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Seraphi

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Everything posted by Seraphi

  1. 500m, now. Heheh. Also, I played Eve before. Some of the battles on that lasted weeks. Seriously. Not to mention, the economy is brilliant and awful at the same time. Brilliant in that it is one of the most developed in any MMO, awful in that there are some event-only ships which are literally priceless. Theres one, the Gold [something], which cannot be assigned a price at all, since there is only one left in the game (All the others have been long destroyed), and it will sit in the station without seeing use for the rest of the time Eve exists.
  2. Yeah, Ice storm always was broken. It used to be much more powerful, dealing an extra 1d6 of each crushing and cold damage per caster level. At level 20, you ended up with like 45d6 damage, which was plain abusrd.
  3. Okay, I'm almost done reading through the second pdf. I have like, seven 100+ page pdfs on DnD rules. I DEMAND A PAY RISE.
  4. Thanks Retech. Grim, I think not. It's a bit overpowered. Just a bit. Not like it's ground shatteringly overpowered or anything. Oh wait...
  5. It's a race, Grim. Classes don't get ability modifiers.
  6. I'm not sure. It may be homebrewed. I'm willing to disregard the drow class restriction thing. Remember, if you choose one of these races, YOU MUST UPDATE YOUR CHARACTER SHEETS. I DON'T CARE IF DEDUCTING AND REAPPLYING RACIAL ABILITY SCORES PUTS YOU OVER THE LIMIT, JUST DO IT ANYWAY. Retech, there are far worse things than that. Take the humble wingwyrd, for example. +4 Str +4 Dex +6 Con +6 Wis And they can fly. And they get +4 natural AC.
  7. Races, I can deal with. Though it is up to you and you alone to update your character sheets and such accordingly. Redistributing points is not allowed. If you switch from a normal elf to a new elf race, you need to deduct the normal elf races bonus ability points, and then add the new ones. PS. Any Minmaxers delight races/classes will be terminated. If something has the following ability scores: Warforged Charger- +10 Str +10 Con –6 Int –4 Wis –8 Cha And is immune to almost every biological effect, including sleep, and can walk underwater. You should be able to work out that it is insanely overpowered. Seriously, what the hell is up with that.
  8. You...You do realise what you have done, don't you? I have to read through them all now, in full, in case one of you (RETECH) decides to pick something which is incredibly obscure but provides some notable advantage. God damnit Grim.
  9. Seraphi replied to archimage_a's topic in Falador Tavern
    I'd rather stay neutral if you don't mind. I have no real reason to get involved in the conflict. It's basically the person who get's the allies support wins. Therefore, I shall not take sides and shall try to resolve this peacefully. Although that likely wont work.
  10. Seraphi replied to archimage_a's topic in Falador Tavern
    Durr Hex is stupid. Seriously, just leave. There is no further reason for you to be on this thread. And, as I said, you seem to have no tactical prowess at all.
  11. Seraphi replied to archimage_a's topic in Falador Tavern
    Hurrdurr Hex is stupid. Seriously. If I have to tell you why it affects me, then you might as well just leave, since you have just proven that you have absolutely no tactical capacity.
  12. Seraphi replied to archimage_a's topic in Falador Tavern
    Oh for gods sake now another two allies are fighting.
  13. Pdf you mean? Just put in "PDF converter" on google.
  14. If you're looking for favoured enemy classes, the list is on the ranger page. You can simply choose undead.
  15. Seraphi replied to Leoo's topic in Off-Topic
    Agreed.
  16. Sigh. Okay then, but I'm not going to update anything for you, you need to do that yourself.
  17. Seraphi replied to Dizzle229's topic in Off-Topic
    Orange Soda Experiment. That said, I also find it to be a pretty interesting story, regardless of whether it's true or not.
  18. Seraphi replied to Star_Fox's topic in Off-Topic
    I've always been a bit of a social recluse because of it, but aside from that, no real difference to somebody without it. That said, mine is pretty minor.
  19. Seraphi replied to archimage_a's topic in Falador Tavern
    Iran continues doin' it's thang. We also prepare for the annexation of the three countries that are right next to me and end with "Stan". Also, as a side note, Shephard's Pie sandwiches are like, the sandwich equivilant to jesus.
  20. "As the party cleaves through wave after wave of the undead, they spot a chapel like building in the distance, inspiring them to continue onwards. Although they have gained a lot of experience from their time in the town, after fighting against one particularly durable zombie, they have run out of steam and need to rest. Will their newfound skills be enough to help them get to the chapel and defeat whatever is causing this mess? Only time will tell." Hope y'all had a good game. And REMEMBER TO UPDATE YOUR CHARACTER SHEETS WITH YOUR NEW SKILL POINTS AND HP.
  21. Seraphi replied to archimage_a's topic in Falador Tavern
    Glad we could settle this while remaining relatively peaceful. After all, war between two allies isn't exactly the best scenario.
  22. Seraphi replied to archimage_a's topic in Falador Tavern
    Bear in mind they cost 500k each to deploy. (That's the number me and Archi agreed on.) It's worth it if they're used right though. Unfortunately, it's going to be Crisis suit vs. Crisis suit unless this ends.
  23. Seraphi replied to archimage_a's topic in Falador Tavern
    Snubbe, I implore you, please let Trol take Madagascar so we can stop this nonsense. Having my allies fighting is laaame.
  24. Okay, if Paul, Earth, Retech and Grim are present, we can get started. IP is 90.200.144.125 Again, if it doesn't work, tell me and I'll go dip my router in a vat of acid.
  25. Seraphi replied to archimage_a's topic in Falador Tavern
    Several dozen cigarettes beats both cigar and pipe.

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