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Grim_

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Everything posted by Grim_

  1. Arch, while liberals may be preachy (to the extreme in certain cases) at least in america conservatives are hardly any better (especially with a disappearing middle ground). Our brand of conservatives (the G.O.P.) being one of those special parties that build quite a bit of their domestic policy around the [wagon] (gay marriage, don't ask don't tell, etc.). Also, lei here's a link that you might find helpful. http://www.livejournal.com/
  2. Has anyone here got/looked into Wargame: European Escalation? I'm very tempted to buy it on Steam (even though it has an extra DRM) simply because it looks like a breath of fresh air (and a nice compromise between games like starcraft and grand strategy games) and I would kind of like to know other people's experiences.
  3. Two Sicilies moving slowly to Italy.
  4. [bleep] the UK (In Vicky II), is it normal for them to declare war on you randomly (I just finished beating them back [read; keeping my european cores and occupying most of SA and a bit of India] for the second time)? On the plus side, I now have some pretty bad ass brigades (and the UK is missing quite a bit of their uber fleet).
  5. The usual 4.0= An A (any type of A) in a regular class, however in certain classes (AP & honors to be specific) you get an extra grade point to show the extra difficulty of the class (So the maximum number of grade points you can get from a so called weighted class is 5). You then take the total number of grade points your earned and then divide them by the number of classes you took to get your Grade Point Average (or GPA) . How does your grading system work?
  6. Hah, I just got my final results (the reason why I was gone for the last week or two was that finals week was happening) and my GPA for this semester looks like it's a 4.714, if I can keep this up next semester (which shouldn't be *that* difficult after AP tests and the SAT) I will have a 4.171 average for when I apply to colleges senior year (which might just be enough to get me into UC Berkley or the Claremont college system). Oh and how is the dungeoneering going (how are the new players reacting to the tavern?).
  7. Shit, knock them out and handcuff them then?
  8. Hmm, I have an idea, they will most likely be looking for me and me only (hopefully) so you lot will not be detained (most likely); ideally I would cast invisibility and then fly, and then flee on foot before having a roundez-vous with you people. To that purpose I will use locate object to find the hip again (and return to the ship under cover of invisibility). That would be the easiest way (assuming that they aren't using scrying to follow me, if they are that complicates things (and necessitates some more scrolls)).
  9. As far as I remember I was the one who threw the packages, but I would have to see the transcripts again (Jen was needed to steer the hippogriff). If they come too quickly, take the boat out and I'll escape myself (invisibility and fly work quite well together).
  10. I just realized I had protection from good on my spell list too, never though that I would need that spell (or at least that I would quite possible be using it on party members). EDIT: Oh that, we firebombed the wizards store with ~10 flasks of alchemist's fire, only one of them hit which was put out by the wizard; the rest of the flasks missed and we may or may not have hit a couple of civilians (and other buildings, twas carpet bombing).
  11. Wyvern can send you a transcript, all that I can remember about the female sorcerer (if that's what you're talking about) is that she specializes in conjuration. If it occurred after we broke into the crypt I wouldn't know though, I was without internet for that time period. EDIT: Oh and you really don't want me to be the one to deal with the paladins, as I would appear on their evildar (whee LE alignment) though I may be able to talk my way out of the situation if the need arises. (Hell, one of my traits might prove useful, power of suggestion and all that) Character sheet for review [hide] Martel Richelieu Male Human Sorcerer 6 | [Lawful Evil] DESCRIPTION Age 22 Looks wiry black hair, Black eyes Height/Weight 5'10" tall, 130lbs. (Medium) Homeland Lair Deity Asmodeus Campaign ____________________ Representing Grim STRENGTH 10 (+0) HIT POINTS HP 27 Current HP DEXTERITY 12 (+1) CONSTITUTION 12 (+1) INTELLIGENCE 12 (+1) WISDOM 12 (+1) CHARISMA 21 (+5) Initiative +1 = 1 [Dex] Action Points (Lifetime) 9 SKILLS SKILL Total + Ability Mod. + Ranks + Misc. Acrobatics* +1 = DEX 1+0+0 Appraise +1 = INT 1+0+0 Bluff +14 = CHA 5+4+3+2 [Deceitful] Climb* +0 = STR 0+0+0 Craft +1 = INT 1+0+0 Craft +1 = INT 1+0+0 Craft +1 = INT 1+0+0 Diplomacy +12 = CHA 5+4+3 Disable Device*† +1 = DEX 1+0+0 Disguise +7 = CHA 5+0+0+2 [Deceitful] Escape Artist* +1 = DEX 1+0+0 Fly* +1 = DEX 1+0+0 Handle Animal† +5 = CHA 5+0+0 Heal +1 = WIS 1+0+0 Intimidate +11 = CHA 5+3+3 K (Arcana)† +6 = INT 1+2+3 K (Dungeoneering)† +1 = INT 1+0+0 K (Engineering)† +1 = INT 1+0+0 K (Geography)† +1 = INT 1+0+0 K (History)† +1 = INT 1+0+0 K (Local)† +1 = INT 1+0+0 K (Nature)† +1 = INT 1+0+0 K (Nobility)† +1 = INT 1+0+0 K (Planes)† +1 = INT 1+0+0 K (Religion)† +1 = INT 1+0+0 Linguistics† +5 = INT 1+2+3 Perception +5 = WIS 1+1+3 Perform +5 = CHA 5+0+0 Perform +5 = CHA 5+0+0 Profession† +1 = WIS 1+0+0 Profession† +1 = WIS 1+0+0 Ride +1 = DEX 1+0+0 Sense Motive +1 = WIS 1+0+0 Sleight of Hand*† +1 = DEX 1+0+0 Spellcraft† +7 = INT 1+4+3 Stealth* +1 = DEX 1+0+0 Survival +1 = WIS 1+0+0 Swim* +0 = STR 0+0+0 Use Magic Device† +14 = CHA 5+6+3 * Armor Check Penalty 0 † Trained Only EQUIPMENT 22,475 gold Ring of protection +1 Ring of Sustenance Handy Haversack Mithril buckler Wands, invisibility 50/50 Wand of Mage Armor 50/50 Scroll, Endure Elements x1 Scroll, Locate Object x1 Scroll of Sculpt corpse x2 Scroll, enlarge person x3 Scroll, Expeditious excavation x1 Scroll, Expeditious retreat x1 Scroll, glitterdust x1 Scroll, fly x2 Scroll, Protection from energy x2 Scroll, Summon monster III x1 Scroll, reduce person x3 Flask, Alchemist's fire x6 Trail Rations x10 Rope, silk x2 Grappling hook Dagger x5 Clothes, travelers x1 Wayfinder Total carried weight: 30lbs NOTES Base Speed [ 30 (6 sq.) ] AC [13] = 10 +1 [Dex] Touch AC [11] Flat-Footed [10] BASE ATTACK BONUS +3 Basic Melee Attack +3 Basic Ranged Attack +4 FORTITUDE SAVE +3 = 2 [base] +1 [Con] REFLEX SAVE +3 = 2 [base] +1 [Dex] WILL SAVE +8 = 5 [base] +1 [Wis] +2 [iron Will] CMB +2 = 2 [bAB] +0 [str] +0 CMD +13 = 2 [bAB] +0 [str] +1 [Dex] +0 + 10 FEATS Combat Casting Cosmopolitan Deceitful (bloodline feat) Iron Will (bloodline feat) Spell Penetration (bloodline feat) TRAITS Power of Suggestion Charming CARRYING CAPACITY Light Load: 33lbs. Medium Load: 66lbs. Heavy Load: 100lbs. Lift Over Head: 100lbs. Lift Off Ground: 200lbs. Push or Drag: 500lbs. LANGUAGES Common Infernal Sylvan Aquan Draconic Sorcerer Spells Per Day Level 1 6 + 2 [Cha] Level 2 5 + 1 [Cha] Level 3 3 + 1 [Cha] Sorcerer Spells Known Level 0 7 7+ 1 [favored class option] Level 1 8 6+ 2[Favored class option] Level 2 5 3+ 2[Favored class option] Level 3 2 Spells 0 level- Detect Magic Detect Poison Ghost sound Prestidigitation Mage hand Spark Light 1st level- Mage Armor Grease Charm Person Delusional Pride Memory Lapse Disguise self protection from good (bloodline spell) Alarm 2nd level- Detect Thoughts Invisibility Scorching ray (bloodline spell) Make Whole Whispering Wind Locate Object 3rd level- Haste Summon Monster III Suggestion (bloodline spell) SPECIAL ABILITIES Human Bonus Feat: One extra feat at 1st level Skilled: +1 skill rank per level Bonus Languages: Any (except secret languages) Sorcerer: Infernal 2 Bloodline Spells Cantrips Eschew Materials 2 Bloodline Powers Bloodline powers: Corrupting Touch (Sp): At 1st level, you can cause a creature to become shaken as a melee touch attack. This effect persists for a number of rounds equal to 1/2 your sorcerer level (minimum 1). Creatures shaken by this ability radiate an aura of evil, as if they were an evil outsider (see detect evil). Multiple touches do not stack, but they do add to the duration. You can use this ability a number of times per day equal to 3 + your Charisma modifier. Infernal Resistances (Ex): At 3rd level, you gain resist fire 5 and a +2 bonus on saving throws made against poison. At 9th level, your resistance to fire increases to 10 and your bonus on poison saving throws increases to +4. Bloodline Arcana: Whenever you cast a spell of the charm subschool, increase the spell's DC by +2. Hit Points 25 EXPERIENCE POINTS 15000 [/hide]
  12. I would assume that we don't get to spend the money we have before the first session, correct? On a semi related note, we now have a party made up of: what ever the hell icu makes (icu) A warforged fighter who takes the "kill 'em all let the gods sort them out" approach (ross) A winter witch (retech) A summoner (nex, if he ever gets back) An infernal sorcerer who acts the part (grim) A gnomish ninja (arch, I think) A thief (mask) Yep, there's no way we're not going to get some sort of group of paladins/adventurers following us after a few more islands, trying to track down the bastards who burnt down their town.
  13. I may have to miss the first session (or most of it) due to the fact that I'll be travelling on that day. But, yeah I'm interested (I'll have to check my travel itinerary).
  14. Merry Christmas to all, and I apologize for dropping off the radar for a bit. My family had switched over to comcast (or xfinity as they are now called) broadband for a month or two, and for the first two weeks the internet was down (it should be noted that we have switched back to local dsl) and so I couldn't participate in the games. I apologize for not coming back, I had fallen out of the habit and most all of my classes were giving inordinate amount of homework (especially journalism, that class should be honors) I just didn't have the time (especially when coupled with SAT prep). To get back on topic, I have slightly more time (at least on the weekends) I may be able to participate more fully. I may post a couple more things that I had worked on (and promised) depending upon if I can find them on my laptop. On a completely different note, if you're looking for a cheap and fun game on steam, I suggest Killing floor, a (possibly) multiplayer zombie survival game by tripwire interactive; Its also 75% off on steam so there's that.
  15. My apologies to all involved with the rotating GMs idea, due to extenuating circumstances (read; soccer tournament) I won't be able to be on to run the game over the weekend (the only free time I have that works for all parties) and would like to postpone it yet another week, again I apologize. If you are still interested, contact me for information about how to get ahold of the books for DFRPG.
  16. I won't be able to make next session (soccer tournament, 2 games today and 2 tomorrow, both ~ starting time) and I apologize for the lateness of my warning. I would as soon as give arch control over my character for the session.
  17. Sunday is honestly preferable for me, I can make it (I just have to do my homework in advance), the other days (more specifically timeslots) would be problematic for me.
  18. Sounds interesting. I dont' know much about the SC2 universe, but I'm all for it. :) EDIT: It would appear we all have some ideas, but no one has written anything up yet. lol If I could make a suggestion, don't spend the time and effort making your own system (unless you really *really* want to), rather it would be a decent idea to either strip down a wargame to manageable levels (if you're controlling multiple entities) or simply finding a system that works for you (iirc GURPS has a starcraft splatbook, though I can't comment on how good it is).
  19. Count me in for the hegemony esque game, especially if the GM grants modifiers for espionage and spies.
  20. Yeah, I really don't see the need for us having the "tell us your god damned tiny problems" thread that the back room has devolved into. Either get rid of it, or make it into a game discussion thread and have all of the live journal esque posts deleted (seriously, almost no one gives a [bleep] about your current "problems", you might want to talk to an actual psychologist). And lei: www.livejournal.com Oh and @Mather, congratulations, by now you are quite a bit more annoying than hex was, if not from quality, then from the god damned quantity of shit you post/complain about.
  21. Lei... http://www.livejournal.com/ All I'm going to say on the matter is to tell your friend, honesty probably is the best option in this regard. Though you should probably take my advice with a grain of salt, seeing as I've only ever (mildly seriously) dated two girls.
  22. How's life? Earth, wouldn't that entail something more along the lines of british WWII procedures (which would probably be slightly easier to get a hold of). What sort of project are you doing anyways?
  23. http://www.youtube.com/watch?v=ZlW0_r_japA Starts at :22, runs several minutes of 'why you're wrong.' Blue belt doesn't mean shit. Martial arts is impractical and probably puts you at a disadvantage until you've reached mastery. Except maybe something like Krav Maga. I'd add Silat (one of those special martial arts that encourages groin shots) to that list as well as possibly muay thai, and track and field (otherwise known as the art of running the [bleep] away).
  24. Holy shit, paradox is releasing a sequel to SotS, does anyone know if it will be any good?
  25. I understand why you did that (I think the events of certain people proved that point correct) and accept it (though this will ensure some extra paranoia), though I think it would have been a bad idea not to bring the god damned diplomancer (that reminds me, if someone fails the willsave for charm person, will they know that I tried to enspell them?) to a social situation.
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