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Seraphi

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Everything posted by Seraphi

  1. (Last roll) Earth- Nothing happens. You reach the staircase. Jen- You fail to heal your arm. You find that your accuracy is put off while swinging, and miss rather badly while he blocks the mace with the katana. It would appear that your automatic shards have finally exhausted themselves. Umbra- "Hah. What's the fun if we aren't allowed to kill? Sit back down, worm." Nexaduro- +1.0 geomancy. The castle is the size of about 4 houses. You easily create a table and chair, and study the life crystal. You notice that it is exactly what you already knew it was. A crystal with lifeforce in it.
  2. Yes, but right now I'd rather have numbers than quality.
  3. The Scathe go off teh defensive, and attempt to swarm the enemy defenses. The juggernaught is dismantled and converted to five needlers to act as ranged infection, while the rest of the spores form into a wave to try to overwhelm them. The controlled guards are sent first, to exhaust archer ammunition and lower morale.
  4. Earth- Nothing happens. Jen- The person interferes with your weather control. You hit him several times with ice shards and spears, dealing some damage. As you swing downwards, he draws a katana to block the mace, and steps back, out of range of your dagger. He then cuts vertically on your arm, dealing some moderate damage. +.2 ice. Umbra- The knight sees you and draws his sword. He is wary of you.
  5. The scathe retreat into buildings, and will ambush the next waves, and infect them. The juggernaught will crash through a wall near the entrance and infect as many as possible with the needle burst. (Mind control. I generally say infect, since I'm kind of modelling my race on the flood from Halo.)
  6. Earth- It appears to be an ordinary home. There is a staircase on the far side of the room, and there appears to be nobody in the house. Hakon- Yes, and I told you that you already took everything of value. Umbra- On the floor are several bones. There are some shackles on attached to the wall, but they are not on you. As you try to touch the bars, the knight force pushes you back. The bars look fairly strong. Jen- (Uuuh, I guess so. Still, most people onyl post one action at a time, if you read the other posts. I'd prefer if you tried to do that as well. No real worries about it though.) He appears to be wearing spiked climbing boots, so the slippery ice does not affect him. They also help him endure the wind. He reaches the top, and the crabs jump out. They attack his shins, damaging him slightly. He dispatches them each in one blow.
  7. I edited it.
  8. Rocco- Though your technique was terrible, you still managed to summon another wyvern. Hakon- You have already taken everything there is to take. Earth- You come to a strange house, which seems to have appeared from nowhere. Umbra- The knight remains silent. Jen- (Could you stop always posting 3 actions with no relevance to each other in that way? Most people only post one action unless they're doing something where it is needed. You always do it, and I'd appreciate it if you stopped. Is that okay?) You summon a moss crab. +.1. You fire a bolt of wind at the person now ascending the stairs, but he dodges it. +.1 aeromancy. You fail to create an autoheal.
  9. The scathe hold their position, and defend the back rows, where a juggernaught is quickly formed. More Scathe burst out behind the city guard and attempt to infect them.
  10. Earth- The fire spirit seems to want you to leave. You can tell because he just threw you several dozen metres into a nearby bush. Rocco- You dismiss the wyvern, but fail to summon any more. Jen- You cannot see into the future with your current power level. You summon some weak ice crabs and send them to the staircase. You fail to summon any moss crabs. +.2 summoning. Umbra- (I was actually hinting to something with the scenario, but regardless) You are thrown in a basement cell. There appears to be a mage knight of some kind guarding the cell.
  11. The Scathe burst out all around the city, taking control of anything nearby, and using them to kill anything else nearby. The scathe continue to flood up from the caves.
  12. Earth- You are halted by a large blast of fire, and a fire spirit stands before you. "Why do you enter my home?" Rocco- You dismiss the goblin and summon a small wyvern. +.2 summoning. Jen- Having managed to escape from your rival for the umpteenth time, you stop to catch your breath. You feel he is following and will arrive soon (3 rolls) You teleport a small rock a few feet, and a large boulder about an inch. +.2 void. You fail miserably at summoning any moss crabs. You also fail to manipulating the wind. Umbra- You see nothing you could use without them noticing you at the current time. Hakon- You fail again to make a stone cart.
  13. The Scathe surface in basements and under houses. They will then reproduce until there are enough to infect the city.
  14. Rocco- You dismiss the goblin, but accidentily summon another goblin. +.2 summoning. Earth- You get the feeling that nobody in the town knows about any other golems. While wandering around, come to a large hill, which appears to have changed into a miniature volcano. Umbra- You line up next to the guards, taking the position at the end of the hall. A guard at the front wanders to the other end. He announces that the intruder has not been found, and thus all of the doors have been locked. He then asks that all guards remove their helmets for inspection, starting with that end and moving down towards you. Jen- Fighting your rival I think. Truth be told, I don't really remember either. You're going to fight your rival anyway, so I stop forgetting. Hakon- You fail.
  15. Okay, go. Earth, I'm finding the basic picture on the net, then editing the hell out of it until it looks like I want it to. Going to grab a snack while you guys post.
  16. Yeah yeah, just gotta finish making a new token.
  17. Seraphi replied to Seraphi's topic in Falador Tavern
    Almost. You must learn patience, young cricket.
  18. Seraphi replied to Seraphi's topic in Falador Tavern
    Okay, problem found, and it shouldn't be any trouble anymore. I can now start learning how to properly use the program and then eventually get around to hosting games on it.
  19. Seraphi replied to Seraphi's topic in Falador Tavern
    Switched it back. I turned the firewall off completely. Try again.
  20. Seraphi replied to Seraphi's topic in Falador Tavern
    Bah, why has it done this all of a sudden when it was working just fine a little while ago. Let me adjust my firewall again. In the meantime, see if you can see it in the regular server select screen. Still called Test.
  21. Seraphi replied to Seraphi's topic in Falador Tavern
    Something must be up with my computer then... I'll just check something. Try again, port 51234, ip 90.200.144.114
  22. Seraphi replied to Seraphi's topic in Falador Tavern
    Retech, can you give it a try?
  23. Seraphi replied to Seraphi's topic in Falador Tavern
    Hrm. Perhaps it's my computer then...No idea why it would time out though. Maybe your firewall is still being a douche, and Earth's is set too high. Hey Earth, did you alter the firewall settings?
  24. Seraphi replied to Seraphi's topic in Falador Tavern
    Alright then Earth. Archi, I'll start a new server with port as 7004. The IP should remain the same as before.
  25. Seraphi replied to Seraphi's topic in Falador Tavern
    Earth, the connection timed out, which leads me to believe that your computer is running too slowly. Any bulky programs running at the moment?

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