yeah, revents are way over powered for F2P, In perfect conditions (99 str, rune 2 hander, str ammy, prayer, and str potion) a F2P has a max hit of 33, yet for a revrent can hit 20-30 easily, not to mention freeze and heal. Making the revrents wasn't a bad idea, they just need place in a corner of a dungen that player can go to if the WANT to fight these creatures instead of putting them in the middle of the wild where they can kill players with ease. On top of all this they have teleblock, they can heal, they can freeze you, and they can attack from a distace. This doesn't melee a chance at all. if your a melee and you get froze you can't attack the revrant. Mean while the revrant hits you for 20-30 damage so you scarf down all your food and if you do escape now you in the middle of the wild with no food, of course thats only if you escape. The revrants need moved!