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Grim_

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Everything posted by Grim_

  1. Grim_ replied to archimage_a's topic in Falador Tavern
    I hate to be an [wagon] but I really do have germany (seriously unless rpg pmed you archi he has been putting in a minuscule amount in for all of two days)
  2. Grim_ replied to archimage_a's topic in Falador Tavern
    Okay unless I missed something I have not found a single post from him aside from the one one day ago that says he is starting annexation on germany so... :S
  3. Grim_ replied to archimage_a's topic in Falador Tavern
    I have been (let me check but I think I have been spending more and for longer)
  4. Grim_ replied to archimage_a's topic in Falador Tavern
    Okay then annexation of germany is finished! (I spent 65 billion dollars a year on it so :shrug:
  5. Grim mutters "[bleep]" as he sees the grenade come at him. Two second before it explodes he rapidly whips out a katana and bats it back with one hand while releasing a spray of bullets from a machine pistol with the other.
  6. Grim_ replied to archimage_a's topic in Falador Tavern
    Sorry rpg but next year I will have germany (well when the 10 year time limit is up I have been annexing for 8-9 years)
  7. Grim starts scoped shooting at trol with his rifle from the roof.
  8. Grim_ replied to archimage_a's topic in Falador Tavern
    They were evidently destroyed :shrug: so as to make the game a bit more interesting :thumbsup: Anyways it's your choice whether or not to take my advice.
  9. Grim_ replied to archimage_a's topic in Falador Tavern
    Yes you do... and I am saying you should do so. (because it costs a bit of money but helps in the long run)
  10. Grim_ replied to archimage_a's topic in Falador Tavern
    They rebuilt it... just as you should yours (note that in almost all of my invasions I have first established air superiority and then bombed the crap out of the enemy)
  11. Grim_ replied to archimage_a's topic in Falador Tavern
    4x-9x= 15x-10 -5x= 15x-10 +5x +10 20x = 10 x= 0.2 I am pretty sure I did that incorrectly. EDIT: Rocco you should probably get some air superiority...
  12. Grim attempts to pass over it using geomancy to put up a collum of stone at one end and his trusty invincirope/ grappling hook to get over.
  13. Grim charges an illusionary and geomancy spell before attempting to break through any illusion/barrier using the two spells.
  14. Grim attempts to locate the illusion that he cast on the staff. He tunnels north and tries to locate the monastery with geomancy as well.
  15. Grim fully tunnels and attempts to locate the power of the white elm staff (don't tell me I have to kill an entire group of liches) while following it.
  16. Grim uses partial tunneling to increase his pace and looks for the lich with the white elm staff. Once sighted he opens up a large pit under neath it and does the whole hot ice trick (again).
  17. Grim_ replied to archimage_a's topic in Falador Tavern
    Hey doom do you like my plan of attack on algeria?
  18. Grim follows them and uses his geomancy charge (if he can) to open up a massive pit (around 50 feet across) under the liches and then encase it in a dome and then do the hot ice trick.
  19. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles attempts to wake up and civilly leave the room with his assault rifle.
  20. What about two ;)
  21. Grim_ replied to archimage_a's topic in Falador Tavern
    You might want to give a bit of a plan either to archi or to the thread in general (as not players are involved it is slightly easier)
  22. Grim_ replied to archimage_a's topic in Falador Tavern
    Could you read my P.M. doom?
  23. Are you going to roll?
  24. Grim_ replied to archimage_a's topic in Falador Tavern
    If you would not mind I would kind of like to take algeria (I would have prefered morocco but...). Then again the main reason why I want africa is a testing ground for weapon so...
  25. Grim_ replied to archimage_a's topic in Falador Tavern
    That reminds me doom. Would you be against anyone else conquering northern africa?

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