Everything posted by Seraphi
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Dungeoneering
I posted it a few days ago. Chain acts as a prehensile arm or grappling hook of sorts. Gem allows full control over more undead. Shard allows Caladbolg to upgrade to Caladburn, which can use it's energy thingy an infinite amount of times. And the feather allows flight.
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The Hegemony (12th Feb = 2018, Part 2)
I request to join the World Union of Uninterested Nations, for the luls. Australia continues being awesome and doing stuff. Prototype exoskeletons prove a success in training, and will now be upgraded to a full time project. Anti-salvage devices are beingput in place.
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Dungeoneering
"Rocks fall, everyone dies." :P
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The Hegemony (12th Feb = 2018, Part 2)
Point taken, although Rocco's example doesn't really make sense.
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The Hegemony (12th Feb = 2018, Part 2)
Depends what you consider a weapon. If something is specifically designed to fire weapons which fire further weapons, I think it's a weapon. Australia has issued dawn guards with very early exoskeleton prototypes for field testing in the arctic.
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Dungeoneering
Ares asks what is on the persons mind.
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Dungeoneering
Ares writes that he would be very grateful for that. He also greatly suspects that the missing Nyseer were probably taken by that kingdom, judging by their crazy notions of education and their apparent xenophobia.
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Dungeoneering
Ares writes that he doesn't really know. He wants to heal his wings for the time being, and then probably back to training. He also writes that he hopes to investigate that mess of a kingdom at a later date. He also asks for some advice about the equipment situation.
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Dungeoneering
Ares writes down the events which transpired in the last few days.
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Dungeoneering
Ares asks why his friends were so uncomfortable around him.
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Dungeoneering
Ares writes that he can come back later, if the person wants. If he does, Ares goes into the forest outskirts and looks for something interesting.
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Dungeoneering
Ares asks to come inside, then points towards some paper and a pencil/pen.
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Dungeoneering
Ares arrives at the village, then goes back to the house of the person who taught him the language. He knocks on the door.
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Dungeoneering
Bah, they've had five days now. Guess this is karma for throwing absurdly powerful monsters at people...
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Dungeoneering
Ares heads back to the Nyseer village, and attempts to heal his wings on the way.
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Dungeoneering
Ares swears at the gods and wanders around for a while.
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Dungeoneering
Oh joy. Then I'm stuck here, since the bog would take weeks to manouver without flight. Ares screams to the heavens and curses the gods for forsaking him, before slumping on the ground and wondering what the hell to do next.
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Dungeoneering
Wow, I'm pretty screwed. No equipment and an hour to get back to familiar ground. What the hell did I roll, like 5 ones? Ares starts the long flight homewards.
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Dungeoneering
Ares uses geomancy to fling himself to the side. He then decides against heading north and starts heading back towards New Exile.
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Dungeoneering
Ares checks if the person dropped anything. He then starts heading far north, avoiding roads and paths and sticking to forests.
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Dungeoneering
Ares tells the person to calm down, while using dark energy focused on his palms to block the sword if the person should attack.
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Dungeoneering
Ares stops to say hello.
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Dungeoneering
(Back to square one then. god damnit.) Ares sighs again, and then heads off looking for something to kill to brighten his mood.
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Dungeoneering
Ares attempts to follow it.
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Dungeoneering
Ares sighs, before trying to scan a large radius for residual energy.