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jp_page_too

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Everything posted by jp_page_too

  1. I don't don't if this would be a guide or a new topic in the forums. I'd really like to know what worlds are used by players for certain purposes. Why are worlds 1-6 always full? Are they mechanting worlds? Are any other worlds used by certain groups on a regular basis? This information is useful if you are working for a certain skill or trying to buy/sell an item, or working on Temple building, etc. I've never seen this information spelled out anywhere, just hints about it here and there.
  2. Auto-ers are definitely a problem. They do contribute to an overabundance of resources. F2P is supposed to lure players into P2P. Is there really a need to let F2P get all the benefits of high levels? I don't think so (my opinion). Here is my solution: Allow F2P to level all the way to 99. But limit their abilites to a lower level say.. 49 for example. This would keep F2P as a way to level up, but keep them from effecting the economy of P2P in a meaningful way. (i.e., if they can't fish sharks they can't sell them for large amounts of gp to sell that gp in real life, the same goes with, yews, mithril, etc). Yet they can continue to level up so when they do go to F2P, they can use all of the levels they have achieved. Auto-ers may end up moving to P2P but then more moderators would catch them and Jagex would have more revenue to combat the problem. There is no way to eliminate this entirely. All jagex can to is make it as unprofitable as possible to limit it.
  3. Herlore is very useful but so slow to train. The combat porion is very useful. Adds to attack and strength but only takes up one inventory spot. I love it for a boost with little cost. A super combat potion would be nice somewhere around lvl 70. They also need something between Prayer (lvl 38) and Super Attack (lvl 44) besides that lame stuff for salamanders. 6 levels of nada is a lot of potions making for no real ability gain. Also identify having a 10 level gap between 30 and 40 is tough. Again.. 10 levels and you get no more ability? It really makes those mid levels boring. Soemting new in this range would help. Yes, slayer needs some more stuff too. What 's really at the top end? Only two monsters over level 85. Good drops on them though... Slayer is nice since you get to train combat/magic/range at the same time you level up slayer. More variety would be nice.
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