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ShadowTwisted

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Everything posted by ShadowTwisted

  1. While on a slayer task to kill Kalphites, I stumbled upon an interesting little tunnel. I checked the map of the Kalphite dungeon and saw no indication of a tunnel. Curiosity got the best of me and I tried the tunnel, which led to the Agility and Slayer Dungeon outside of Dorgesh-Kaan, just a short way from a ladder next to the entrance. This struck me as something that could be of great use for getting to the Kalphite Queen, eliminating the need for the first rope and waterskins and replacing a Shantay Pass with a light source. This would allow for more inventory space per run and teams could get Dorgesh-Kaan spheres as a quick way out to resupply between the two forms. [Crew edit: we do not seem to have a map of the South Slayer Dungeon, where this shortcut and the fairy ring and other stuff would be shown. Hopefully one of our mappers can take this task on.]
  2. I could almost cry I love it that much. I doubt the general RS populous would catch the reference though. Back on topic: I think the general reason why you can't teach the beggars how to make money is simple: They probably know how they COULD make money but it would take too long for them to do it. Though I doubt they really get anything for the time they waste begging anyways.
  3. I guess my post will break down to cover a few issues: 1:Attack priorities: When I train range, I usually can beat anyone using melee, but they usually are in a bad position. Mage has one of the most unfair advantages for first strike, though: Cast [damage spell] > then wait for the spawn and click. This bypasses the need to right-click and select the attack option for monsters higher level than yourself. 2:Training: I started really getting into range recently, mostly because I have high defense from melee training and can deal with leaving safe spots. What I really enjoy is accuracy and max hit are both related to my range level, where it gets split when it comes to melee. However, there are drawbacks. As with most training, when it comes to good xp, there's usually a crowd. I find I have to be less kind sometimes if I want to get my kills. Be it to someone using melee, magic, or range. 3:Combat triangle: People often see range as being overpowered over melee, but this is not entirely true. When using a safe spot, a ranger may be able to take out someone who fights using melee, but generally the melee armor offers better range protection bonuses than range gear offers to melee protection. Further things that factor into it are the overall combat stats and equipment.
  4. As a previous cannon owner, I will admit I had fun with it for a time. If you really want to get yourself put off of using it, make a new account and go to the rock crabs in Relleka. That is an almost guaranteed way of putting yourself in the other people's shoes, filling you with an uncontrollable rage towards all cannon owners that would make you want to sell your cannon immediately. *I'm probably exaggerating the details a bit, but if you ever have to put up with someone else that uses a cannon, you probably will think less of it.
  5. Personally, I've never seen it in-game. However, there is one thing that annoys me. Public displays of affection, they aren't generally appreciated in real life, and it gets really agitating in-game as well. I've noticed it generally at the fishing guild. A couple would be following each other, usually for 10+ minutes. Then, one of them has to go somewhere, so there has to be a 3-minute exchange of blow kiss emotes. Unfortunately, little talk is involved in these, so the ignore list isn't really an option. Even if it is a real-life couple, it seems a little... over the top. Something a little off-topic: My wife is the one that got me to play runescape :lol:
  6. Oh yeah, that makes sense. Let the evil forces all get together to take out Zamorak? You seem to be trying to recreate the events that led to Zamorak becoming a god, which was not accomplished until he was banned from Gleinor, which is also why the Gods left. The gods would not return, because they still existed on Gleinor when Zamorak defeated Zaros. Now that they have left Gleinor, they would likely be able to prevent anything from getting to that extreme. So congratulations on your fail.
  7. Well, it does seem that in being new, I also got to be ignorant. Everyone who decided to post on this thread without reading a word of it, you get a giant serving of FAIL! Probably the only way to make people actually read what I write is to type everything out backwards. That way everyone would have to take a minute to read it before going off and assuming. If you don't read anything before posting here, I wonder how you ever level ANYTHING in runescape, because you obviously lack patience. If I edited the title, it might help, but what good would it do now. Thanks for the giant flame war thread that I pretty much asked not to have happen.
  8. I'm sure everyone's seen at least one, they almost always hang out at the G.E. Beggars. Some are just outright asking for handouts, others try to be more creative. I'm sure there are a number of people out there who legitimately lose money by having their account hacked. However, as many people as I've seen claiming to have lose large amounts of money, I find it hard to believe they are all being honest. Players who announce how much money they lost from being hacked repeatedly, very suspicious. Unless, maybe someone with a kind heart feels sorry for these poor victims and then these "victims" get free money. While I am sure there is no way to stop people from doing this, I am sure it is disheartening to many players, especially those out there who actually have lost money from being hacked. If you had that much money to lose, how did you get it in the first place? Hard work and honest playing, at least if you were being honest, that would be the case. I wonder how often this ploy actually works? I doubt it would be anything spectacular, so why do people keep doing it?
  9. Point taken. However it sounds like it could be used as a sob story in some cases, like those "I lost [insert insane amount of money here] when I got hacked" people who just lie so they don't sound like they're begging when in reality, they are. But that would be for another topic. I guess this one could be locked or deleted now, as the crash has been over for a while now.
  10. Well so long as it's a rare occurrence. As I mentioned, I was at the Blue Dragons, which is usually a hot spot where competition is common. Anything that makes you lose your spot gets annoying.
  11. As I'm still relatively new to the game, I expect this isn't an entirely uncommon occurrence. I currently cannot log in on my favorite world, but somehow there are players on it? If anyone can clarify for me what is going on I would much appreciate it. EDIT: I realize that this may not exactly follow rant format so let's tweak it. I was in the middle of fighting a blue dragon when I get the connection lost message, then can't log back in. At first I thought it was my internet, but when I reloaded the page and went to log in again, world population had been replaced with OFFLINE. So I wait, and wait, and wait. When I saw that there was a world population with numbers, I tried to log in again, but was still getting the login server is offline message. How did people manage to login?
  12. Well Maggie may have disappeared from F2P, but wouldn't you be able to get it back from one of the witch's that helped you enchant it? After all, they ARE friends of Maggie. Don't really know for sure, but thought I'd at least voice the suggestion.
  13. All is fair in love and war. Pking will always have devious underhanded tricks that people hate, why? Because they work! When you go into PvP, you put your life on the line, so anything to survive should and IS to be expected. If it doesn't work for you, then time to look at your strategy and adjust. Many would consider my methods a variation on one-itemers, but it tends to get me more kills. Then again, level range has another factor on effective tactics.
  14. I understand that some members get annoyed when anyone F2P asks for something more. I just would prefer if they didn't always respond. After all, what intention does someone P2P have if they visit a sticky called "Why can't F2P have..." but to start a fight? Edit: Didn't realize my RS Type doesn't show up, I am a P2P as well, so for those who I thought I was a whining F2P, SURPRISE!
  15. Browsing the forums, and in particular the rants section, I've found that it seems there are a lot of clashes between the players who get to play for free and those who pay to enjoy more. These arguments arise almost instantly after an update for P2P only or after an event where P2P gets a small bonus. It is generally a small number from both communities that stoke the fires and get threads turning into ugly arguments. In the end, both communities take a loss. Those for P2P will sometimes see all F2P players as whiny and greedy. Then the F2P players who get bashed about wanting anything when they don't pay may see P2P as arrogant and rude jerks. Understandably, these are only a small fraction of people from each gaming community. However, why does it seem necessary for a fight to always break out? There's usually more to each person's motivation to be free to play than you may know. Not everyone who is P2P pays for themselves. The younger community of those under 18 who cannot get a credit card are often funded by their parent/guardians. This funding can sometimes come with a few conditions, such as maintaining good grades in school or doing household chores. Perhaps we should all try to come together to put an end to these petty squabbles that turn threads into eyesores.
  16. Guess what? That's not that bad! I have had 3 clue scrolls from rock crabs. All the same level and all of them rather short. From 1 I got a green ele' shirt, 20 nature runes and a coif. The next one yielded a black c'bow, black axe, and a handful of body runes. The last one? 7 nature runes and a black battle axe! Three very different results from the same level scroll, dropped from the same monster. It happens and more often than not you get junk. If the really expensive rewards were common, do you really think they would be worth as much? Probably not.
  17. Hitting higher or more frequently? Because higher would generally just refer back to max hit. Also, the game probably uses complicated algorithms to keep each fight different, utilizing your stats versus your opponent's. Occasionally, you will have instances where your opponent gets the most favorable results, while you get the least favorable one.
  18. Point proven. Believe it or not, people enjoy being nostalgic every once in awhile. Comparing the way things used to be to what they've become, is actually very reasonable. I'm of the 20+ age category of people who can relate. If you talked like that when some of us were young, there'd be a belt or bar of soap with your name on it. It's a simple lack of discipline in the current youth. Children think they can do what they want and don't have to worry about the ramifications. Doesn't leave much hope for the future, I'm afraid. Another thing: It takes balls to play Russian roulette, but brains to know it's not worth the risk. Im 19. And i have grew up with that kind of talk. Balls, meat and beer! :thumbsup: I did say "some". Admittedly, there were a few lax parents out there. However, there wasn't much of the issue of discipline = child abuse that there is now. Nowadays, there's probably some parents out there that still use the old techniques, but the overall majority has changed.
  19. I was looking for what exactly the effect was. In this case, attack actually does decrease number of zeros you hit and defense increasing the number of zeros hit against you. I knew it was something, as going from being able to kill 5 cockroach soldiers to being able to kill 20 with one inventory of food had to be accomplished somehow. Individual battles, as you mentioned, are pretty much useless in making the overall comparison. With the repetitive ways of combat, it's easy to lose interest in all the details of a battle, as far as how many times you hit vs getting hit. In the end, it's easy to lose track of the average. I seldom train more than a level or two in a stat before moving on to something else, so hardcore research into what exactly the effect is of a certain stat gets a little difficult. You'd mentioned before about punching in your numbers in a spread sheet. Can't think of a time I EVER did that. You tend to be more detail oriented (reminds me of my time in the service). So while the casual gamer may not take note of every little detail, there's usually someone who does. Thus why I had in a previous post dubbed you the "Guru of Runescape Facts and Stats".
  20. But my cold-fusion powered armor and weapons aren't ready yet. Great, I'm gonna die! Pretty much the point already covered by compfreak, and more or less what I wanted out of this topic. It would be nice to have a more visible, easily measured effect, tho. I don't always count the times I deal damage over how many times I get hit, etc. So failing to notice the subtle changes in that respect is a little more understandable. I know it takes a while to see that number on your max hit go up, but it's still easy to see when it does. Keeping track of damage dealt vs. damage taken, gets a little more involved then I would like just to be able to tell something changed.
  21. Well, considering there seems to be a number of people on this thread who fall into the ever-thinning number of mature players, perhaps a small clan for us would be in order? If we hate dealing with the young kids with no manners, respect, or any sign of consideration to others, why not get in a group. The whole straight-to-members thing is probably true. I played on f2p for about a day or two before switching. However, I likes to do a spot of research before getting super-involved in the game. Worst experience I can remember with a young kid relates to my wife(she got me into playing). She met a kid while training at the fire giants. He was nice, so she added him. He continued talking and the conversation started heading for a more flirtatious direction. My wife got uncomfortable with the way things were going and broke the news that she was married. The kid immediately logged out. Looking back, it was kind of funny. My wife is still friends with him, but he has long abandoned the sweet-talk. However, not always does a young age mean immature. One of my wife and I's best friends in game is quite young. He's a perfect little gentleman, tho.
  22. I knew that they had to have some effect on combat, my point was that whatever effect it was, wasn't as clear cut as the difference in max hit. Obviously, people are going to be able to tell their strength is getting better as their max hit gets bigger, but noticing a few extra 0s on yourself and a few extra red splats against your opponent aren't so easy to pick up on. Especially if you're focused on kill count, such as for Slayer. Main reason I posted this was to find out what the effect was, because I couldn't really tell for sure. I knew you would know, as you seem to be the guru of RuneScape facts and stats.
  23. Point proven. Believe it or not, people enjoy being nostalgic every once in awhile. Comparing the way things used to be to what they've become, is actually very reasonable. I'm of the 20+ age category of people who can relate. If you talked like that when some of us were young, there'd be a belt or bar of soap with your name on it. It's a simple lack of discipline in the current youth. Children think they can do what they want and don't have to worry about the ramifications. Doesn't leave much hope for the future, I'm afraid. Another thing: It takes balls to play Russian roulette, but brains to know it's not worth the risk.
  24. Welcome to the tragic soap opera of life. I got into video games as an escape from reality. Custody battles, domestic disturbances (generally stemming from a bit of alcohol abuse). In any case, my point comes to the fact that people that are playing these games usually want some form of satisfaction in being better. The reason that "noobs" are often targets is because most people are mediocre players that want to feel superior. However, there are those of us out there who still play for the enjoyment of what the game offers. That being said, if you ever need help, you could add my character to your friends and I'll be happy to dispense any wisdom I can. I rather enjoy being able to help out others.
  25. I'm reminded of the old saying, "you get what you pay for". Simple point of fact is that there are a number of companies that have games where you can only play if you pay. To expect more than you fair share, or greed, is a common trait in most people. Everybody always wants to get the most they can out of as little work as possible. Regardless of whether you're an F2P or P2P, you will always see people begging to borrow expensive items or get free stuff. In one way or another, you will always find people wanting more. Not to mention this is a competitive mini-game, which means you are going to have all the associated pains that let you give your Ignore button a workout.
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