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Alg

Editorial Panel
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Everything posted by Alg

  1. ^ Obligatory bane ore suggestion. Please Jagex, bane ore is such a cool thing and it needs to not suck.
  2. Right off the bat you have pressure from Jagex to max ("You can play however you want, but if you don't play to max you'll be at a severe disadvantage in the little content that we release for your kind!") or from the community (From the whole "XP waste" thing to outright bullying - I can name people on this forum who are guilty of that). Sure, you can ignore this, but as before - you'll be at a disadvantage if you're not outright locked out of the things you'd rather be doing... And I know for a fact that you'll cause a shitstorm if you complain about it. So no, it isn't that simple. The arguments get kind of circular, kind of like a modern version of that whole "you could get it in any color you like as long as it's black" thing.
  3. TNPW give the person after them three rules to choose from.
  4. I think the need for xp after 99 is pretty clear L Please explain then, for all of us that aren't after experience for the sake of experience.
  5. ...I should really reread this.
  6. Most skills don't even have combat in the 90s. Why do we want to add another 20 levels?
  7. ...The point being that you're still handing out a reward for 120 when even the skills that have higher-level content cap out at around 1/20th of that (if it's 104m). With Dungeoneering, they at least made that an attempt to justify that number.
  8. ...120 only worked for Dungeoneering because they designed it around that number. :wall:
  9. http://brandonsanderson.com/words-of-radiance-sample-chapters/
  10. Eight-Bit Theater can show us exactly why that's a bad idea.
  11. At least you can get shinies.
  12. You don't want to see my desk.
  13. I feel like I should play more of that
  14. I was under the impression that adventurer missions still used the highest region. Did they change that recently? I was still getting steel from adventurers when I set my target to the bowl, both when I first got to the pincers and about a month before the update.
  15. Perhaps limit it to items that you're carrying, then? So if you have a ranged weapon and a melee weapon either equipped or in your inventory, your level would be a composite of those two?
  16. Alg replied to PoorLepRecon's topic in Off-Topic
    They do. I think I read that it also stacks with the destiny knot, but you're probably better off with knot/everstone.
  17. Then there really is no point other than nostalgia, is there? I recall hearing that they'd be redoing it the same way if they stuck with 200.
  18. [spoiler=VERY STRONG LANGUAGE] TNPW get themself a goddamn aggron.
  19. Eh? Why me? TNPW answer the above.
  20. I'm not even sure if you need to understand it to realize how silly it is to run across half the world to bank your memories when you could just click the rift and not have to worry about anything else.
  21. You know, considering how awful div is without bonus exp...
  22. The scrimshaws also mark the first time I've ever had a level pay for itself. Now to disappear again until they change those darts... And then vanish again in early March because Dark Souls 2 and Words of Radiance get released within a week of one another. Runescape is quickly turning into the game I play when I'm waiting for other things to come out.
  23. Have to agree with this. Regardless of which system they use, it'd be nice if they could 'tighten' up the movement system, if such a thing is possible without breaking everything else. ...You know, I can't help but wonder how the game would be if it was more turn-based.

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