Everything posted by Vendettas
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In Need of Assists
So I've got 10-15 effigies sitting in my bank, and w117 daemon is way too slow. Any people with assistable skills out there want some quick experience? The effigies are various skills/levels. PM me ingame: Vocalists
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Okay you Efficieonados ...
Cannon crawlers for the ranged experience, gaining charms for summoning and effigies for agility. :)
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Antifire Doses
How long does each last? I heard 5 minutes/dose somewhere, not sure if that's true or not. Thanks!
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Summoning
This. Summoning is fine. RC needs some sort of a revamp.
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200M in all Skills
Being 'inefficient' is a hard argument to use. Chances are he just didn't have the drive and ambition that he does now.
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80m slay xp and lvls from Effigies!
I'm sad you haven't collected (or put in your slayer tab) rune large helms. I've done around 150 tasks while recording drops and have nearly 70. I'd love to see your numbers :P
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If they were tradable...
Huh? I'd obviously trade them to others who find entertainment in doing the clues. No one ever mentioned alch values changing. You implied it when you said there would be more gold coming into the economy. Sorry, re-read my post and realized it should have read "More value of the gold already in the economy". With a movement towards tradeable clues, you would undoubtedly find players, or even clans, dedicated to doing clues for the possibility of a zammy page, 3a, etc., ultimately increasing their supply and dropping the cost in due time. The gold already in the economy would have a greater value as a result. And I guess if you really get finicky about it, the drops of rune items, dragonhides, bows, etc. would in theory increase the amount of gold in the economy, albeit at a very slow rate, as they'd all be alched. haha :) I personally like the idea of creating tradeable clues - not only would it give slaying (powerslaying, even) and monster hunting in general a greater appeal, but it would also make items more affordable. Some would argue that both of these consequences are not needed in the game (its already combat-heavy, and most item prices are already dropping like crazy), but who cares. I'm sure there would be a sizable backing of people who enjoy the adventure of clues without having to grind to acquire them, and an even larger group of gamblers who would find interest in the unknown rewards of a clue.
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If they were tradable...
Huh? I'd obviously trade them to others who find entertainment in doing the clues. No one ever mentioned alch values changing.
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If they were tradable...
If hards were even 100k, there would be a LOT more gold coming into the economy. I see 2+ hards every single hellhound task, and i just leave them on the ground. Factor in that I do a hellhound task nearly every day..
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C Maul Vs C Rapier
Maul for living rock creature tasks, if i recall correctly.
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Further Charm Drop-Rate Changes?
So I just did a task of around 140 hellhounds, and my finishing inventory looked like this: Blue Charm: 20 Crimson Charm: 6 Green Charm: 12 Gold Charm: 23 Now I've done dozens of hellhound tasks, and NEVER have I had more than a few blue charms at the end. Also, never has there been this much of a variation in charm drops (normally golds greatly outnumber all other charms). What is your opinion?
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~~~legoman's blog 200m thiev get~~~
You're definitely not talking to yourself - lots of people are viewing, just not replying. I for one think you're doing great. Keep up the good work, and keep posting your progress!
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ROW and New Rare Drops List
Drop Received: 6 magic seeds Monster Killed: cockroach worker (level 56, not the 83s) Approx Kills to get: 600ish Wearing Row?: [Y/N] yes
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My aspiration for a Torva Platebody
I'd keep a check on the price of the platebody you are going for. It is bound to drop a chunk in price by the time you get anywhere near 34k bones, so in the end you won't need as many as you'd expect.
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Strength Training
Thanks guys :)
- Strength Training
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Economical Herblore Training?
10million-ish. I can get more, i'd just rather not blow it.
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Economical Herblore Training?
So, I'm at 67 herblore. I'm looking to get up into the high 70s, even low 80s. Time/clicking isn't an issue, but money is. Can anyone give me some suggestions for cheap (or maybe profitable?) herblore training at my level?
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Making money with combat in F2P
Cant believe I forgot about this. Cockroach Soldiers are by FAR the best things in F2P.. Do others agree?
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Making money with combat in F2P
What about lessers, greaters, ice giants?
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Making money with combat in F2P
Definitely didn't think about doing hill giants. May be a valid option..
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Making money with combat in F2P
What's the best way? I'm over 110 combat, so no need to worry about strength of monsters.