While I agree with you on most of this, you left a few things out: Melee weapons have certain strengths against certain armors, so some people like to keep weapons with crush, slash, and stab attacks, i.e. a rune 2-hand, a rune scimitar, and a rune long sword. F2P Mages don't have the Anti-dragon shield to use against dragons; we use them because they are the only available f2p shield which does not hurt our magic bonuses. I use an Air Staff for fighting, but I still have other staves: fire for superheat item, high alch, and lvl 3 enchant, water for lvl 1 enchant, and i will get earth soon for lvl 4 enchant. I agree that we don't need air runes, but I still have a slot because I craft them to sell, and I keep body runes because they do help in combat. You also forgot to include cosmic runes. There are a few items which are still useful even after the quest, especially Silverlight, which is good against demons. You also forgot to add crafting supplies to that list, and i have 4 slots of gems, a slot for chisel, a slot for gold bars, slots for molds, plus slots for cowhide, needles, and thread.