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Polnar

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Everything posted by Polnar

  1. I'm aware that bonus xp prayer training isn't affected by dxp. No idea what a seren crystal is and only have 23k bonus xp tanked, not really sure how to build this up? Sorry Arceus, haven't noticed your messages.
  2. Thanks for the advice, I've decided to get 94 and use a banner. In addition to your arguments, this means that the xp gained from the 1000 overloads will contribute to reaching 96 rather than being a 'pointless' surprlus (towards a cape). I already have 10k infernal ashes and need a further ~20k (30k total) for 95 prayer. The savings from the herb adjustment more than pay for that. Also, I'm learning the EoC combat system slowly through slayer but would love to be pointed in directions for help using it at places like the GWD. I'm active in game if anyone wants to hit me up, (my old friends have gone).
  3. So I logged in for the first time in about 4 years this week and the 40m or so I spent on supplies back then is now worth more like 170 and will get me to 96 as well as the extremes for over 1000 overloads. I also have the resources for 92 prayer. So I just want a current understanding of the relative importance of different things now. Would the resources achieve more if I bought certain items or went into other skills?
  4. Interesting idea to go down the science route, except next time perhaps actually get it right - it's not just skin pigmentation that's different, prat, and I can say that without it being a racist opinion in any way. Multi-racial relationships are common throughout every strata of society - from the high proportion in Britain's council estates up to Seal and Heidi Klum. It can be said therefore that there are both positive and negative connotations to it. Mostly I would imagine that the high proportion of white/black relationships (usually black male white female) in lower socio-economic bands in the UK is due to the fact that a higher proportion of the black minority are poor compared to the proportion of whites ( though obviously in total numbers there are more poor whites as there are more whites in total ). Would I enter a relationship with someone from a very different ethnic background? (E.g. Indian, Vietnamese, African as opposed to Italian, Swede etc). No I almost certainly would not. Primarily because I simply do not find myself attracted to them. I am attracted to people who share similar features to mine (height, proportion etc) - let's not forget some other physical differences, to those who can see what I mean when I say: there are more black male to white female relationships than vice versa - that's a good example ; ). It is also very difficult to remove ourselves from the fact that mixed race youth tend to feature an incredible crime rate. A newspaper (respectable broadsheet) in the UK recently featured a multi-page article showing the pictures of 30-50 victims/purpatrators of knife murders in London over a set time frame. Incredibly they were all from ethnic minorities (some black, most mixed race. Obviously a large number of whites commit violent crime too, but a larger proportion of mixed race populations engage in it. Also, I might appear outdated for this, but I simply enjoy racial identity, I like the idea that when I go back to Thailand (where I lived for three years) I will see Thais, and when they come here to the UK, they'll see Brits, like my 6"8 self. That's not to say I think interracial relationships are wrong, I would just rather they were not the pre eminent kind of relationship, and they won't be.
  5. Essentially, 42 years of oppression can turn good people into war machines in order to secure their future. As with anything, most people know when to draw the line, but all it takes is 1 person with a 9mm who has a deep hatred for a man who caused so much pain for millions of people to take it too far. Hopefully now they can put this behind them and start to rebuild their country. They are rich enough in oil that, given a good and fair government, they have the potential to because a very strong, developed country. They are rich enough in oil that, given a good and fair government, they have the potential to because a very strong, developed country. gl with that
  6. They'd also be doing what no other MMO game (not just pertaining to the RPG genre) has ever achieved, which is what makes it all the more incredulous. *incredible, to find something incredible (i.e. you cannot give credit to it) you are incredulous of that thing.
  7. Polnar

    Flier

    Different kind of flier XD Thanks for the responses, I just got one, happier than getting my fire cape, took 45 minutes at Karamja volcano....
  8. Polnar

    Flier

    Hi, I'm stuck getting a flier, I've killed dozens of imps and a fair few barbarians, is there some other way I can get one without wasting my afternoon engaging in an absurd item gaining mechanic and becoming enraged? Too late.
  9. Hate to have to ask but I've been looking and just can't find the guide to the levels you need to complete all the quests, if someone knows where it is that would be very helpful. Thanks, Polnar
  10. The joke is on you, i was not trying anything. Instead of "argument" which you thought i was trying to create, i was just saying how i feel about 99s. Those who say 99s are hard is foolish. If you say that it's foolish to suggest that having the time to spend on gaining 99s is easy then yeah. Personally I don't have all that much time, so 99s for me are gained over long periods. I accept that the repeated clicking that is required to attain EXP is technically easy, but going through it day in day out so as to reach your goal is probably a little bit more difficult.
  11. Fixed that for you. I don't get it, what did you fix? Ooo aren't you just so clever with "I don't get it, what did you fix?" What a joke. I am not being clever, i am serious. So what did he fix, tell me then? I know you're just trying to drag me into an argument about whether or not getting 99s is difficult, so I'll step away from that. Just give yourself a pat on the back for having such genius of wit, and for bigging yourself up in front of everyone by calling 99s easy.
  12. Fixed that for you. I don't get it, what did you fix? Ooo aren't you just so clever with "I don't get it, what did you fix?" What a joke.
  13. That's if you think doubling/trippling/quadrupling the length of it so that it lasts into the thousands of hours, or hundreds of days, is a good idea :ohnoes:
  14. I'd be happy with 50k xp lamps, or 100k xp lamps even. (30 Bosses x 100k xp = 3m xp). Even 3m xp as a reward is acceptable, all things considered. I would very much rather have the above than an item. The problem with items (unless they are 100% cosmetic) is that people feel they need to get them to be the best of the best. Look at Mobilizing Armies, the rings there give very small bonuses, not ground breaking at all. Yet it has made so much an impact on the game, people play MA even though they dislike it to get the rewards. They even made clans to rush through to get the rewards. 25 hours of gameplay just for a ring that boosts +4. Cosmetic rewards is good, but do we really need anything other than the imp? The imp shows off your number of Champions killed, what more do you need than that? How would a cape be any more flashy than a banner holder? I do however agree with you 100% on the engraving part. After completing all the champions, having your name engraved on a statue inside the hall which everyone can see would be more than eternal glory to any player. So things that should change/stay the same: 1) More Champions 2) XP Lamps for each champion killed. (Around 20-100k xp) 3) Player Engraved Statue at the hall of champions where everyone can see you beat them all. 4) Level generated Champions. Depending on the Champion they may be 50% to 400% your combat level. 5) Imp follows you around and can display all your champions defeated :thumbup: :thumbup: :thumbup:
  15. So basically, you want the reward for doing 500+ hours of playing, to be no better than anything else in game? What gives people who have done 30 hours of GWD or TD's to buy the best gear, any right over those who do this to have the best gear? The gear or reward given should be better than anything in the game currently, but as i say, it won't be a game-breaker, just slightly better as a reward, but not a forced task. Why do you stubbornly refuse to comprehend that making something that is better than everything else is inherently game breaking, and inherently forces people to aim for it? It really is pretty self-explanatory. The reason I feel there shouldn't be such a reward for it is that I feel that the minigame shouldn't work like this in the first place, no single minigame should require 500 hours, (or indeed the 1200+ hours predicted in the future), of playing time to complete, for obvious reasons. A reward that is slightly better than what is currently out there would not be a game-breaker, and only those who are incredibly stupid or have too much time on their hands would waste 500 hours getting it. It would purely be a reward for those who are doing the challenge to complete it, not going for it for the reward. So why reward it.......? And especially why reward it with an item that's the best in the game.....? Thanks for shooting yourself in the foot there, I know I've shot it for you enough but now I'm pretty sure I've won.
  16. So basically, you want the reward for doing 500+ hours of playing, to be no better than anything else in game? What gives people who have done 30 hours of GWD or TD's to buy the best gear, any right over those who do this to have the best gear? The gear or reward given should be better than anything in the game currently, but as i say, it won't be a game-breaker, just slightly better as a reward, but not a forced task. Why do you stubbornly refuse to comprehend that making something that is better than everything else is inherently game breaking, and inherently forces people to aim for it? It really is pretty self-explanatory. The reason I feel there shouldn't be such a reward for it is that I feel that the minigame shouldn't work like this in the first place, no single minigame should require 500 hours, (or indeed the 1200+ hours predicted in the future), of playing time to complete, for obvious reasons.
  17. Couple of ideas - PoH additions - statues/banners - Champion of Champions Cape
  18. Yeah sure there's nothing wrong with cosmetic stuff like that, but a helm that serves all 3 styles and is better than any other in their single field? Well maybe not.
  19. That is totally removing what I said from it's context. There should be a better framework for obtaining the challenges. I realise that many things in runescape are luck based but here we are talking about something that is widely accepted to take a minimum of 400 hours, and you're talking about nearly trippling the number of Champions, which would make this minigame take in the region of 1200+ hours to complete. This is a colossal 50+ days of playing time, and short of a 1 item 'Godsuit' with attached sword that halves all damage and doubles the damage of the weapon I'm not sure what kind of reward is worth that scale of time, something far too game changing and unbalanced to be introduced by any means. Your argument that the longer it takes the better the reward is flawed here because of the sheer length of time required. In 50 days of playing time a player could achieve multiple 99 stats. You just cannot equate the time to the reward. With a change in the way in which scrolls are obtained, (perhaps mini quests where you journey and fight successive members of each monster type with a final boss that are very difficult to complete), perhaps it would be more reasonable to suggest a powerful item as a reward, but certainly nothing as game changing as the whip or godsword.
  20. I think they should rework the way in which challenge scrolls are obtained. Randomly killing tens of thousands of monsters just isn't a good way.
  21. In being disadvantaged by not having an item, you are in effect being mildly forced to do it. And let's face it we have 'enough' 'skills' where long and drawn out slogging and determination is the only way of success. To ask a player to spend such an amount of time as this for an item, and you are talking 20 days, which constitues *ONE SIXTH* of my TOTAL PLAYING TIME, is self evidently, utterly ludicrous. If the reward was a super helm, then why not have another minigame for a new super cape? Heck, they could have one for each of the 11 slots in the combat equipment set up, and more for other combat styles, asking you to pay a staggering 200+ days for a set of gear? Face it, 500 hours for an item is total madness and there's no way you can argue it's a good idea.
  22. I disagree, a minigame lasting 400-500 hours should not reward the player with yet another 'super item.' I just feel that the Champions' Challenge barely even qualifies as a minigame, as the game itself is only the fight with the Champions and the search for Challgenges merely the act of crossing fingers and blindly hoping. You literally may as well Jagex to reward players with some kind of super powered item for slaughtering 50,000+ cows, ankous, ice warriors etc. There is no skill whatsoever involved in the gaining of the challenges and it is madness to suggest deliberately forcing players through hundreds of hours of tedium for a reward. There must be a better way.
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