Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

paul191600

Members
  • Joined

  • Last visited

Everything posted by paul191600

  1. Map has been updated. I will -possibly- begin the game on Friday, if nothing comes up.
  2. Glad to have you onboard Nero. Earth, I suggest planting your city on one of the red boxes. The purple ones (heartlands) cannot support themselves in terms of food, so your citizens will starve rather quickly.
  3. Oh, just realized I need to update the map with a terrain key. Here is a temporary one- Dark green: temperate forest Pale green: plains / grassland (not to be confused with fertile grassland. Lime green: jungle Dirty white: tundra Yellow: desert Tan: savannah
  4. From the looks of it, I would say early next week.
  5. Oh, I suggest you work out where you wish to start. Sharing heartlands / fertile grassland tiles won't generally end well :) if you have any questions feel free to ask.
  6. Yes, please complete the survey now if you wish. It's not needed until the game has begun, but is useful to have beforehand.
  7. During my short absence from the tavern, I decided to start up a new game. This game, which is yet to be named, will be a hybrid, containing elements from dungeoneering and hegemony. Many of the mechanics are either finished or being tested, but I thought posting a discussion thread would be of use for the moderator and the players. The concept is simple: the player is tasked with completing a survey for their civilization, before choosing their spot on the map provided. Be sure to give your civilization a name and adjective. You start with a nomadic tribe, which can either settle down immediately, or explore for some time before choosing a place to stay. An action system will be present, similar to the original dungeoneering. However, you are restricted to using a certain amount of actions per cycle (IRL day), in a sense. Each city you have gives you 3 actions per cycle by default. An action bank is also provided, containing 10 actions. For every additional city, the banks capacity increases by one. You must clearly state you are storing an unused action in this bank, or else it will be lost. Actions may either be posted all at once, or one at a time. Each has their own advantages and disadvantages, since you will not be able to respond to the moderators report if you post all actions for the cycle at once. An example of the action system (simplified): Player: I have my citizens settle down at the original location. (2 actions remain) Moderator: (R16) Your citizens hastily begin constructing wigwams, and before long, a small camp is built. Player: I assemble a scouting party, sending them on the outskirts of town for any resources. (1 action remains) Moderator: (R4) You find a small group of men willing to scout. However, the lot seems rather sickly and incompetent. They set off, disappearing into the fog. Player: I have the villagers scout around for any resources. (Final action) Moderator: (R18) A handful of villagers begin scouring the area for any hint of resources, finding 2 units of stone, 1 unit of wood, and a strange lump of matter (1 unit). At this point, the player can either stop posting actions, or they can begin using actions from their bank. Delving further into the examination of the strange lump will improve research progress, but at the cost of actions. Resources are an essential part of your empire. There are 5 basic types of resources, being stone, wood, hide, crops, and fish. This is where terrain types come into play. There are 3 terrain types, being heartland, grassland, and barren. Grasslands produce 3 units of food, but may lack the any of the 5 basic resources. Food units are such that one unit of food feeds a city, but has other uses, such as feeding a troop regiment. Heartlands cannot support themselves in terms of food, but have the basic construction resources surrounding them. Barren tiles are the result of overworked heartlands, and provide little resources in most cases. Other resources will be discovered by the player, but must be further examined before they can be used. A decay rate for grasslands and heartlands is in place, but will be discussed at a later time. (Map incoming) Survey: A travelling band of nomads wants to join your village, what do you do? The notorious loony claims that he has found an ancient map. What do you do? One day, an emissary arrives from a neighboring empire. He sends word that his kind demands tribute from your nation. What do you do? You come across a resource node, full of gem foreign to your people. However, another nation seems to have set up a small camp there as well. What do you do? A long-trusted advisor of yours is rumored to be planning to remove you from the throne. What do you do? A band of vicious cats has been attacking the local rodents, killing most of them off. What do you do? If you had to choose between military supremacy, economic might, or intellectual prowess, which would you wish for your nation to have? Your explorers come across a small tribe, with extremely primitive technology. They do not seem to be hostile. What is your response? After a lengthy military campaign, you overtake the capitol city of a rival nation. However, the city is still intact, along with most of the citizens being alive. What do you do? Your cities are starving and the only source of extra food is an empire that demands you give up your strongest squad of men. What do you do? Two of your neighbors, one on friendly terms, the other unfriendly, have recently fought in a war, and are now weak. What do you do? There is a red button on your desk, what is it for? There is a trial in your city, where a 'scientist' claims that the earth goes around the moon, rather than the moon being reborn each day by the sky gods. The courts have sentanced him to death, what do you do? While out with your fellow hunters, a large flying stone with a green middle hovers overhead, bathing you in a green light. What do you do? Choose one of the following: A) A B) A C) B D) 42 E) None of the above
  8. It will be a dungeoneering / hegemony hybrid.
  9. Got a good deal of clothing this year. Two polo shirts, two flannels, an olive sport jacket (with matching slacks and dress-shirt), silk tie, leather shoes, a bottle of moonshine (don't ask), assorted cash and an amazon gift card. I also have an exciting game planned for the tavern, which is currently in the later stages of being tested / worked out.
  10. Roderick Head: Iron greathelm Shoulders: Iron pauldrons Chest: Iron chainmail shirt Arms: Iron greaves Left hand: Iron shortsword Right hand: Iron shield Inventory: 50 gold Moonstone pendant Water flask Gin flask Rations Skills: 3.1 Aura 2.7 Block 0.6 Dodge 1.1 Illusion 4.1 Swords 0.2 Unarmed 0.7 Warp
  11. paul191600 replied to archimage_a's topic in Falador Tavern
    Player: Paul Name: HwP-ECHO_012 Position: AI system Nationality: Swiss Merit: 1325 AI funding: -Unknown- Inventory: Shotgun Built-in plasma cutter 2 syringes containing a clear liquid SpT MK.II plasma rifle Level 10 displacer rifle The chip Portable AI unit Skills: Level 2 targeting Level 2 unarmed combat Level 3 mid-range weapons training Level 1 navigation Level 2 onboard-weapon control Technobabble Tokens: 9
  12. Roderick Head: Iron greathelm Shoulders: Iron pauldrons Chest: Iron chainmail shirt Arms: Iron greaves Left hand: Iron shortsword Right hand: Iron shield Inventory: Moonstone pendant Skills: 3.1 Aura 2.2 Block 0.6 Dodge 1.0 Illusion 3.5 Swords 0.2 Unarmed 0.7 Warp
  13. Head: Iron greathelm Shoulders: Iron pauldrons Chest: Iron chainmail shirt Arms: Iron greaves Left hand: Iron shortsword Right hand: Iron shield Inventory: Empty Skills: 2.4 Aura 2.0 Blocking 0.6 Dodge 0.2 Illusion 2.2 Swords 0.2 Unarmed 0.4 Warp
  14. paul191600 replied to archimage_a's topic in Falador Tavern
    Native speaking, SUE is smalltime.
  15. So buying a large amount of these and strapping them together makes a feasable anti-air weapon? Excellent...
  16. I saw that. A moderator pinned it, so natually there was around 800+ replies.
  17. paul191600 replied to archimage_a's topic in Falador Tavern
    Player: Paul Name: HwP-ECHO_012 Position: AI system Nationality: Swiss Merit: 775 AI funding: -Unknown- Inventory: Shotgun Built-in plasma cutter 2 syringes containing a clear liquid SpT MK.II plasma rifle Level 10 displacer rifle The chip Portable AI unit Skills: Level 2 targeting Level 2 unarmed combat Level 3 mid-range weapons training Level 1 navigation Level 2 onboard-weapon control Technobabble Tokens: 9
  18. Name: Roderick (Placeholder last name) Background: (Placeholder) Appearance: Roderick is 5'11, and has a light build. His eyes are brown, and they seem to be constantly moving, scanning the surroundings. He has Short-cut brown hair, which is often concealed by a hat of some sort. Generally he is seen wearing a black overcoat, along with sporting a pair of leather loafers. His face is somewhat thin, but has a healthy hue. Assumed age: early 30s. Alignment: Lawful neutral Personality: Roderick is a man of few words. He tends to view everyone with suspicion, and almost nobody has gained his trust. He is often calculated, taking a cautious approach on a situation. Although he is no barbarian he can be cold at times, willing to do whatever it takes to get the job done. Traits: Strength-4 Skill-6 Toughness-4 Charisma-7 Willpower-4 Inventory: Empty
  19. paul191600 replied to archimage_a's topic in Falador Tavern
    Orrr something completely useless, that may or may not implode on itself.
  20. You don't understand though. The hegemony was one of the reasons the tavern was formed. It is a part of the tavern's history, and was pinned because it is our roots. If you ignore this, then I assume you have nothing to say in your defense.
  21. paul191600 replied to archimage_a's topic in Falador Tavern
    Player: Paul Name: HwP-ECHO_012 Position: AI system Nationality: Swiss Merit: 175 AI funding: 0 Inventory: Shotgun Built-in plasma cutter 2 syringes containing a clear liquid SpT MK.II plasma rifle Level 10 displacer rifle Skills: Level 2 targeting Level 2 unarmed combat Level 3 mid-range weapons training Level 1 navigation Technobabble Tokens: 10 Owner of the Odin.
  22. It should be gramatically correct, and the entire message has been scrambled. If something seems *completely* wrong, pm. Send me the completed crypto as well, to make sure nothing was lost in the process.
  23. OH DEAR LORD BINARY You can cheat on the binary if need be, but still have to go through the cryptogram, then unscramble the entire message. I was going to scramble the words too, but figured that would be going overboard.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.