Everything posted by Game_Freak67
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Sacred Clay Body info
All the stats and the weight of the Sacred Clay Body (Ranger body) are incorrect.
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Kennith's Concerns
At Step 9, you have to talk to Kimberly first before she'll go with you to Ezekial's. I don't know if the story can progress if you don't do this. (No screenie) Step 18 says that Kimberly will mention the train being at the base of a building. But for me, she instead told me it was near the water. If you destroy the Toy Train after you picked it up, it will NOT reappear in the same spot you found it. You'll have to search the town to find it again. Under Tips, Tricks & Notes, it says that Kennith's parents will give you 2 noted Coal for fetching them random items. But that's incorrect; it's Kimberly's parents that do this (since they're living in the mines now, they need supplies right?)
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Horror From the Deep
It should be noted at the end of the guide that you can only obtain 1 kind of Prayer book. So your choice should be made wisely, since you only get one. There is one very odd safe spot in the Dagganoth room. If you stand right beside Jossik to the west, it'll count as a safe spot from both Dagganoths. So during the fight with the mother, you can stand here, use Protect from Ranged, and beat it pretty easily (you can use a Dragon Halberd for the melee form). Unfortunately, I forgot to take screenies. So if anyone wants to post some, be my guest.
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Post all RS Screenshots, Videos, and Sounds here!
I was going to Mudskipper Point to kill a Mogre, for a hard achievement in the Falador Achievement Diary. I NEVER expected to find this: BOB THE JAGEX CAT! Location at time of posting: Mudskipper Point south of Blurite Mine; World 115. Took me like 20 minutes of following around before I could get a good screenshot...
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Lunar Diplomacy (with screenshots)
Once again, BUMP~, I just feel like all the work it took to take my screenies would go to waste if an admin didn't at least take a look at them...
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Grim Tales
Sorry for the BUMP~
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Finished collecting: items from Dealing with Scabaras
Here is the picture for "Scabaras research": I wasn't sure if this is how you wanted us to submit pictures.
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[DONE] Important addition to one small favor
Because, unless you already have the gems in your bank, or are inside Shilo Village right as you read the required items on the guide, then it's a lot less troublesome just to buy them.
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Grim Tales
A cannon cannot be taken up the beanstalk. ======================================================= There is a safe spot to range Glod from, but you'll have to maintain constant attention because you'll run up to him if he forces you to, and you'll run away if he forces you to. Otherwise he won't be able to hit you, with the exception of his "stomp" attack that has a range from about where Glod is standing to the spot where that skeleton beside the rock is, so you'll have to stand further than that. ======================================================= The Dwarven Helmet isn't listed as a reward in the guide, but it's listed as a reward in-game.
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Lunar Diplomacy (with screenshots)
Sorry for the BUMP, but I'm not sure if any of the information I provided in the first post validates as being inserted into the quest guide, so I thought I'd reinvoke the subject by bumping the thread.
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As A First Resort...
Replies to: 1. I managed to use a Lit torch when I did the quest, so it might have been fixed (I've done the quest so no screenie). 2. I've went in and out of the pool a few times, and it always stayed at 55 Hunter. So I'm pretty sure I didn't hit the clock tick (hard to prove using screenies).
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Catapult Construction
Sorry for the BUMP, but I noticed that the quest hasn't been updated for "No friendly fire in Castle Wars with catapult" being moved into the Rewards section (see picture).
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1 hidden Suqah -done-
Darkblade986 - added and credited There's a Suqah (level-111) you can safe-spot, which is available after first being brought to Lunar Isle during the Lunar Diplomacy quest. It is on the bottom level of Captain Bentley's ship (the ship that brings you to Lunar Isle from Pirate's Cove), inside an openable cage. It is available during and after the Lunar Diplomacy quest (see quest list in following pictures). So its location should be noted under "Notes" if people need to find one for the Lunar Diplomacy quest.
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Dwarven Helmet corrections (from Grim Tales quest)
The stats for the Dwarven Helmet, which is a reward from the Grim Tales quest, has a +8 Summoning defence bonus, not +5 as stated in the Items database.
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Summer's End
The Dark Warriors' Fortress is actually located in level-15 Wilderness. The wilderness Bandit's Camp is 20. The Ruins portal should actually be specified as "North-west of of Clan Wars, the portal used for the quest" instead of "the Quest start area", as this might confuse some people. (This is more of a fun fact than a correction): Inside the Chaos Altar portal, there's an NPC that will spout off a lot of nonsensical gibberish, but the colors he mentions refers to the three main gods (he uses anagrams for the Gods' names). 1600 Total! WHOO!
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As A First Resort...
Sorry about triple posting, I just want to bump my thread up. Apparently, the length of time you keep infinite energy doesn't seem to be attributed to actual time, but how many running steps you take (or something like that). The first time I timed it, it lasted for about 20 mins. But on some days I noticed that it actually lasted for less time, and today during a quest, it lasted for over 30 minutes. The only differences I could see was the amount of running I did while I possessed infinite energy. SO, as a correction, it appears that the Salt-water Pool at Oo'glog gives infinite energy that lasts for a certain number of steps (although I have no idea how many, and I certainly have no intention of counting them).
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Quest list shows subquests?
When I accessed the quest list today, "Rag and Bone Man" and "Recipe for Disaster" have subheadings related to the subquests in the quests. But even if you click on a subquest, it doesn't matter, since the guide automatically has the walkthrough hidden when you access the page. So when you click something like "Recipe for Disaster - Subquest 6: Evil Dave", it goes to the Recipe for Disaster quest page, but it shows the Rewards section in your window (since that's where the subquest would be located if the walkthrough was shown). To sum it up, having subquests in the quest list is pointless, unless the walkthrough is permanently shown when you access the page, but then that would ruin the whole point of having the hide/show option.
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New max hit calculator bugged?
Every time I select Godsword as the weapon (with or without special), the page errors and it doesn't calculate the max hit. I checked Dharok's set and Abyssal Whip, and they work (although if the max hit is accurate I do not know). Before this update I've checked the Godsword before and it worked fine.
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Catapult Construction
New screenshots uploaded, if you wanna check 'em out pokemama ^_^.
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As A First Resort...
New screenshots uploaded, if you wanna check 'em out pokemama ^_^.
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Lunar Diplomacy (with screenshots)
Lunar armor and Lunar Staff cannot be taken off while inside the dreamland, so bringing additional armor/weapons is pointless. However, a shield is ok. (Read further for more about shields) ============================================================== A shield can be worn inside the dreamland, however you cannot start the fight with Me while a shield is equipped (although you can re-equip it once you start the fight) ============================================================== When you receive the Kindling from the Oneiromancer, you can drop it and talk to her again for additional Kindlings, if you're not sure if you can finish the dreamland in one try (for the sake of screenshots and tests, it took me 4 tries). ============================================================== In the fight against Me, you can use Magic to defeat him/her (since you can't equip another weapon) instead of meleeing with the Lunar Staff. So under Suggested Items, attack runes should be added. ============================================================== When you have to kill Suqahs (level-111) for Suqah Teeth and the Special Tiara, you can safely attack one specific Suqah from a distance (using Halberd, Ranged, etc) without worrying about other Suqahs. This particular Suqah is actually located on the ship that brought you to Lunar Isle (Captain Bentley's ship), on the very bottom level, inside an openable cage. It doesn't appear until you arrive for the first time on Lunar Isle, so many people don't realize it's down there. It's available during and after the quest (so now the Bestiary needs to be updated =P). (Double zeros hehe) EDIT: The Suqah's location is now in the Bestiary.
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The Fremennik Isles - Troll King fight
Uh oh times seven. Wish I'd read that stickie earlier. I've finished the quests, so I can't do anything much (that's how I did 7 threads in a row, through memory). However I'm in the middle of doing Lunar Diplomacy at the moment this post is posted, and discovered several things already, so I'll know to take some screenshots. That stickie wasn't there before the forum crash (or maybe it was :shock:), so I didn't think about screenshots.
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Herblore guide and all other herbs/pots
Since unidentified herbs were removed, all herbs are now either "Grimy" or "Clean", but this update isn't reflected in the Herblore guide and other areas where herbs are mentioned (such as Attack Potion(4) in the item database). In addition, there is no such thing as "Guam Leaf" anymore, just "Guam". The Combat Potion, which increases Attack and Strength at the same time, increases them at 15% each, meaning that it's a combination of Attack and Strength potion combined (because of that fact, I got rid of all my Attack and Strength potions). All regular (not barbarian) antidote potions should be renamed to Antipoison+ and Antipoison++ (according to the Grand Exchange, this is how they're actually named). In addition, Superantipoison should have a space in it, becoming Super Antipoison. Stat Restore, doesn't exist anymore, it's now called Restore Potion and Restore Mix. There's a lot of stuff that needs to be corrected, I would advise (but not telling you, don't want to sound bossy =P) you to look over everything in there.
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The Fremennik Isles - Troll King fight
The Troll King you fight at the end will never attack with melee if you attack from a distance (using a Halberd, ranged, etc). However, he will still attack you with Ranged and Magic (Ice Rush???). So I recommend wearing high magic defence based armor (like Dragonhide), using Protect From Ranged, and attacking from a distance. The Troll King can attack up to 4 times using his Ice Rush, so keep an eye on your HP. Also the map shown at the beginning of the guide has a mistake. The Underground Mine is actually the mining icon beside Jatizso, outside the western gate. On the map, it's instead pointing toward some Coal rocks, which are NOT underground (by the way these mines located outside are not in the Mining Sites list with the exception of the Runite mine). 7 threads in a row \, now at 8 threads with Lunar Diplomacy posted after this thread. EDIT: If there's anyone who wants to post screenshots of these corrections, go ahead. I've finished the quest so I'm unable to do so.
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Dealing with Scabaras
After the quest's end, you can continue to fill up the book that Abigail gave you, with additional pages obtained as drops from the monsters north and west of her. I've only managed to collect 1 additional page from these drops, and Abigail is supposedly going to give you a reward if you completely fill it up for her. In the stronghold of Ullek, the two chests noted on the map hold two more additional pages you can add to your book. EDIT: If there's anyone who wants to post screenshots of these corrections, go ahead. I've finished the quest so I'm unable to do so. [Crew - added and credited. we'd LOVE to get pics of dropped pages and their text if anyone has them. Please post in the Items subforum!]