@Uular This was a tough one, not sure why, maybe something to do with your graphical settings while taking the screenshot. http://img11.imageshack.us/img11/535/toughone.png Yeah I was trying to do it but the original image had feathered edges and I didn't really have time to go back and manual re-crop it. Thanks!
Thank so much for the guide! finally got my first cape. Now probably gonna go back tomorrow and get a second one for place holder. Did the whole thing in about 40 mins or so here was my setup the funny thing is that when jad attacked him, 90% of his hits were range attacks and as for the mage ones, I just ended up prayer switching for a one or two of them & tanked about 2 as well. EDIT: you might wanna also add in a mage section as well since its been really popular lately
The only reason I have one overload is because I just wanted to overload just for jad. For everything else, I was just gonna use the skull for the bonus. I will end prayer switching but I not really that good at (since the last few attempts); I'll get rid of one prayer renewal and add another brew or so. So for the jad fight, do I still need to worry about the healers that come in at half health?
Just wondering if this is a good setup for jad? So I just pray mage for 360s, try to trap the 180, and just kill 90s As for jad, just normal prayer switching (but from what I heard is that the mage attack from jad in this gear doesn't really hit that much, confirm?) Thank you.
sorry to ask your on thread but so let me get this straight, if I were that setup posted on the first post; I don't have to prayer switch during jad fight at all? if this is true, then i'll probably go
@Ren http://img851.imageshack.us/img851/5425/charwubstepdrop.png yeah the new invo screen kinda messes it up. & the only thing about when gimp runs into the armor, just turn threshold down to 2.7 (normally between 2.5 and 3.0 is where you find a good amount)