method only use a Ammy of Glory to tele back to Edgeville so its slightly faster Any thoughts?
  6. I dint have much money to begin with, but know iv got what little money i had back by killing fire giants. The question is... do i do more construction??? :-k
  7. Is it worth getting it?? I heard that once you have it, as long as you have enough runes you can stay it some good training spots for ages. So can someone please tell me if its Worth it or Not?
  8. Lleyta would be a good place to go because theres barely any people there and to get there you need to have done some worthwhile quests. Doing it at someones house is just asking for trouble.
  9. i think you mean mine the essence themselves instead of simply buying it.
  10. Interesting theory. It is i mean most people have played much longer than that. Just incase you didnt realise, that was sarcasim
  11. Actually i finished desert treasure with 55 mage, i agree mage is overpowered some what but, you all talk like EVERY mage can cast EVERY spell and has the money or skills to obtain runes easily. There are people who dont like using ancient mage because it takes to long to obtain the runes erm...zaros isnt an ancient mage buddy.....if you notice the symbols are diffrent. and did you do the quest?! it talks about some dog-like god or camel.......(hinted by latest desert quest) Ancient mage is Zaros Ancient staff bears the symbol of Zaros Azzandra the guy freed from pyramid is one of Zaros msot powerful mages The camel headed guy was juts one the many majhartt in runescape and they are zaros followers Check your facts before mocking people Thanks i could'nt be bothered to correct him
  12. I like to be different :P
  13. hehe i just think it would be cool, and you need lv80 mage for charge, its gonna be a while before i get that far. Also, the god spells, they lower stats but apart from using the 100 times in the arena, only once have i seen someone using them not at the mage arena.
  14. I know some people are gonna flame me for this but hey, who cares really? Just now a thought occured to me, Magic is the only form of combat (not including prayer) that has no weapon with a special. I think they should change this. I know ancient mage is powerful but what if it was a staff unusable with ancient mage? As ancient mage is Zaro's magic the staff could be symbolised, say by Zammy or armydal. Watcha think :?:
  15. It probably is called excalipoor, but I have a translation patch thingy for SNES so you're probably right. Final Fantasy 8 is on the PS1.....not snes
  16. Oh Cmon man, the guy got owned by Seifer. Seifer!!! lucky shot *grumble* FINE the dude who nicks off with odins sword who one hits everything :P
  17. I'd have Yoda, Small, green and filled with attitude :P I mean his lightsaber skill is faster than any abby whip or dagger even!! but if it had to be from an RPG, i'd go with..... Odin from Final Fantasy 8, one hit kill anything 8)
  18. I think this would be a good idea, i mean if you need to do all these quest and have every skill 50+ maybe you need 5 skills 60+ as well i think that would be enough for the requirements
  19. Contents 1) The 3 Main Gods 2) Other Gods 3) Demi Gods The 3 Main gods These are the most widely recognized gods in RuneScape. Guthix has few followers and items, but Saradomin and Zamorak have many times more. Most often, these three gods are represented as being "brothers". However, Guthix established in the God Letters that their actual relationship is beyond mortal comprehension, and the term "brothers" is merely used as a convenience. Saradomin Saradomin is a fictional deity from the game RuneScape. Saradomin is the God of honour and justice. Saradomin was one of the two main participants in the God wars after Guthix departed. While Guthix was gone, Saradomin shaped the world as he would and created most of the intelligent races. Saradomin's symbol is a four-pointed star, and he himself is usually visually represented as a old man with a bald head. Saradomin has the most human followers in the less "civilized" areas of the RuneScape world, and altars to his skill can be found everywhere. Saradomin monks have set up altars of worship to him, the largest being the Monastery/Prayer Guild and a church on the island Entrana. Entrana is honored as being the place where Saradomin first arrived on RuneScape and is entirely dedicated to him. Despite Guthix's ban on the Gods interfering in the RuneScape realm, they will still offer their followers help in the form of prayers that offer temporary stat increases and various protections. One's God gains power in the mortal realm whenever their followers glorify them by burying the bones of the dead, singing hymns in their honour, and other rituals in their names. The prayer skill can thus be analogized to gaining the favour of the Gods. Also the uniform for those who follow saradomin in runescape is the Monk's Robe. The Monk's Robe provides +5 more experience when you bury bones as to a normal uniform. Players can learn the magic spell "Saradomin Strike", which causes a lightning bolt to fall on whoever it is cast upon. Other minor examples of his power in this realm include the fact that if you wear items dedicated to Guthix or Zamorak onto the Saradomin castle wars team you will get a message from Saradomin saying that he is "insulted that you come to him wearing items of his "lesser" brethren" and that he will make you spend time in "the lowliest of forms" until you can appreciate the gifts he grants to his followers. At this point, you are turned into a rabbit or sheep for the rest of the waiting period. In Saradomin's letters he usually talks with the same fully modern British English as the authors of the game, but from time to time he will lapse into an older English like that used by Guthix, a partial testament to his true age. Guthix Guthix is a fictional deity from the game RuneScape. Known as the God of balance and nature, Guthix strives for a perfect balance.Considered neither good nor evil, Guthix does both when he needs to balance out the actions Saradomin and Zamorak when either of them tips the scale too far in their own favor. Guthix is immensely powerful, more so than any other god. In principle and practice, he is similar to the Tao of Eastern Religions. Guthix arrived on RuneScape to find a lost civilization. He reshaped the world of RuneScape and went into a deep "sleep", or as it is described, "A state of meditation which was so intense that he couldn't concentrate on anything else." . In his sleep about a score of other deities tried to rule the land of RuneScape. This is when the God wars occurred and Saradomin and Zamorak usurped the world of Guthix. They would have continued to battle and completely obliterated the world of RuneScape had Guthix not reawakened and prevented them from doing so. He has also made the other gods not to interfere directly with RuneScape affairs. Guthix calls the world in which RuneScape is set "Gielinor", the name he christened it with in the beginning. Guthix is often seen as a floating skull with tendrils attached to it but can appear in multiple forms. He has been seen as a multicoloured butterfly and a rock-like object. He has no gender. His true form is impossible to comprehend by mortals. His followers are limited but include the druids, seers, and gnomes. The dwarves, though not particularly religious, respect Guthix as the source of the metals they mine so diligently. The unique trait about Guthix is that, unlike Zamorak and Saradomin, he does not need followers to remain on the mortal realm but instead draws strength from all living things, showing why he does not demand worship from those who follow his ways. Taverley is a town completely dedicated to Guthix. He's followed by the Druids of Taverley. In the Mage Arena, one can get a Guthix Staff to perform the Claws of Guthix spell, a spell that causes a giant purple hand to erupt from the ground and crush the opponent. If one enters the "Guthix portal" in the castlewars minigame while wearing objects of Saradomin or Zamorak you will actually get a small line of dialogue from Guthix stating how he feels sorry for your faith in his lesser brothers (Saradomin and Zamorak) and that he will bless you with some time in the holiest of forms so its wisdom may rub off on you. At this point during the waiting period you are turned into a sheep. In his letters on RuneScape.com, Guthix speaks in a dialect of Early Modern English (Such as the kind used In Elizabethean and by Shakespeare) often thought to be middle English. He and Zamorak also both share followers called chaos druids and chaos druid warriors who follow both Guthix and Zamorak. For some unknown reason, Guthix gives sheep his protection. Most players of runescape argue over the correct pronouciation of his name, some of the various pronunciations (sp?) Include "Guh-Thicks", "Guh-Ticks", "Gut-Thicks", and surprisingly enough, "Guth-T-Thinks." Guthix was also the leader of all gods in runescape. His name in runescape means " all powerful." Zamorak Zamorak is a fictional deity from the game RuneScape. Zamorak is the God of chaos, misery, and Betrayal. He also burnt the Wizard's tower. Zamorak was the second main participant in the God wars. Though he did not shape the world as Saradomin did, Zamorak had corrupted many parts of the would-be orderly world Saradomin envisioned with taints of evil, especially in human nature and such. Zamorak was not always a god but was once mortal. To how he became a god was once a closely guarded secret. However, it can now been found out by talking to ghosts from the era. He used to be the head general of the great god Zaros and warred against the other deities who had risen against him (including Saradomin) until he and some of his close followers decided to rebel. Using the Staff of Armadyl Zamorak was able to stab Zaros in the back with it whilst his close followers (including Hazeel, Drakan, Zemouregal, Enakhra and others who can be found in the modern era) fought off Zaros's body guards. When Zaros had the staff imbedded in his back, his power was weakened enough so that he was now on an equal field with mortals and so Zamorak fought him. Even though Zamorak was the strongest mortal of all time and Zaros was in a weakened state, Zaros was still able to beat Zamorak. However, when Zaros had him in his grasp and was ready to deliver the death blow, Zamorak kicked him, thus causing him to lose his footing and causing the Staff of Armadyl, previously only barely in his skin, to impale him and Zamorak. Due to this, some of Zaros's divinity was transferred to Zamorak and he became a god while Zaros was forced into another dimension. The Zamorakian symbol is similar to "(w)". Zamorak is portrayed as a larger figure with a red tint in his face and horns resembling Satan and other demons of the Judeo-Christian religion. Though not as famous among humans, Zamorak holds many cults of them through RuneScape in addition to his ability to raise beings from the dead to add to his armies and most formidable his demons and dragons. Though not as common as altars to Saradomin, chaos altars are still a relatively common sight in the RuneScape world. There is a Chaos Temple north of Falador on the boarder of the wilderness. In this small temple, evil monks guard the sacred Wine of Zamorak which is used in the herblore skill. If you take the wine Zamorak will use a very weakened form of the Flames of Zamorak spell on you with a little box of dialogue saying "STOP STEALING MY WINE! GAHHHH!" There is also a church dedicated to Zamorak in Varrock, despite it being a heavily Saradominist city. Zamorak's territory is mainly in the former battlefields of the God wars now known as the wilderness. It could be said that Zamorak controls the lands to the east of the river Salve as there is a much greater proportion of his followers here made up of werewolves and vampires. However this can be arguable as many Saradominists have managed to make settlements in Morytania (Port Phasmatys has grown so prosperous it manages to conduct heavy trade with the peoples of the East) However, these settlements often experience disasters due to Zamorak's intolerance. In the mage arena one can learn the spell "Flames of Zamorak" which sets fire to the enemy. In castle wars when you enter the Zamorak portal while wearing Saradomin or Guthix items you will get a message from Zamorak. He expresses his disgust that you dare come to him wearing items of his lesser brothers and that such wrongdoing should be rewarded with time in the most mischievous of forms. You then spend the rest of the waiting period in the form of an imp. Zamorak rarely uses Olden English, unlike Guthix and Saradomin, but occasionally, one will see him refer to himself in a pretense. He also tends to be extremely sarcastic, as opposed to the other two gods. Zamorak's main source of entertainment is death, even that of his own followers. Forgiveness is not a trait associated with this deity. The Zamorakian Mage that grants you access to the abyss is a follower on Zamorak and so, supposedly are the abyssal creatures. Visit the Runecrafting Guide if you wish to learn more about the abyss and what happens there. (Highly Advisable) Other gods These gods still exist in the world of RuneScape, but aren't as popular as the 3 main gods. They have little or no active followers, no letters, but maybe some holy objects dedicated to them. Zaros Zaros was the God of destruction and pure evil. He is also referred to as the God of Ancient Magicks or "The Empty Lord". Zaros once led a tribe of powerful mortals called the Mahjarrat. Zamorak was a mortal at the time Zaros was in power. But eventualy, Zamorak, who was a member of the Mahjarrat, used the staff of Armadyl to kill zaros. All of Zaros's followers joined Zamorak except Azzanadra and Akthanakos. Azzanadra (see below) remained loyal to him but was imprisoned in a pyramid in the Kharidian Desert. Zaros's altars were destroyed but his religious symbol was discovered to be a cross in a circle. Only two Zaros altars still exist, the one in the pyramid where Azzanadra is imprisoned and the one in the digsite. Zaros made his appearance between Guthix's sleep and the God wars. His legacy beats strong within the current deities as Saradomin will not speak of him and Zamorak seems to even fear him. Due to his sleep, Guthix has no knowledge of him. There are few associated with this God. Whether Zaros will ever return to his true power is unknown. His symbol can also be found on the Ancient Staff. Before his disappearance, Zaros cursed those who betrayed him, helped betray him or were involved in any way, intentional or not. The ghosts of the cursed ones can be found in RuneScape. Their names are: Valdez Rennard Kharrim Lennissa Dhalak Viggora The story of how Zaros was betrayed goes as follows: Valdez, a faithful Saradominist, stumbled upon the Staff of Armadyl, who knew that it was a very powerful God Staff and could not be in the wrong hands. However, a thief called Rennard found out about the Staff, and knocked Valdez unconscious and took the Staff. He intended to sell it to Zaros. His messenger, Kharrim, instead took it to General Zamorak of the Mahjarrat, who was mortal during that era. Another Saradominist called Lennissa found out about the sale and gave it to a Saradominist Mage called Dhalak. Dhalak was supposed to pass it to Saradomin himself, but he thought he could give the Staff to Zamorak so Zamorak could rebel against Zaros so evil would be destroyed. His intentions were good but his plan backfired. Zamorak and his supporters, including Viggora, took care of Zaros's guards and Zamorak fought Zaros himself. He plunged the Staff of Armadyl into Zaros and wounded him severely. However, even when Zaros was very weak, and Zamorak was the strongest mortal in all of RuneScape, Zaros was still able to beat him. However, Zamorak managed to land a kick on Zaros, and both of them were impaled by the Staff of Armadyl. Zaros's power flowed through the Staff into Zamorak like an electric current, and Zaros was forced into another dimension while Zamorak became a God. However, before he died, Zaros uttered a curse unto Valdez, Rennard, Kharrim, Lennissa, Dhalak, Viggora and all those involved in the rebellion, including Zamorak. The curse was to take effect once they die, making them wander around RuneScape as ghosts for eternity. Valdez and the other 5 people were cursed, but the others involved disappeared. Zamorak could not be touched by the curse as he was a God and could not die. In the end, the Staff disappeared into the Temple of Ikov and Zamorak became a God, while Zaros was in another dimension and the 6 people mentioned were cursed. Armadyl Armadyl appeared around the same time as Zaros did and seemed to have disappeared at the same time also. He is Saradomin's predecessor, and they are friends unlike Zaros and Zamorak. When Zaros was defeated, Amardyl probably decided his work was done, but if Zaros rises Amardyl may make another appearance too. However, he has managed to keep a small cult of followers even with his "disappearance". He seems to share the same power as Zaros but it is unknown. Armadyl shares similar philosophies as Saradomin and pivots with his view on miniscule points the greatest of which is where Saradomin believes people must be sought out and taught goodness, Armadyl believes people must seek this goodness themselves and for this Armadyl is very passive and this is why he seems to have disappeared. Armadyl's Staff is kept in the Temple of Ikov after it's uses in banishing an evil God while creating another. Icthlarin Icthlarin is a rather unknown God to most of RuneScape but in the deserts especially in the ancient cities of Menaphos and especially the city of Sophanem he is better known than all of the above-mentioned Gods. Icthlarin is the God of the dead and was the former leader of the Mahjarrat, before Zaros took his position and sent him into a desert exile, much like what Zamorak did to Azzanadra. Icthlarin is seen as something of a combination between man and dog since he has a dog's head and the body of a man (which is covered in gray/black dog fur) resembling many of the ancient Egyptian Gods. His greatest adversary is his sister who craves to destroy the souls of man in direct conflict with Icthlarin's will. His followers include the Menaphites, cats, and other peoples of the deserts. His symbol looks much like the Egyptian symbol for eternal life but slightly slanted. Being the God of the dead, Icthlarin can grant immortality to beings by simply refusing them a natural death (they can still however be murdered) which he does for the cats now employed as the guardians of the dead. Amascut the Devourer Amascut is a goddess of destruction and is often referred to as The Devourer. As her name suggests, she is inclined towards the destruction of everything in existence. Although she is not the sworn enemy of man, in the recent centuries she has taken to the destruction of the souls of humans. Originally, her form was like that of Icthlarin except resembling a cat instead of a dog but now she is forced to take the form of a human wanderer. She was once worshipped by human followers before she took to destroying humans which was tolerated until she began to attack her own temples and clergy. Soon the remnants of her followers banded together, confronted the Devourer, and cursed her so that her name would never be remembered, she could never return to her original form or power, and she could no longer recruit disciples though she cursed them in turn to forever wander in her form (similar to the origin of cats in RuneScape). Her greatest fear is of her former followers the cats which retain fractions of her former power and still hold a desire for revenge against her. Her symbol is like Icthlarin's but upside down and more twisted. Her former followers include all the cats in RuneScape. It is not known whether Bob the Jagex cat is a follower. Marimbo Marimbo is the god of monkeys. He is a relatively unknown god that is only worshipped on Ape Atoll. The town Marim in the Atoll is most likely named after him. He is symbolized as a giant ape. He has one temple with two altars in it which is constantly patrolled by guardians and priests. There is also a statue of him in the centre of town guarded by a poweful ninja monkey named Padulah. It is not known if this is a real god. Seren Seren is the goddess of the elves made completely from crystal. It is said she inspired the elves to build their city (Prifddinas) the way they did so they could communicate, protect themselves and prosper. She is also the original provider of crystal weaponry. More information is provided on her and the history of this great crystal city in one of the books of Prifddinas history found in the bookshelves of Lletya village. There is one known altar to Seren found in the elven town of Lletya. It resembles the altars of Saradomin, but made of wood with a symbol like a sickle or crescent moon. Find more about elves here: http://forum.tip.it/viewtopic.php?t=329387 Elidnis Elidnis is a goddess belonging to the Menaphite Pantheon. She is the Menaphite goddess of growth and fertility and she is also goddess of the river Elid. She helped build the town of Nardah when a woman named Nardarine almost died of hunger and thirst in the desert when trying to escape the God Wars between Saradomin and Zamorak in the Third Age of RuneScape. She also bound 3 wandering spirits to the river Elid. They are involved in the Spirits of the Elid quest, which players may talk to to learn more about the God Wars after they have completed the quest. Their names are Tirrie, Nirrie and Hallak, and they have power over the river Elid. Tumeken Tumeken is a God belonging to a group of gods called the Menaphite Pantheon. The only information available about him is that he is the husband of the goddess Elidnis. The Kendal The Kendal is meant to be a giant bear and is worshipped by the Fremmeniks. He is believed to be living in the Trollheim Ice Mountains. During the Mountain Daughter Quest, it is revealed that the only being living in the mountains is a man in a bear costume, but the real Kendal has yet to be found. Fossegrimmen Fossgrimmen is a Goddess of the Fremmenik Lake. She lives in a small altar at the water's edge. The altar is just the rotten remains of a wooden boat. Players may offer a raw Shark, Sea Turtle or Manta Ray, or a raw Bass if he or she is wearing the Unlocked Ring of Charos so that she may enchant the player's lyre. The lyre is obtained during the Fremmenik Trials Quest and when enchanted by offering a shark (or bass whit ring of charos), allows the player to teleport to Rellekka twice. Offering a Sea turtle gives 3 teleports and a Manta Ray give you 4 teleports. Demi Gods Demi Gods are beings that are "half Gods", or have great powers and are not considered to be normal mortals. Iban Iban is known as the son of Zamorak but this is more in his close connection to Zamorak in power, morality and ways rather than in physical relation. Iban was originally one of the stronger black knights who had a thirst for power that in his current form he could never quell. After he died in battle, a powerful witch came upon his body. She found his soul suitable for the new creature she would create. She made a voodoo doll in the likeness of Iban and smeared some of the original Iban's flesh for his new flesh, blood from a large spider for his new blood, Ancient Magicks were used to create a new shadow for her, and the body of a newly slaughtered dove was put into the doll for his new consciousness. Iban made his realm in an Underground Pass formerly used for connection between Ardougne and the lands to the west. In his new form Iban ladened the underground pass with both physical traps and evil power. These forces drove frequent visitors to the pass mad, summoned mighty and powerful magicks, and above all converted both willing and unwilling followers to soulless zombies of completely loyal minions. Though not physically related, Iban is still worthy of the title "Son of Zamorak" and this, coupled with his Godlike powers makes him a Demi God. It is Argued that the 'Staff of Iban' is actually a Staff of Zamorak that Iban carved in his own image during years off madness in the Underground Pass. Lord Draynor Lord Draynor is the vampiric brother of the powerful Lord Drakan. They are both vampires, and once both resided in Morytania, but according to the werewolves he became trapped in Saradomin's land, and became weakened. He lives in a coffin in the basement of Draynor Manor. He must be killed during the Vampire Slayer Quest, and is surprisingly weaker than any other vampire, having only a combat level of 34. To finish him off you need a wooden stake. The Mahjarrat The Mahjarrat originally come from the realm of Freneskae. They were once controlled by the god Icthlarin (see above), but Zaros later took control of them. They are a very warlike and ancient race as can be seen by the attitudes of their members. They live incredibly long lives, can use magic without the assistance of runestones, and are very strong. There are rumours that they are the original users and makers of the powerful Dragon equipment that came from Freneskae. A long time ago, the Mahjarrat were controlled by Zaros (see above). However, a large group of Mahjarrat lead by Zamorak (see above) rebelled and overthrew him. Most of the Mahjarrat somehow died or disappeared long ago. Lord Drakan Lord Drakan is the Lord and Ruler of Morytania and Master of Vampires. He is the brother of Lord Draynor, who lives in Draynor Manor. Drakan is a Mahjarrat and has strong connections with Zamorak. He requires a tithe from everyone in Morytania. For example, the werewolves of Canfis must give up a portion of their hunt, or one of their own people. Lord Drakan came in the second age and a follower of him was Charos. Charos Charos was a follower of Lord Drakan of the Mahjarrat (see above). Charos was an expert diplomat, and could control the Weak Minded. However, he tried to take over Lord Drakan's power and was punished. Charos is now believed to be dead. His Ring, however, survives, and players can use it to control the Weak Minded once they complete the Garden of Traquillity Quest. The Oracle The Oracle is a member of the Mahjarrat. He has to be visited during the Dragon Slayer Quest. The Oracle lives in the Ice Mountains, which, according to Hazeel, is the meeting point for the Mahjarrat. You can talk with him and he will bestow his ... 'Wisdom' upon you. Thammaron Thammaron is an elder demon who belonged to Zamorak's army. He was teleported to RuneScape through a portal from his dimension and was responsible for the destruction of the desert city, Uzer. Armies of Golems fought against him and wounded him severely, but he won in the end. After destroying Uzer, Thammaron crawled back through the portal to the dimension where he came from, but died soon after due to his injuries. He had helped Zamorak rebel against Zaros a long time ago. Lucien Lucien hangs around Ardougne's tavern, trying to find the entrance to the fabled Temple of Ikov. In the Temple of Ikov Quest, he gives players his pendant, granting him access to the Chamber of Fear. During the quest players may switch to follow Armadyl and murder Lucien, or steal the Staff of Armadyl and hand it over to Lucien. Even if players kill Lucien, he reappears in Ardougne after the quest, as a simple death is not nearly enough to destroy him. Akthanakos Akthanakos is involved in the Enakhra's Lament Quest. He at first appears to be a God having the head of a camel, but in the end of the quest, the camel's head is only a helmet. Akthanakos fought his rival, Enakhra, in a temple that she built dedicated to Zamorak in the Kharidian Desert. He was transformed into a Boneguard when he was defeated. At the end of the quest, Akthanakos's true allegience is revealed during a cutscene and he actually follows Zaros instead of being a God himself. He is a Mahjarrat and was against Zamorak's rebellion against Zaros. Akthanakos teleported after the cutscene to an unknown land. He is the only known Mahjarrat aside from Azzanadra who did not betray Zaros. Azzanadra Azzanadra is an ancient Mahjarrat from the second Age with incredible magical powers who followed Zaros. Most information we have on him is from the Desert Treasure quest. He is the original user of the Ancient Magicks in RuneScape and the only known Mahjarrat not to have betrayed Zaros, other than Akthanakos. When Zaros was defeated Azzanadra continued to fight against the forces of Zamorak and Saradomin to try and help save Zaros's House and he was found to be immortal, so they locked him in a pyramid and bound his essence into four Diamonds, which players must retrieve in the Desert treasure quest to release Azzanadra from his prison. There is controversy about whether Azzanadra has died or not. When found he is seen floating with no legs and somewhat transparent leading many to believe he is dead and a ghost but not only can you speak with him without a ghost speak amulet but he speaks as if he is still quite alive. He has a purple jackal's head and pink shoulders. The rest of him being the unnatural white colour custom to all Mahjarrat. It is unknown if he has the head of a jackal or if this is just armour. Azzanadra apparently has a bad sense of time seeing as when he was spoken to, he thought it had been but a few days since his capture, but, in reality, it was close to 3 millenia. Enakhra Enakhra is a Mahjarrat who follows Zamorak and helped rebel against Zaros. In the Enakhra's Lament Quest, it is shown that she knows Ancient Magic. She defeated Akthanakos (see above), her rival when he entered the temple that she built dedicated to Zamorak. Hazeel Hazeel is a follower of Zamorak. Many years ago he was killed and his estate claimed by an ancestor of Ceril Carnillien. In the Hazeel Cult Quest, players have a choice to revive him. If the player sides with Hazeel and listens to him, he says something similar to "I must go and make preparations with my fellow Mahjarrat on Ice Mountain." Zemouregal Zemouregal is a Mahjarrat follower of Zamorak. Not much is known about him and he has not appeared in the game. Zemouregal confronted Arrav in the Land of Dreams and tried to steal his famous and powerful shield. If you think anythings wrong with this, please say and not just flame me
  20. 1. Completed 2. In progress 3. Completed 4. Completed 5. Completed 6. Completed 7. Completed 8. Completed 9. Completed 10. Completed Hehe, anymore things to add?
  21. They should make him drop Drag 2H, he'd get lots of visitors then :P
  22. Hey, int the guy on the leftthat looks like a ninja holding the Sword/Bow from the "Devious Minds" Quest?
  23. 1) A Respawn point that respawns watever you tell it too (Cha-Ching!!) 2) A Butler that you can attack and never dies, but also does not attack back but instead says something like "Good hit Sir" "I'll feel that one in the morning" etc.... and also gives you snacks and stuff. 3) Wide-Screen Plasma TV, with a channel for everything (eg. "When Newbs Attack", and "The Adventures of Brian: The Talking Turnip" 4) An E.V.A.D (Extremely Vicious Attack Duck) 5) A Garage for my Car (Possibly a Mini) But since theres gonna be so many houses (if they ever come about), if players DO have to share, then, you could do the whole Friends sitcom thing lol :P
  24. There will always be people who will want a guide rather than working it out on there own, i prefer a mixture of both me to, i like to solve everything by myself but i like to use a guide to know what items i need before i start the quest cause i hate going through it and have to keep teleporting to go get the items Xactly, if you know what you need, you dont get as fustrated

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