Xerowingsx5k
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Everything posted by Xerowingsx5k
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Jagex needs to give almost all the monsters some kind of secondary missile (ranged/magic) attack. Ice warriors with ice darts, ice giants throwing an ice hatchet, lesser demons throwing fireballs, guards using crossbows, moss giants using a damaging bind spell, red spiders firing webs to lower your accuracy, and whatever you can imagine.
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LOOK here if you have a clan, or if you have friends.
Xerowingsx5k replied to frogspoons's topic in RuneScape Suggestions
I am afraid of what may happen if Jagex had some sort of clan support. :cry: -
I imagine someone training to lv 90 combat just so they have the chance to beg the higher levels on the other server.
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Best. Suggestion: Skeleton Greatar
Xerowingsx5k replied to Blaze The Movie Fan's topic in RuneScape Suggestions
I have a question... what's your RuneScape name? It may explain a lot. 8) -
Firemaking, a much more fun skill!
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
So... who's gonna do me a favor and post this on RS Official Forums? -
People being away all day, hogging server space and bandwidth. It's pretty pointless for one to AFK too. Do you realize how much harder it'll get into a server because of an AFK option? :o
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Firemaking, a much more fun skill!
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
Pyro's rum sound good? :wink: Sorry, I've always thought wine was flammable but i never got the chance to try and burn it. I'll update it. I think Brandy would be better. -
Firemaking, a much more fun skill!
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
Yeah... but I think it's time to add a FUN aspect to the game! -
Mage getting slain easily by Melee?
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
Magic is the most F-ed up stat in f2p, something needs to be done about it. -
I'm personally fine as it is. Arrows aren't expensive at all, for an f2per. The reason why there's RC and Smithing for F2P is because those two classes are much more expensive.
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Discussion on the new farming skill.
Xerowingsx5k replied to Crim_nimora's topic in RuneScape Suggestions
Yeah, I kinda take it back now. -
Mage getting slain easily by Melee?
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
er...incase u haven't notice, that is what spitbark armour is for Try wearing splitbark in f2p wilderness. :wink: -
Discussion on the new farming skill.
Xerowingsx5k replied to Crim_nimora's topic in RuneScape Suggestions
I think this will be an even longer to raise skill than prayer for our big boy Zezima. :( -
Firemaking, a much more fun skill!
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
Lol I dunno.. I've given up on ideas on what we "NEED"... they just cause more arguments. These ideas just add more fun into the game to make up for its lack of everything else. :wink: -
Firemaking, a much more fun skill!
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
It's supposed to be "FUN"! 8) ... Pretty much what 99% of my fires are for besides cooking. the 1% is just to change the scenery a bit. -
Okay guys, we all know firemaking is a pretty plain skill. I have a few ideas that may spruce it up. Colored Fires: To make a colored fire, you need a spell called Enchant Wood (lv 25) that should cost 1 cosmic rune and 1 fire rune. Using this spell on any log produces a selectable (by right clicking) color firewood - White, Black, Red, Orange, Gold, Green, Blue, or Purple. Higher level logs have a different fire effect when enchanted. Normal logs: Default fire animation Oak Logs: Emites Rings of Fire above the burning logs. Willow Logs: Emites a bouncing ball of fire. Maple Logs: Fire is in the form of a dancing imp. Yew Logs: Fire is twice as large. Magic Logs: Normal looking fire but constantly emites levelup fireworks. Pyrotechnics: Use a knife on a log and craft a stunt torch (3) or a firey baton (1). You may enchant a color to the torch/baton. Higher level wood used to make the torch/baton has the following effects: Normal: Just a nice fire. Oak: Emites rings of fires. Willow: Emites triangles of fire. Maple: Firey dancing imps jump out from the torch. Yew: Large torch fire. Magic: Emites sparkles from the fire. Torch tricks:] Setting the torch on fire provides 1x firemaking xp compared to the logs. Triple torch juggle - Self explanatory. Torch Pass - Toss the torch to a fellow player without any equipment in his shield side. Ignite web - Burns away webs. Dragon's Flame - Requires Pyro's Brandy from the Al Kharid Pyro (New guy? :wink: ) Each flame uses 1/4th of the Brandy. You drink the Brandy and shoot a mist from your mouth the create the flame. Fire writing - Write your words with fire. Clicking on this option takes you to a typing screen. Type down what you want (Small character limit) and your character will write it out in fire (Each character disapears in 3 seconds.). Baton tricks: Setting the baton on fire provides 3x firemaking Xp compared to the log. Helicopter - Spinning the torch horizontally up above your head and bringing it down to your torso. It's hard to explain but it's doable. Baton Toss - Throw the baton into the air and catching it. Wheel around - Spins the torch vertically around your body, to the other arm, and back. Fire Cyclone - Character does Helicopter and spits 1/2th Pyro's Brandy into the air, creating a fire cyclone. Pyro's Dance - Randomizes the above tricks into a dance and finishes with a Fire Cyclone. Both Torch and Baton burn away after 5 minutes of use. Comments? More pyro ideas? Reply here! 8)
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Mage getting slain easily by Melee?
Xerowingsx5k replied to Xerowingsx5k's topic in RuneScape Suggestions
All we can do is bind, not snare, or entangle. 5 seconds doesn't even give enough time to clear in 1 shot without being attacked again. Max damage is 16 at 2.33 seconds. -
KBD was put in multiway so you can kill it with your friends. You don't solo the KBD unless you're really smart at doing so. But still, as always the one that fought most this enemy gets the drops. Isn't that right? The one who damages the KBD the most gets the drop. Damage system happens on random based system so even if a friend ten levels lower than one can still get a drop if they get lucky. It's just harder for the lower level friend. But when you max things out to 1500 and calculate it... people will die quite easily. Food would be almost pointless to have because the damages you take would be in few hundreds.
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This way you won't be able to lose your stuff.
Xerowingsx5k replied to Blaze The Movie Fan's topic in RuneScape Suggestions
Dynamic power!