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Grim_

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Everything posted by Grim_

  1. Grim_ replied to archimage_a's topic in Falador Tavern
    I don't see how we muchkined him. We may have ninja'd in that we did not give him the chance to respond to our first (surprise) attack but that is about it. Hey rocco do you want to give me control over your land instead of burning it to the ground?
  2. Grim_ replied to paul191600's topic in Falador Tavern
    Karl checks the supply room for high explosives (or explosives of any kind) and ammunition.
  3. Grim_ replied to archimage_a's topic in Falador Tavern
    I don't think anyone will go after rocco like we did after hex. Unless of course he tries to pull one of his lolololol back stabs :???:
  4. Grim_ replied to archimage_a's topic in Falador Tavern
    Good night.
  5. Grim_ replied to archimage_a's topic in Falador Tavern
    Actually dusty I am playing as France (though if all goes well and posieden takes another country [possibly south africa] I will have it under my control soon) Some weather sattellites are launched in France as well.
  6. Grim_ replied to archimage_a's topic in Falador Tavern
    I am assuming that you are not counting me as a good tactician :P.
  7. Grim_ replied to archimage_a's topic in Falador Tavern
    I am going to safeguard my territories (hex has as you said half starved anorexic people). Also due to free WiFi (and a convenient home page ) the chinese people should now know about the pink meat (pamphlets are being air dropped for the military).
  8. Grim_ replied to archimage_a's topic in Falador Tavern
    That is assuming they will be able to catch enough boars on their way here to survive :twss: EDIT: 13 billion is wired into the Khazakian national account as either a loan or a gift take it as you will.
  9. Grim_ replied to paul191600's topic in Falador Tavern
    Bah Karl moves back into the supply room.
  10. Grim_ replied to paul191600's topic in Falador Tavern
    Karl moves out of the factory and radios freedom HQ asking if they have any bases under attack that need reinforcement.
  11. Grim_ replied to paul191600's topic in Falador Tavern
    Karl checks for traps as he opens the supply room door. EDIT: Karl also radios Freedom HQ to ask if they have any stations under attack by duty.
  12. Grim_ replied to paul191600's topic in Falador Tavern
    Karl moves through the factory towards the sounds.
  13. Grim_ replied to paul191600's topic in Falador Tavern
    Karl continues into the factory checking the shadows/corners as he goes.
  14. EDIT: Damm looks like I have to kill a lich
  15. Grim sets himself on fire. He then knocks out the citizens with solid blows to the head from the "white elm staff"
  16. Mather it is a plant that eats people not a man eating a plant.
  17. (Back in the town preferably). When Grim spots the main lich he opens up a massive pit under him with geomancy spell and seals it after coating it with several feet of hot ice using his fire magic spell. Once the lich is inside of it and the pit is sealed he detonates the hot ice and then brings the pit in to supercompact.
  18. I do however have dilithium armor that gives a bonus to illusionary magic.
  19. Grim pops back to the surface and goes back charging a fire spells as he goes. He also attempts to make his fire battle staff look like the white elm staff and vice versa.
  20. Why does this always happen. Grim tunnels away using geomancy as he goes he charges a geomancy spell.
  21. Grim dodges the civillians with teleportation and starts shooting at the lich with silver arrows.
  22. Grim uses his geomancy spell to encase the head monks with a superconcentrated smash of stone.
  23. Heh Grim shouts "Everyone calm down!" If that does not work he simply moves out of the range of the head monks spell.
  24. Hmm Grim goes and charges a geomancy spell. When he sees the riot he encircles the monks in a stone wall and asks both sides to calm down.
  25. Grim looks around for any tasks to do in Ikana.

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