i just returned from The Treasure Trail From Hell . so i have this lvl 3 clue with coordinates on it. a quick look at the locator shows kharazi jungle. so i buy a new machete, go there, dig, kill a saradomin wizard and get my casket. inside is - of course - another clue. i read it and it's another freaking set of coordinates. so i'm like "huh? two wizards in a row?" this time it's the northern edge of the wilderness, nw of the wildy agility course. :ohnoes: having recently been pwned by a group of pkers while going after a wildy clue (aside: yeah, you guys are REAL heroes, attacking a single player with a group of five people) i am very wary about the wild, so i take basically nothing but the clue requirements, a d long and food. ardougne lever - deserted keep - go south - and i sulk along the bone fence like a thief in the night, both eyes on the minimap and the mouse on the logout button (yeah, all you heroic pkers can call me a coward now). i reach my destination, dig, and am of course attacked by the obligatory zammy wiz. poor old me, being unarmored, is seriously hurt by his spells, but i take him out (he drops a zammy robe bottom btw - thanks for nothing). i dig up my casket and RUN LIKE HELL out of the wilderness. back in falador, i feel safe enough to open the darn thing and immediately i go "WTF??!!! i've just been to hell and back for this!" yeah, you guessed it: yet ANOTHER coordinate clue. :shock: this time it points to the gnome shipyard, so i fly to karamja and bury another sara wiz. by now i am fully expecting a clue back into the wildy, but to my surprise it's only a map of west ardougne. and this time it's finally the loot. i now present to you the wages of fear: while the spoils may not look like much to the high level players out there, for me this is a major find (esp since this means only one more page and my first prayer book will be complete). worth killing three god mages for. i now have a rune kite (t) and a zammy kite and i can't decide which one looks better. i love 'em both :mrgreen: