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Grim_

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Everything posted by Grim_

  1. Jen: pretentious wood elf. Grim: A pretentious wood elf with some orc blood, which he seeks to hide. Actually it would go down kinda like this (assuming ross lets me go off of forgotten realms) Jen: A pretentious wood elf. Karl: A (rightfully so) arrogant sun elf. (or possibly eldarin) Earth: A wood elf that was born without enough oxygen :P Anyways here is a link to a wiki with some elven races http://forgottenrealms.wikia.com/wiki/Eladrin
  2. That reminds me would it be possible to specify the type of elf you are?
  3. Grim_ replied to archimage_a's topic in Falador Tavern
    It just means that we pretty much have to work together to defend it though.
  4. Grim_ replied to archimage_a's topic in Falador Tavern
    On a note to Icu and kirby that land is a protectorate of France....
  5. (Erm rocco if I remember correctly paul kinda blew a hole in your side)
  6. Grim_ replied to archimage_a's topic in Falador Tavern
    I agree, the NWO was quite an annoying thorn in my side. Implying that the NWO could actually do anything without a vote :P It ended with 3-4 "hardcore members" if I remember correctly (rocco decided to back stab us for which he will always be reminded) Also in sword of the stars Humans> Tarkaa Well, it was annoying in the fact that my only allies against it were sporadic players, at best. Walka and Paul hehe. Well didn't walka let you essentially control his country? On a side note one of the most fun ways to annoy your siblings is to say (with a straight face) "I known what you did X time ago" and simply respond with responses like "You know what I am talking about".
  7. Grim_ replied to archimage_a's topic in Falador Tavern
    (Eh good point I guess I have not played enough to really know [though I really should go through tutorials])
  8. T'would appear that there has been a blackout pie.
  9. Grim_ replied to archimage_a's topic in Falador Tavern
    In that war doom was with dusty :P and dungeonal quit after losing japan to retech. (Really? At least for ftl I don't like the slowdown near gravity wells)
  10. Grim_ replied to archimage_a's topic in Falador Tavern
    I agree, the NWO was quite an annoying thorn in my side. Implying that the NWO could actually do anything without a vote :P It ended with 3-4 "hardcore members" if I remember correctly (rocco decided to back stab us for which he will always be reminded) Also in sword of the stars Humans> Tarkaa
  11. Actually it is a creature of magic that is summoned into a stone. It would depend upon if I get a link to control the elemental/spirit due to summoning or not.
  12. It would depend upon if the only the summoner gets that kind of control or not. Anyways I was thinking of a type of anti mage weapon utilizing ground up magedeath crystals and glass spheres that are corked.
  13. That would depend upon if you needed to be the summoner of said spirit to rend it's essence or not earth. The only other explosive I can really think of is hot ice though... (which would require a decent ice or fire magic level) EDIT: Earth the fire would die from lack of oxygen... Also most decent acids would eat away the rock.
  14. Actually I had an elemental bound into one of my staffs for most of the game :unsure: so I think the summoning is kind of binding. The elemental grenades if the elementals are bound properly are completely inert until you rip the elementals essence though...
  15. I wonder how my elemental grenades would work? (summon an elemental into a stone and then chuck it away from you and forcibly rip the elementals essence to produce an explosion)
  16. Grim_ replied to archimage_a's topic in Falador Tavern
    Meh stratos jets> battleplatforms (though do not try to reverse engineer or... bad things will happen)
  17. Well there is always hot ice... I really should develop more explosives :s
  18. Grim_ replied to archimage_a's topic in Falador Tavern
    I'm willing to sell stratos fighters *smokes pipe*
  19. (conversations can be done without rolls [unless there are npcs involved]) Also earth the pots calling the kettle black.
  20. Grim catches the head lichten and brings him back (using geomancy) apologizing as he does so.
  21. Grim charges a geomancy spell which he uses to tunnel as fast as possible to the lichtens on Jen's mountain.
  22. Grim fires beams of compressed abyssal fire into the greatest enemy troop concentrations. He then charges a geomancy spell.
  23. Grim uses his geomancy charge to smash the reserves of the liches and attempts to hit one of the lesser liches with a beam of compressed abyssal fire.
  24. Grim_ replied to archimage_a's topic in Falador Tavern
    (Erm the only problem for rocco eradicating trol is that trol is on a different continent and I don't let others pass troops through my land... ever)
  25. Grim summons a cold fire stallion and follows the lichtens on it charging a geomancy spell as he goes.

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