Everything posted by Seraphi
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Dungeoneering
Ares says "Me am Ares of the Biahorae clan" before noticing that he apparently can't see in the dark anymore, and directing a light orb to the side, illuminating the creature, but hopefully not aggrivating it.
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Dungeoneering
Ares catiously moves farther into the cave. He makes sure not to touch any more of the wires, expecting them to be something used to detect trespassers.
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Dungeoneering
Walking close to the wall and keeping his hand on the rope, so he is able to grab onto it should the floor collapse or something.
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Dungeoneering
Ares slowly follows the rope along, checking round the corner cautiously. He also remembers that he can already see in the dark, but keeps the ligh orbs and torch lit regardless.
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Dungeoneering
Ares sends one of the light orbs along the rope, to see where it leads.
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Dungeoneering
Ares enters the cave, checking for traps and such along the way.
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Dungeoneering
Ares creates several orbs of light, along with lighting the torch and creating a shield of darkness around himself.
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Dungeoneering
Ares goes to the petitioner and says that he will try to find the person, before setting out to the cave network.
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Dungeoneering
Ares thanks the blacksmith, and tells him he will come back later with either 500 gold, or an item valuable enough to trade for them. He then sets off looking around town for any posters or notes with bounties and tasks.
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Dungeoneering
Ares realises he has no money, and no items to trade with, but asks if the blacksmith has anything in the way of platerobes anyway, so he can come back later, after doing something to earn some money.
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Dungeoneering
Ares says hello to the blacksmith, before asking for help with equipment troubles.
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Dungeoneering
Ares thanks the man, before asking to be taken to the blacksmiths next.
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Dungeoneering
Ares tells how the people from the lands to the east are displaying other races like circus exhibits and treating them like slaves, and that he was caught in a trap, and when he awoke he was trapped, with his wings in the state they are in. He asks if there is anything he can do to restore them to their former state. He curses the gods again.
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Dungeoneering
Ares writes that his wings have been destroyed and they wont seem to heal, and that he needs them to return to his journey.
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Dungeoneering
Ares writes a note to the person asking for him to telepathically communicate with the man in his place.
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Dungeoneering
Ares writes a note saying hello to the man, and then asking him if he can help, while showing him the remains of the wings.
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Dungeoneering
Ares follows the person to the town cleric so that his wings can be healed.
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Dungeoneering
Oh wow, and here I was suspecting computer troubles :blink:
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The Hegemony (12th Feb = 2018, Part 2)
SMASH SMASH SMASH THROWING POWER AT PLACES HELPS ME WIN
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The Hegemony (12th Feb = 2018, Part 2)
Indeed. Now it's a game of ANNEX EVERYTHING. Last game was only a mild version of that.
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Dungeoneering
Hakon will need to find a suitable helmet first, because until there is a helmet on the armour, it's basically a mindless puppet. Not the best servant. Archi is running tonight.
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The Hegemony (12th Feb = 2018, Part 2)
Australia laughs.
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Dungeoneering
The ivory tower isn't a monster...it's a tower. And what makes you think all the ivory mages use fire?
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The Hegemony (12th Feb = 2018, Part 2)
*Watches as anarchy breaks out and Japan is slowly demolished from within*
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Dungeoneering
And lots of absurdly powerful monsters!