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Grim_

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Everything posted by Grim_

  1. Well then what do you suggest as a long range weapon doom?
  2. That reminds me nex can you please put in some healing spells?
  3. here is a link http://www.d20srd.org/srd/spellLists/druidSpells.htm#zeroLevelDruidSpells I am not sure how many you get (let me check your wisdom level)
  4. Bah it should have been with my invy :S Level 0: 5 inflict minor wounds Level1: 1 inflict light wounds 1, enchanted stones, sanctuary Level2: 1 cure moderate wounds Level3: Summon monster III
  5. Inventory: 190 gold coins 1 short sword moonstone moss agate 1 gold/jade brooch 1 heavy mace 1 light crossbow 17 crossbow bolts 1 buckler 500 xp
  6. (One question: How do we gain levels in characteristics?) EDIT: My spells: Level 0: all heal minor wounds Level I: Summon monster1, magic stones, sanctuary Level 2: heal moderate wounds. That should take care of it.
  7. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles pushes his rifle to the mans head and quickly kicks his enemies gun away "Thought I didn't learn anything from spending 10 years as a soldier.... Boy?"
  8. Is this going to go on again at some point in time?
  9. Grim_ replied to archimage_a's topic in Falador Tavern
    Hex a wall of that size if you want it to stand up minimally to assault would cost around a trillion dollars (and take around 15 years at least to construct). Also projects are either ongoing or have a stated time.
  10. Grim_ replied to archimage_a's topic in Falador Tavern
    Ah but now greece cannot really threaten that many people (aside from destroying their banks/economies)
  11. Grim_ replied to archimage_a's topic in Falador Tavern
    Dusty my thought process was: I am going to loose this. I will make him pay. I also nuked most of your major cities though.
  12. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles covers him with his newfound AK-47
  13. Grim_ replied to archimage_a's topic in Falador Tavern
    I fail to see why hex is so surprised that people might defend for no reason after he attacks for no reason :shrug:
  14. Grim_ replied to das's topic in Falador Tavern
    No but thank you for the warning instead of flat out banning people though.
  15. Grim_ replied to archimage_a's topic in Falador Tavern
    Fine then a naval fleet will be sent to destroy your port cities if you do not cease and desist hex. That is all.
  16. Grim_ replied to archimage_a's topic in Falador Tavern
    Heh if I may I will translate all of the annexation time from germany to spain (which I believe would give me a week left)
  17. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles requests the assault rifle from zathe stating "I may be able to cover you" before continuing down the hallway.
  18. Grim_ replied to archimage_a's topic in Falador Tavern
    Hey posieden can I make a small request to you? That you actually read some of the thread before posting perhaps? LIKE NOT JOINING AS A COUNTRY THAT OTHERS ARE IN THE PROCESS OF ANNEXING?
  19. Grim_ replied to archimage_a's topic in Falador Tavern
    The only problem is that neither do you :twss:
  20. Grim_ replied to archimage_a's topic in Falador Tavern
    Well for me it would involve smashing to some degree but I think you should state the country you are planning to take and what your plans are or something like that :unsure:
  21. Grim_ replied to archimage_a's topic in Falador Tavern
    Archive I, Archive II and Archive III are started respectively Archive I eta: 60 years Archive II eta: 50 years Archive III eta: 25 years. EDIT: Hows that for Deja vu dusty?
  22. By that time you will be in your hideout (preferably a place like siberia)
  23. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles continues down the hallway.
  24. Grim_ replied to Seraphi's topic in Falador Tavern
    I got a minor healing potion.
  25. Grim_ replied to Nexaduro's topic in Falador Tavern
    Charles attempts to regain consciousness and patch himself up. He then does some stretches.

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