Then the issue is with weapons which can put out obscene amounts of damage in a given time, not with the actual mechanics of the wilderness. We can't change the weapons without throwing all sorts of things off. We can add a small 5 second timer after you've killed someone and that only delays rushers, who can still nearly 1 hit you . The "in combat" update in single way combat was long overdue though. You shouldn't be able to attack multiple foes/attack people while they're attacking something, plain and simple.