I believe that Jagex had this concept in mind when they stated the Drag C'bow would not come out until the game had been rebalanced. What I mean is, before the balance is done, I can almost guarantee dragon claws and AGS specials will not be hitting 70-80% of your hitpoints in PvP. I can assume this, because that is the core reason why they are doing the re-balance in the first place. Not because magic can only hit 30's but because godswords can hit 70's. Once defense and other things have been adjusted to remove those 2 hit KO's then, and only then, would they release a more powerful weapon like the dragon crossbow. The game is going in a dramatic turn now. Now that magic is almost on par with damage that melee and range can deal out on a non-special basis, we are going to see things that deflect more damage across the entire triangle equally. Once those are in place we might get weapons like the dragon crossbow. Just read through some more Q&A and found this: Question: "1. As we all know, the "value" of Hitpoints is shrinking. This is due to higher hits, better burst damage, etc. Do you have plans to add a "resilience" effect to Defence or Hitpoints, or increase Hitpoints value (e.g. 2 points per level)? " Answer: "1. You are correct, yes, this is a problem and both your solutions would work, but we think we have another idea that will work..." Apparently they're working on something to solve the 2 hit KO problems. Then maybe we can have one lol