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paul191600

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Everything posted by paul191600

  1. paul191600 replied to paul191600's topic in Falador Tavern
    Enigma: You message the commander telling that the scouting team was killed by the three men. He says, "Damn! What did the attackers look like?" You also find 15 9mm rounds. +0.2 salvage Varius: You find an MP5 (average quality, good condition), along with 30 9mm rounds. 400c is scattered on the ground, which you split with Enigma. +0.3 salvage
  2. paul191600 replied to paul191600's topic in Falador Tavern
    (Hm, well I have another minute, so I'll give another round or whatever) Enigma: You throw your knife, which stabs the cultist in the heart. You hit the last cultist in the arm, mildly wounding him. Varius finishes him off, though. (varius) +0.2 handgun prof. (Enigma) +0.5 melee prof. +0.1 handgun prof. (both) - (1) 9mm round Hakon: One of the loners turns around and starts shooting at you, missing. You return fire, and get a direct headshot. The others seems unphased, and continue muttering. Dog hides. +0.5 handgun prof. - 1 9mm round
  3. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: You haphazardly bandage the ecologist, but he is going to need medical attention. +0.1 medic Mather: You come across a group of loners, standing around a campfire. They seem bloody, and are saying incoherent words. You make out five of them. Enigma/Varius: Before you can approach the men, one spots you, and yells "HERETIC!" in a rather strange tone. You miss, but Varius shoots one of them in the head. They return fire, and one hits you, mildly wounding you, and the other misses completely. (Varius): +0.4 handgun prof. (both) -1 9mm round
  4. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: You see the ecologist bleeding profusely. His hands are shaking, and you see a medkit right next to him, probably his. Varius/Enigma: A guard hands both of your weapons back. You proceed to the area marked, and come up to the camp. There are several (3) men there, all in some strange chant over a pile of scrap metal. Hakon: Out of sheer luck, you find an AK-47 (good quality, good condition)! However, there is no ammo for it.
  5. paul191600 replied to paul191600's topic in Falador Tavern
    Enigma/Varius: "Yes, I have a job that would be...fitting for you two. If you complete it, you will have earned our respect. We had a small camp just east of here, used for our scouts. We haven't heard from them for a day now, and are getting worried. I'll mark the location for you." The man hands both of you PDAs. Karl: You cap the zombie in the head. The ecologist manages to kill one of the other zombies, but is moderately injured by one. The last zombie stumbles, and falls into the burner anomaly, burning to ashes within seconds. +0.2 handgun prof. Hakon: Dog seems to obey you, and runs off, bringing back a severed hand holding a PDA. You find 300c scattered on the ground. +0.3 salvage
  6. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: As you examine the corpse, it suddenly grabs your hand, spraining your wrist. All of the other corpses rise up also, and begin attacking the ecologist. The ecologist misses completely, but is unharmed. They seem slow and brain-dead. Hakon: The dog comes up to you, and surprisingly seems friendly. Enigma/Varius: Four men come up, armed with SCAR ARs, and confiscate your 9mm handguns, and escort you to their commander. He is sitting inside one of the barracks.
  7. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: You reach the anomaly with the ecologist. He begins taking readings. You notice that there are some partially-decayed corpes lying around. Enigma: You find an outpost. There is a red logo sprayed on the side of the building, which looks like two crosshairs, with one slightly tilted on top of the other. A man wearing red urban cammo spots you, and shouts, "Stop, what is your business here?!" Harkon: You come across a mutated dog while searching.
  8. paul191600 replied to paul191600's topic in Falador Tavern
    If you guys want to start a short (10-20min) session to get the feel of it, go ahead and say so.
  9. paul191600 replied to paul191600's topic in Falador Tavern
    (Last round) Kemios: You wake up at the ecologist bunker. An doctor is hovering over you. (I am going on a vacation this weekend, so I probably won't be hosting Friday-Sunday. The front page is updated with faction info and player info.)
  10. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: The ecologist shoots one of the dogs in the stomach with his pistol, severely wounding it. Your pistol jams, but you whip out your MP5 and deliver a fatal shot to the second dog. The wounded dog limps, does nothing, and you finish it off. +0.2 SMG prof. - (3) 9mm rounds. Kemios: You fire your last round in your FN P90, killing one zombified scavenger. Suddenly, you black out from blood loss. Before you fall, you hear voices and gunfire, and feel like you are being lifted up. +0.1 SMG prof. All: If you die in this, you lose exp in the same manner as dungeoneering.
  11. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: Your colleague fires at one of the dogs, but misses. You use your MP5, and hit one of the dogs, wounding it slightly. One dog attacks the ecologist, biting him, but doing no damage due to the suit. The other attacks you, and does minor damage. -(1) 9mm round Kemios: You shoot another round at the zombified scavengers, but miss. All but one of them miss, and you are shot in the arm, doing minor damage. -(1) 5.7x28MM All: Tell me if you are using full or semi-auto for SMGs and ARs, and any other automatic weapons.
  12. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: The zombified scavengers spot you, and begin firing. The first one misses, along with another 3. However, one hits you in the leg, moderately injuring you. You return fire with your FN P90, killing one of them. -(1) 5.7x28MM round +0.2 SMG prof. Karl: You and the colleague come across a couple of mutated dogs (2).
  13. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: You come across a large group of scavengers (5) in a forest. Something seems wrong with them, as they stumble around and say incoherent strings of thought. Karl: You go back to the ecologist bunker. The professor greets you, and says, "I need your help. Could you escort my colleague to the anomaly field? He is going to take some more delicate measurements, along with testing out the SP99 ECO Mk. II suit, which has been greatly improved for environmental protection.
  14. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: Sadly, a missle pod from the attack helicopter destroyed pretty much everything there is to loot. However, you find 5 more 5.7x28MM rounds. +0.1 salvage Karl: AK-47: 1000c 7.62MM rounds (for AK-47): 50c for 5 rounds. 9mm rounds (for 9mm handgun and MP5): 50c for 10 rounds. MP5: 700c The trader tells you he doesn't have much else right now.
  15. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: 300c for a civilan gas mask (+1 vs chemicals, moderate time in radioactive dust) Kemios: Nothing special other than a strange arrangement of scrap metal.
  16. paul191600 replied to paul191600's topic in Falador Tavern
    Karl: Well, this is an outpost, so I don't have much. Mostly ammo, some basic gas masks, and a few weapons. Kemios: As you watch them from a distance, a UN attack helicopter flys overhead, and guns down the men. It leaves shortly after.
  17. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: On the way, you encounter two men standing around some pile of metal, chanting and praying. Karl: The ecologist thanks you for the artifact, and gives you 200c for it. He takes back the SP99 ECO suit. You return to the trader at the Freedom outpost.
  18. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: The trader says that some of the fellow mercs went off to guard an ecologist bunker. He puts the location on your map, although it seems some distance away. Karl: The ecologist says, "Simply put, this artifact enhances the rate at which the body heals wounds! It is quite a remarkable find, although this one speeds up the healing only by a miniscule amount. There are more potent variations of this in the field, although they are quite rare. This one is called a crystal tear. Will you give it to us for research?"
  19. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: The cat is too big to take back. However, it has some unusual lobes by its ears, which you harvest. You take back the damaged armor and gas mask, but keep the good mask for yourself. You come back to the camp, and tell the trader of the news. He tells you, "Damn, they were good men, too. The armor and M16 you brought back are in pretty bad shape, but I can salvage some from it. I will also repair that FN P90 for free." The trader hands you 200c and the FN P90 (now good condition).
  20. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: You shoot another round into the mutated cat to be safe. You check the fist merc, but his armor and gas mask have been torn up by the fight. He has an M16, but it is badly damaged, beyond repair. The second merc's armor is also damaged, although his M-40 gas mask is in decent condition. He also has a FN P90 (average quality, poor condition), although it needs some repair. You find 3 5.7x28mm rounds, for the FN P90. +0.5 handgun prof. - (2) 9mm rounds (forgot to add exp earlier)
  21. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: As you enter the house, you see two dead mercs, and a large cat standing over them. The cat is about the size of a cougar, and seems to be able to mimic voices. The cat swipes you with it's claws, causing a moderate wound. Your fast reflexes respond by sending a bullet straight into the animal's head.
  22. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: It is coming from inside the house.
  23. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: As you approach the house, you hear someone going, "Help! Help!" Karl: The ecologist's eyes light up in excitement. He begins murmuring terms that you wouldn't understand without a dictionary. (was having dinner)
  24. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: The trader tells you that some mercs went missing scouting out a house to the north. He hands you a PDA and uploads all the merc contacts to it. Karl: You arrive at the bunker, and hand the ecologist the detector with the readings. He thanks you, and hands you three doses of antiradiation medicine. He asks if you happened to find any artifacts. Everyone: Kemios has found the mercenary faction.
  25. paul191600 replied to paul191600's topic in Falador Tavern
    Kemios: The trader looks over at you, and says, "Sorry, the boys can't be too sure about anyone. We mercs have always been on the edge." He hands your gun back. Karl: You finish off the zombified scavenger with a bullet to the head. You search him, and find 500c! (rolled a 20, lucky you) +0.1 handgun prof. -2 9mm bullets

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