F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow: We have 1, and being f2p has nothing to do w/ their calling ability but ok. It actually does, walking up from edgeville to the war grounds takes about 2-4 minutes. If its in a PVP world it takes about 5. With cannoes[p2p] it takes 1 min 20 seconds at most, and with Ancient tele it takes about 40 s-1m. If ASC had the info that only one leader had p2p the easiest way to end this fight would have been pile your fi leaders and figure out which of them are p2p, probably amateurnoob since I remember him pcing prayer. Set a snipe team to focus on that and disorganise your pile since you would have no callers at all left. If your callers can't keep up with the returning there basically more or less useless, it may not affect their personal ablility however it will affect your clans performance as a whole. :unsure: Wasn't smart giving the info that only one caller has p2p in downfall...I'm sure it will be used to your disadvantage in future fights. You said we had 3 f2p callers. We have 1 as I stated in my post. We used 4 callers today, 3 of which have p2p. You say it takes 2-4 mins to walk up from Edgeville. When you account having to log in a members world (40 seconds) log back into the war world (40 seconds) theres only a little advantage to returning in members. Nice bait.